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jump out of window
:
be motivated by room be on fire
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be motivated by room be on fire
1.00
be motivated by your house be on fire
0.93
be motivated by you be on fire
0.93
be motivated by my house be on fire
0.90
be motivated by build be on fire
0.89
be motivated by your build be on fire
0.88
be used to when there fire
0.87
be motivated by build may be on fire
0.86
be motivated by escape from fire
0.85
be motivated by escape fire
0.84
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.24
Rule weight:
0.28
Evidence weight:
0.85
Similarity weight:
1.00
Evidence:
0.60
Plausible(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.39
¬ Salient(
jump out of window
,
be motivated by room be on fire
)
Similarity expansion
0.68
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.93
Evidence:
0.82
Remarkable(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.81
¬ Remarkable(
jump out of window
,
be motivated by your house be on fire
)
0.67
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.93
Evidence:
0.82
Remarkable(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.85
¬ Remarkable(
jump out of window
,
be motivated by you be on fire
)
0.66
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.90
Evidence:
0.82
Remarkable(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.81
¬ Remarkable(
jump out of window
,
be motivated by my house be on fire
)
0.64
Rule weight:
0.85
Evidence weight:
0.84
Similarity weight:
0.89
Evidence:
0.82
Remarkable(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.86
¬ Remarkable(
jump out of window
,
be motivated by build be on fire
)
0.63
Rule weight:
0.85
Evidence weight:
0.86
Similarity weight:
0.87
Evidence:
0.82
Remarkable(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.80
¬ Remarkable(
jump out of window
,
be used to when there fire
)
0.63
Rule weight:
0.85
Evidence weight:
0.84
Similarity weight:
0.88
Evidence:
0.82
Remarkable(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.89
¬ Remarkable(
jump out of window
,
be motivated by your build be on fire
)
0.63
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.93
Evidence:
0.51
Typical(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.43
¬ Typical(
jump out of window
,
be motivated by you be on fire
)
0.62
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.88
Evidence:
0.51
Typical(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.34
¬ Typical(
jump out of window
,
be motivated by your build be on fire
)
0.62
Rule weight:
0.85
Evidence weight:
0.84
Similarity weight:
0.86
Evidence:
0.82
Remarkable(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.87
¬ Remarkable(
jump out of window
,
be motivated by build may be on fire
)
0.62
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.87
Evidence:
0.51
Typical(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.34
¬ Typical(
jump out of window
,
be used to when there fire
)
0.61
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.93
Evidence:
0.60
Plausible(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.57
¬ Plausible(
jump out of window
,
be motivated by your house be on fire
)
0.61
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.93
Evidence:
0.39
Salient(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.38
¬ Salient(
jump out of window
,
be motivated by your house be on fire
)
0.61
Rule weight:
0.85
Evidence weight:
0.84
Similarity weight:
0.85
Evidence:
0.51
Typical(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.32
¬ Typical(
jump out of window
,
be motivated by escape from fire
)
0.61
Rule weight:
0.85
Evidence weight:
0.84
Similarity weight:
0.85
Evidence:
0.82
Remarkable(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.90
¬ Remarkable(
jump out of window
,
be motivated by escape from fire
)
0.60
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.89
Evidence:
0.51
Typical(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.41
¬ Typical(
jump out of window
,
be motivated by build be on fire
)
0.60
Rule weight:
0.85
Evidence weight:
0.84
Similarity weight:
0.84
Evidence:
0.82
Remarkable(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.90
¬ Remarkable(
jump out of window
,
be motivated by escape fire
)
0.60
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.90
Evidence:
0.60
Plausible(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.56
¬ Plausible(
jump out of window
,
be motivated by my house be on fire
)
0.60
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.90
Evidence:
0.39
