jump rope: requires time

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents item
Weight: 0.60
, toy
Weight: 0.59
, exercise
Weight: 0.59
, rope
Weight: 0.58
, equipment
Weight: 0.58
Siblings trampoline
Weight: 0.32
, jumper cable
Weight: 0.32
, toy car
Weight: 0.32
, drop
Weight: 0.32
, parachute
Weight: 0.32

Related properties

Property Similarity
requires time 1.00
requires make time 0.94
requires make some time 0.89
requires find some free time 0.81
requires do it 0.80
be used to play time 0.79
requires just do it 0.78
requires make effort 0.77
be used to pass time 0.76
requires decide if you need to exercise 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.58
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.84
Plausible(exercise, requires make time)
Evidence: 0.44
¬ Typical(jump rope, requires time)
0.58
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.95
Plausible(exercise, requires make some time)
Evidence: 0.44
¬ Typical(jump rope, requires time)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.94
Evidence: 0.80
Plausible(jump rope, requires time)
Evidence: 0.84
¬ Plausible(exercise, requires make time)
0.07
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.80
Plausible(jump rope, requires time)
Evidence: 0.95
¬ Plausible(exercise, requires make some time)

Remarkability exclusitivity betweem a parent and a child

0.38
Rule weight: 0.58
Evidence weight: 0.71
Similarity weight: 0.94
Evidence: 0.48
¬ Remarkable(jump rope, requires time)
Evidence: 0.62
¬ Remarkable(exercise, requires make time)
0.30
Rule weight: 0.58
Evidence weight: 0.58
Similarity weight: 0.89
Evidence: 0.48
¬ Remarkable(jump rope, requires time)
Evidence: 0.88
¬ Remarkable(exercise, requires make some time)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.84
Plausible(exercise, requires make time)
Evidence: 0.48
Remarkable(jump rope, requires time)
Evidence: 0.80
¬ Plausible(jump rope, requires time)
0.36
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.95
Plausible(exercise, requires make some time)
Evidence: 0.48
Remarkable(jump rope, requires time)
Evidence: 0.80
¬ Plausible(jump rope, requires time)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.80
Plausible(jump rope, requires time)
Evidence: 0.63
¬ Salient(jump rope, requires time)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.80
Plausible(jump rope, requires time)
Evidence: 0.38
¬ Plausible(jump rope, requires do it)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.80
Plausible(jump rope, requires time)
Evidence: 0.66
¬ Plausible(jump rope, be used to play time)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.44
Typical(jump rope, requires time)
Evidence: 0.26
¬ Typical(jump rope, requires do it)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.63
Salient(jump rope, requires time)
Evidence: 0.41
¬ Salient(jump rope, be used to play time)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.80
Plausible(jump rope, requires time)
Evidence: 0.62
¬ Plausible(jump rope, be used to pass time)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.63
Salient(jump rope, requires time)
Evidence: 0.45
¬ Salient(jump rope, be used to pass time)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.48
Remarkable(jump rope, requires time)
Evidence: 0.35
¬ Remarkable(jump rope, be used to pass time)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.63
Salient(jump rope, requires time)
Evidence: 0.71
¬ Salient(jump rope, requires do it)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.44
Typical(jump rope, requires time)
Evidence: 0.58
¬ Typical(jump rope, be used to play time)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.48
Remarkable(jump rope, requires time)
Evidence: 0.64
¬ Remarkable(jump rope, be used to play time)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.76
Evidence: 0.44
Typical(jump rope, requires time)
Evidence: 0.70
¬ Typical(jump rope, be used to pass time)
0.37
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.80
Evidence: 0.48
Remarkable(jump rope, requires time)
Evidence: 0.87
¬ Remarkable(jump rope, requires do it)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.63
Salient(jump rope, requires time)
Evidence: 0.44
¬ Typical(jump rope, requires time)
Evidence: 0.48
¬ Remarkable(jump rope, requires time)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.80
Plausible(jump rope, requires time)
Evidence: 0.44
¬ Typical(jump rope, requires time)

Typicality and Rermarkability incompatibility between a parent and a child

0.45
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 0.94
Evidence: 0.48
¬ Remarkable(jump rope, requires time)
Evidence: 0.14
¬ Typical(exercise, requires make time)
0.44
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.48
¬ Remarkable(jump rope, requires time)
Evidence: 0.05
¬ Typical(exercise, requires make some time)

Typicality inheritance from parent to child

0.42
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.94
Evidence: 0.44
Typical(jump rope, requires time)
Evidence: 0.14
¬ Typical(exercise, requires make time)
0.42
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.44
Typical(jump rope, requires time)
Evidence: 0.05
¬ Typical(exercise, requires make some time)