kid: wants to play

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents jerk
Weight: 0.71
, creature
Weight: 0.67
, athlete
Weight: 0.64
, idiot
Weight: 0.64
Siblings nephew
Weight: 0.67
, boy scout
Weight: 0.66
, tom
Weight: 0.60
, couple
Weight: 0.60
, alex
Weight: 0.55

Related properties

Property Similarity
wants to play 1.00
wants to play game 0.94
wants to play with them 0.92
play 0.91
be play 0.91
wants to go to game 0.90
be at play 0.90
has fun play 0.84
wants to win 0.82
wants to play with toy 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.49
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.91
Evidence: 0.42
Plausible(athlete, play)
Evidence: 0.34
¬ Typical(kid, wants to play)
0.37
Rule weight: 0.66
Evidence weight: 0.68
Similarity weight: 0.82
Evidence: 0.04
Plausible(athlete, wants to win)
Evidence: 0.34
¬ Typical(kid, wants to play)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.26
Plausible(kid, wants to play)
Evidence: 0.04
¬ Plausible(athlete, wants to win)
0.06
Rule weight: 0.09
Evidence weight: 0.69
Similarity weight: 0.91
Evidence: 0.26
Plausible(kid, wants to play)
Evidence: 0.42
¬ Plausible(athlete, play)

Remarkability exclusitivity betweem a parent and a child

0.19
Rule weight: 0.58
Evidence weight: 0.41
Similarity weight: 0.82
Evidence: 0.84
¬ Remarkable(kid, wants to play)
Evidence: 0.71
¬ Remarkable(athlete, wants to win)
0.10
Rule weight: 0.58
Evidence weight: 0.20
Similarity weight: 0.91
Evidence: 0.84
¬ Remarkable(kid, wants to play)
Evidence: 0.95
¬ Remarkable(athlete, play)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.74
Similarity weight: 0.90
Evidence: 0.84
¬ Remarkable(kid, wants to play)
Evidence: 0.31
¬ Remarkable(couple, be at play)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.42
Plausible(athlete, play)
Evidence: 0.84
Remarkable(kid, wants to play)
Evidence: 0.26
¬ Plausible(kid, wants to play)
0.33
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.04
Plausible(athlete, wants to win)
Evidence: 0.84
Remarkable(kid, wants to play)
Evidence: 0.26
¬ Plausible(kid, wants to play)

Remarkability from sibling implausibility

0.50
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.26
Plausible(kid, wants to play)
Evidence: 0.31
Remarkable(couple, be at play)
Evidence: 0.13
¬ Plausible(couple, be at play)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.56
Similarity weight: 1.00
Evidence: 0.26
Plausible(kid, wants to play)
Evidence: 0.60
¬ Salient(kid, wants to play)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.94
Evidence: 0.84
Remarkable(kid, wants to play)
Evidence: 0.83
¬ Remarkable(kid, wants to play game)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.84
Remarkable(kid, wants to play)
Evidence: 0.79
¬ Remarkable(kid, play)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.84
Remarkable(kid, wants to play)
Evidence: 0.84
¬ Remarkable(kid, wants to play with them)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.84
Remarkable(kid, wants to play)
Evidence: 0.83
¬ Remarkable(kid, be play)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.34
Typical(kid, wants to play)
Evidence: 0.20
¬ Typical(kid, be play)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.84
Remarkable(kid, wants to play)
Evidence: 0.83
¬ Remarkable(kid, wants to go to game)
0.66
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.94
Evidence: 0.26
Plausible(kid, wants to play)
Evidence: 0.23
¬ Plausible(kid, wants to play game)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.92
Evidence: 0.26
Plausible(kid, wants to play)
Evidence: 0.22
¬ Plausible(kid, wants to play with them)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.34
Typical(kid, wants to play)
Evidence: 0.24
¬ Typical(kid, play)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.26
Plausible(kid, wants to play)
Evidence: 0.23
¬ Plausible(kid, wants to go to game)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.84
Remarkable(kid, wants to play)
Evidence: 0.82
¬ Remarkable(kid, has fun play)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.94
Evidence: 0.60
Salient(kid, wants to play)
Evidence: 0.54
¬ Salient(kid, wants to play game)
0.60
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.94
Evidence: 0.34
Typical(kid, wants to play)
Evidence: 0.38
¬ Typical(kid, wants to play game)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.90
Evidence: 0.60
Salient(kid, wants to play)
Evidence: 0.54
¬ Salient(kid, wants to go to game)
0.59
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.92
Evidence: 0.60
Salient(kid, wants to play)
Evidence: 0.60
¬ Salient(kid, wants to play with them)
0.59
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.92
Evidence: 0.34
Typical(kid, wants to play)
Evidence: 0.38
¬ Typical(kid, wants to play with them)
0.57
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.90
Evidence: 0.34
Typical(kid, wants to play)
Evidence: 0.38
¬ Typical(kid, wants to go to game)
0.57
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.91
Evidence: 0.60
Salient(kid, wants to play)
Evidence: 0.65
¬ Salient(kid, play)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.26
Plausible(kid, wants to play)
Evidence: 0.29
¬ Plausible(kid, has fun play)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.34
Typical(kid, wants to play)
Evidence: 0.33
¬ Typical(kid, has fun play)
0.54
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.91
Evidence: 0.60
Salient(kid, wants to play)
Evidence: 0.74
¬ Salient(kid, be play)
0.52
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.91
Evidence: 0.26
Plausible(kid, wants to play)
Evidence: 0.45
¬ Plausible(kid, play)
0.52
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.84
Evidence: 0.60
Salient(kid, wants to play)
Evidence: 0.70
¬ Salient(kid, has fun play)
0.49
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.91
Evidence: 0.26
Plausible(kid, wants to play)
Evidence: 0.51
¬ Plausible(kid, be play)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.60
Salient(kid, wants to play)
Evidence: 0.34
¬ Typical(kid, wants to play)
Evidence: 0.84
¬ Remarkable(kid, wants to play)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.26
Plausible(kid, wants to play)
Evidence: 0.34
¬ Typical(kid, wants to play)

Typicality and Rermarkability incompatibility between a parent and a child

0.37
Rule weight: 0.51
Evidence weight: 0.81
Similarity weight: 0.91
Evidence: 0.84
¬ Remarkable(kid, wants to play)
Evidence: 0.23
¬ Typical(athlete, play)
0.18
Rule weight: 0.51
Evidence weight: 0.43
Similarity weight: 0.82
Evidence: 0.84
¬ Remarkable(kid, wants to play)
Evidence: 0.68
¬ Typical(athlete, wants to win)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.46
Similarity weight: 0.90
Evidence: 0.84
¬ Remarkable(kid, wants to play)
Evidence: 0.64
¬ Typical(couple, be at play)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.91
Evidence: 0.34
Typical(kid, wants to play)
Evidence: 0.23
¬ Typical(athlete, play)
0.22
Rule weight: 0.48
Evidence weight: 0.55
Similarity weight: 0.82
Evidence: 0.34
Typical(kid, wants to play)
Evidence: 0.68
¬ Typical(athlete, wants to win)