kill person: requires get some help

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get some help 1.00
be used to get even 0.84
requires have mean to do that 0.83
requires think about it 0.79
be used to not have to deal with them 0.78
requires do it at bar 0.77
causes make those that love them sad 0.77
causes you will be punish 0.76
causes kill person will not live anymore 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(kill person, requires get some help)
Evidence: 0.87
¬ Salient(kill person, requires get some help)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.97
Plausible(kill person, requires get some help)
Evidence: 0.99
¬ Plausible(kill person, requires have mean to do that)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.09
Typical(kill person, requires get some help)
Evidence: 0.05
¬ Typical(kill person, requires have mean to do that)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.97
Plausible(kill person, requires get some help)
Evidence: 0.95
¬ Plausible(kill person, be used to not have to deal with them)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.97
Plausible(kill person, requires get some help)
Evidence: 0.98
¬ Plausible(kill person, requires think about it)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.97
Plausible(kill person, requires get some help)
Evidence: 0.76
¬ Plausible(kill person, requires do it at bar)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.97
Plausible(kill person, requires get some help)
Evidence: 0.79
¬ Plausible(kill person, causes make those that love them sad)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.97
Plausible(kill person, requires get some help)
Evidence: 0.89
¬ Plausible(kill person, causes kill person will not live anymore)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.87
Salient(kill person, requires get some help)
Evidence: 0.88
¬ Salient(kill person, requires have mean to do that)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.09
Typical(kill person, requires get some help)
Evidence: 0.08
¬ Typical(kill person, requires think about it)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.87
Salient(kill person, requires get some help)
Evidence: 0.47
¬ Salient(kill person, requires do it at bar)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.87
Salient(kill person, requires get some help)
Evidence: 0.45
¬ Salient(kill person, causes make those that love them sad)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.87
Salient(kill person, requires get some help)
Evidence: 0.79
¬ Salient(kill person, be used to not have to deal with them)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.87
Salient(kill person, requires get some help)
Evidence: 0.85
¬ Salient(kill person, requires think about it)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.87
Salient(kill person, requires get some help)
Evidence: 0.62
¬ Salient(kill person, causes kill person will not live anymore)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.78
Remarkable(kill person, requires get some help)
Evidence: 0.47
¬ Remarkable(kill person, requires do it at bar)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.78
Remarkable(kill person, requires get some help)
Evidence: 0.86
¬ Remarkable(kill person, requires have mean to do that)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.09
Typical(kill person, requires get some help)
Evidence: 0.16
¬ Typical(kill person, be used to not have to deal with them)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.78
Remarkable(kill person, requires get some help)
Evidence: 0.69
¬ Remarkable(kill person, be used to not have to deal with them)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.78
Remarkable(kill person, requires get some help)
Evidence: 0.84
¬ Remarkable(kill person, requires think about it)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.09
Typical(kill person, requires get some help)
Evidence: 0.19
¬ Typical(kill person, causes kill person will not live anymore)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.78
Remarkable(kill person, requires get some help)
Evidence: 0.87
¬ Remarkable(kill person, causes make those that love them sad)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.78
Remarkable(kill person, requires get some help)
Evidence: 0.88
¬ Remarkable(kill person, causes kill person will not live anymore)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.09
Typical(kill person, requires get some help)
Evidence: 0.33
¬ Typical(kill person, causes make those that love them sad)
0.36
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.77
Evidence: 0.09
Typical(kill person, requires get some help)
Evidence: 0.50
¬ Typical(kill person, requires do it at bar)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.87
Salient(kill person, requires get some help)
Evidence: 0.09
¬ Typical(kill person, requires get some help)
Evidence: 0.78
¬ Remarkable(kill person, requires get some help)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(kill person, requires get some help)
Evidence: 0.09
¬ Typical(kill person, requires get some help)