jump up and down: causes you might lose your balance

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes you might lose your balance 1.00
causes you get your way 0.87
causes you might feel tire 0.83
causes you can see far 0.82
causes you can reach high 0.80
requires watch out for you head 0.78
be motivated by something you cannot have 0.78
causes you can see over obstacle 0.78
requires get out of your chair 0.77
causes bump your head 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.68
Plausible(jump up and down, causes you might lose your balance)
Evidence: 0.49
¬ Salient(jump up and down, causes you might lose your balance)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.72
Remarkable(jump up and down, causes you might lose your balance)
Evidence: 0.02
¬ Remarkable(jump up and down, requires get out of your chair)
0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.49
Salient(jump up and down, causes you might lose your balance)
Evidence: 0.01
¬ Salient(jump up and down, requires get out of your chair)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.72
Remarkable(jump up and down, causes you might lose your balance)
Evidence: 0.65
¬ Remarkable(jump up and down, causes you might feel tire)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.72
Remarkable(jump up and down, causes you might lose your balance)
Evidence: 0.37
¬ Remarkable(jump up and down, causes bump your head)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.72
Remarkable(jump up and down, causes you might lose your balance)
Evidence: 0.51
¬ Remarkable(jump up and down, requires watch out for you head)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.83
Evidence: 0.68
Plausible(jump up and down, causes you might lose your balance)
Evidence: 0.66
¬ Plausible(jump up and down, causes you might feel tire)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.72
Remarkable(jump up and down, causes you might lose your balance)
Evidence: 0.66
¬ Remarkable(jump up and down, causes you can reach high)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.49
Salient(jump up and down, causes you might lose your balance)
Evidence: 0.35
¬ Salient(jump up and down, requires watch out for you head)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.51
Typical(jump up and down, causes you might lose your balance)
Evidence: 0.32
¬ Typical(jump up and down, causes bump your head)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.51
Typical(jump up and down, causes you might lose your balance)
Evidence: 0.46
¬ Typical(jump up and down, causes you can reach high)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.83
Evidence: 0.49
Salient(jump up and down, causes you might lose your balance)
Evidence: 0.50
¬ Salient(jump up and down, causes you might feel tire)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.72
Remarkable(jump up and down, causes you might lose your balance)
Evidence: 0.78
¬ Remarkable(jump up and down, be motivated by something you cannot have)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.68
Plausible(jump up and down, causes you might lose your balance)
Evidence: 0.67
¬ Plausible(jump up and down, be motivated by something you cannot have)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.83
Evidence: 0.51
Typical(jump up and down, causes you might lose your balance)
Evidence: 0.55
¬ Typical(jump up and down, causes you might feel tire)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.68
Plausible(jump up and down, causes you might lose your balance)
Evidence: 0.74
¬ Plausible(jump up and down, causes you can reach high)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.68
Plausible(jump up and down, causes you might lose your balance)
Evidence: 0.75
¬ Plausible(jump up and down, requires watch out for you head)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.68
Plausible(jump up and down, causes you might lose your balance)
Evidence: 0.70
¬ Plausible(jump up and down, requires get out of your chair)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.51
Typical(jump up and down, causes you might lose your balance)
Evidence: 0.50
¬ Typical(jump up and down, requires watch out for you head)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.51
Typical(jump up and down, causes you might lose your balance)
Evidence: 0.49
¬ Typical(jump up and down, be motivated by something you cannot have)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.49
Salient(jump up and down, causes you might lose your balance)
Evidence: 0.48
¬ Salient(jump up and down, be motivated by something you cannot have)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.49
Salient(jump up and down, causes you might lose your balance)
Evidence: 0.56
¬ Salient(jump up and down, causes you can reach high)
0.46
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.75
Evidence: 0.68
Plausible(jump up and down, causes you might lose your balance)
Evidence: 0.88
¬ Plausible(jump up and down, causes bump your head)
0.44
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.75
Evidence: 0.49
Salient(jump up and down, causes you might lose your balance)
Evidence: 0.61
¬ Salient(jump up and down, causes bump your head)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.77
Evidence: 0.51
Typical(jump up and down, causes you might lose your balance)
Evidence: 0.93
¬ Typical(jump up and down, requires get out of your chair)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.49
Salient(jump up and down, causes you might lose your balance)
Evidence: 0.51
¬ Typical(jump up and down, causes you might lose your balance)
Evidence: 0.72
¬ Remarkable(jump up and down, causes you might lose your balance)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.68
Plausible(jump up and down, causes you might lose your balance)
Evidence: 0.51
¬ Typical(jump up and down, causes you might lose your balance)