jump rope: be used to pass time

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents item
Weight: 0.60
, toy
Weight: 0.59
, exercise
Weight: 0.59
, rope
Weight: 0.58
, equipment
Weight: 0.58
Siblings trampoline
Weight: 0.32
, jumper cable
Weight: 0.32
, toy car
Weight: 0.32
, drop
Weight: 0.32
, parachute
Weight: 0.32

Related properties

Property Similarity
be used to pass time 1.00
be used to play time 0.80
requires make time 0.77
requires make some time 0.76
be measure in minute 0.76
requires time 0.76
requires find some free time 0.76
be used to get exhilerated 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.49
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.95
Plausible(exercise, requires make some time)
Evidence: 0.70
¬ Typical(jump rope, be used to pass time)
0.48
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.93
Plausible(exercise, be used to get exhilerated)
Evidence: 0.70
¬ Typical(jump rope, be used to pass time)
0.45
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.84
Plausible(exercise, requires make time)
Evidence: 0.70
¬ Typical(jump rope, be used to pass time)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.62
Plausible(jump rope, be used to pass time)
Evidence: 0.84
¬ Plausible(exercise, requires make time)
0.05
Rule weight: 0.09
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.62
Plausible(jump rope, be used to pass time)
Evidence: 0.95
¬ Plausible(exercise, requires make some time)
0.05
Rule weight: 0.09
Evidence weight: 0.65
Similarity weight: 0.75
Evidence: 0.62
Plausible(jump rope, be used to pass time)
Evidence: 0.93
¬ Plausible(exercise, be used to get exhilerated)

Remarkability exclusitivity betweem a parent and a child

0.35
Rule weight: 0.58
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.35
¬ Remarkable(jump rope, be used to pass time)
Evidence: 0.62
¬ Remarkable(exercise, requires make time)
0.30
Rule weight: 0.58
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.35
¬ Remarkable(jump rope, be used to pass time)
Evidence: 0.88
¬ Remarkable(exercise, requires make some time)
0.29
Rule weight: 0.58
Evidence weight: 0.68
Similarity weight: 0.75
Evidence: 0.35
¬ Remarkable(jump rope, be used to pass time)
Evidence: 0.92
¬ Remarkable(exercise, be used to get exhilerated)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.95
Plausible(exercise, requires make some time)
Evidence: 0.35
Remarkable(jump rope, be used to pass time)
Evidence: 0.62
¬ Plausible(jump rope, be used to pass time)
0.31
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.93
Plausible(exercise, be used to get exhilerated)
Evidence: 0.35
Remarkable(jump rope, be used to pass time)
Evidence: 0.62
¬ Plausible(jump rope, be used to pass time)
0.30
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.84
Plausible(exercise, requires make time)
Evidence: 0.35
Remarkable(jump rope, be used to pass time)
Evidence: 0.62
¬ Plausible(jump rope, be used to pass time)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.62
Plausible(jump rope, be used to pass time)
Evidence: 0.45
¬ Salient(jump rope, be used to pass time)

Similarity expansion

0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.70
Typical(jump rope, be used to pass time)
Evidence: 0.58
¬ Typical(jump rope, be used to play time)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.70
Typical(jump rope, be used to pass time)
Evidence: 0.44
¬ Typical(jump rope, requires time)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.45
Salient(jump rope, be used to pass time)
Evidence: 0.41
¬ Salient(jump rope, be used to play time)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.62
Plausible(jump rope, be used to pass time)
Evidence: 0.66
¬ Plausible(jump rope, be used to play time)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.62
Plausible(jump rope, be used to pass time)
Evidence: 0.80
¬ Plausible(jump rope, requires time)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.35
Remarkable(jump rope, be used to pass time)
Evidence: 0.48
¬ Remarkable(jump rope, requires time)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.45
Salient(jump rope, be used to pass time)
Evidence: 0.63
¬ Salient(jump rope, requires time)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.80
Evidence: 0.35
Remarkable(jump rope, be used to pass time)
Evidence: 0.64
¬ Remarkable(jump rope, be used to play time)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.45
Salient(jump rope, be used to pass time)
Evidence: 0.70
¬ Typical(jump rope, be used to pass time)
Evidence: 0.35
¬ Remarkable(jump rope, be used to pass time)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.62
Plausible(jump rope, be used to pass time)
Evidence: 0.70
¬ Typical(jump rope, be used to pass time)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.35
¬ Remarkable(jump rope, be used to pass time)
Evidence: 0.05
¬ Typical(exercise, requires make some time)
0.38
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.35
¬ Remarkable(jump rope, be used to pass time)
Evidence: 0.05
¬ Typical(exercise, be used to get exhilerated)
0.37
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.35
¬ Remarkable(jump rope, be used to pass time)
Evidence: 0.14
¬ Typical(exercise, requires make time)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.70
Typical(jump rope, be used to pass time)
Evidence: 0.05
¬ Typical(exercise, requires make some time)
0.36
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.70
Typical(jump rope, be used to pass time)
Evidence: 0.05
¬ Typical(exercise, be used to get exhilerated)
0.36
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.70
Typical(jump rope, be used to pass time)
Evidence: 0.14
¬ Typical(exercise, requires make time)