Salient(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.37
¬ Salient(
jump out of window
,
be motivated by my house be on fire
)
0.59
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.84
Evidence:
0.51
Typical(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.37
¬ Typical(
jump out of window
,
be motivated by escape fire
)
0.59
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.86
Evidence:
0.51
Typical(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.40
¬ Typical(
jump out of window
,
be motivated by build may be on fire
)
0.58
Rule weight:
0.85
Evidence weight:
0.74
Similarity weight:
0.93
Evidence:
0.39
Salient(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.43
¬ Salient(
jump out of window
,
be motivated by you be on fire
)
0.58
Rule weight:
0.85
Evidence weight:
0.73
Similarity weight:
0.93
Evidence:
0.51
Typical(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.54
¬ Typical(
jump out of window
,
be motivated by your house be on fire
)
0.58
Rule weight:
0.85
Evidence weight:
0.76
Similarity weight:
0.89
Evidence:
0.39
Salient(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.39
¬ Salient(
jump out of window
,
be motivated by build be on fire
)
0.58
Rule weight:
0.85
Evidence weight:
0.73
Similarity weight:
0.93
Evidence:
0.60
Plausible(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.68
¬ Plausible(
jump out of window
,
be motivated by you be on fire
)
0.56
Rule weight:
0.85
Evidence weight:
0.73
Similarity weight:
0.90
Evidence:
0.51
Typical(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.56
¬ Typical(
jump out of window
,
be motivated by my house be on fire
)
0.55
Rule weight:
0.85
Evidence weight:
0.74
Similarity weight:
0.88
Evidence:
0.39
Salient(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.43
¬ Salient(
jump out of window
,
be motivated by your build be on fire
)
0.55
Rule weight:
0.85
Evidence weight:
0.73
Similarity weight:
0.89
Evidence:
0.60
Plausible(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.68
¬ Plausible(
jump out of window
,
be motivated by build be on fire
)
0.55
Rule weight:
0.85
Evidence weight:
0.75
Similarity weight:
0.86
Evidence:
0.39
Salient(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.41
¬ Salient(
jump out of window
,
be motivated by build may be on fire
)
0.53
Rule weight:
0.85
Evidence weight:
0.74
Similarity weight:
0.84
Evidence:
0.60
Plausible(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.66
¬ Plausible(
jump out of window
,
be motivated by escape fire
)
0.53
Rule weight:
0.85
Evidence weight:
0.72
Similarity weight:
0.86
Evidence:
0.60
Plausible(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.70
¬ Plausible(
jump out of window
,
be motivated by build may be on fire
)
0.53
Rule weight:
0.85
Evidence weight:
0.71
Similarity weight:
0.88
Evidence:
0.60
Plausible(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.74
¬ Plausible(
jump out of window
,
be motivated by your build be on fire
)
0.52
Rule weight:
0.85
Evidence weight:
0.72
Similarity weight:
0.84
Evidence:
0.39
Salient(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.45
¬ Salient(
jump out of window
,
be motivated by escape fire
)
0.52
Rule weight:
0.85
Evidence weight:
0.71
Similarity weight:
0.85
Evidence:
0.60
Plausible(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.72
¬ Plausible(
jump out of window
,
be motivated by escape from fire
)
0.51
Rule weight:
0.85
Evidence weight:
0.69
Similarity weight:
0.87
Evidence:
0.60
Plausible(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.79
¬ Plausible(
jump out of window
,
be used to when there fire
)
0.50
Rule weight:
0.85
Evidence weight:
0.70
Similarity weight:
0.85
Evidence:
0.39
Salient(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.49
¬ Salient(
jump out of window
,
be motivated by escape from fire
)
0.50
Rule weight:
0.85
Evidence weight:
0.67
Similarity weight:
0.87
Evidence:
0.39
Salient(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.54
¬ Salient(
jump out of window
,
be used to when there fire
)
Typical and Remarkable implies Salient
0.10
Rule weight:
0.14
Evidence weight:
0.74
Similarity weight:
1.00
Evidence:
0.39
Salient(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.51
¬ Typical(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.82
¬ Remarkable(
jump out of window
,
be motivated by room be on fire
)
Typical implies Plausible
0.38
Rule weight:
0.48
Evidence weight:
0.80
Similarity weight:
1.00
Evidence:
0.60
Plausible(
jump out of window
,
be motivated by room be on fire
)
⋁
Evidence:
0.51
¬ Typical(
jump out of window
,
be motivated by room be on fire
)