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kill person
:
requires have mean to do that
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires have mean to do that
1.00
requires think about it
0.88
causes kill person will not live anymore
0.85
causes those person cannot do anything afterwards
0.85
be used to get even
0.84
be used to not have to deal with them
0.84
be motivated by you do not have conscience
0.83
requires get some help
0.83
requires do it at bar
0.82
causes make those that love them sad
0.82
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.28
Rule weight:
0.28
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.99
Plausible(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.88
¬ Salient(
kill person
,
requires have mean to do that
)
Similarity expansion
0.74
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.88
Evidence:
0.99
Plausible(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.98
¬ Plausible(
kill person
,
requires think about it
)
0.72
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.85
Evidence:
0.99
Plausible(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.89
¬ Plausible(
kill person
,
causes kill person will not live anymore
)
0.70
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.84
Evidence:
0.99
Plausible(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.95
¬ Plausible(
kill person
,
be used to not have to deal with them
)
0.70
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.83
Evidence:
0.99
Plausible(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.97
¬ Plausible(
kill person
,
requires get some help
)
0.69
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.82
Evidence:
0.99
Plausible(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.76
¬ Plausible(
kill person
,
requires do it at bar
)
0.69
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.82
Evidence:
0.99
Plausible(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.79
¬ Plausible(
kill person
,
causes make those that love them sad
)
0.69
Rule weight:
0.85
Evidence weight:
0.92
Similarity weight:
0.88
Evidence:
0.05
Typical(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.08
¬ Typical(
kill person
,
requires think about it
)
0.67
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.85
Evidence:
0.88
Salient(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.62
¬ Salient(
kill person
,
causes kill person will not live anymore
)
0.67
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.88
Evidence:
0.88
Salient(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.85
¬ Salient(
kill person
,
requires think about it
)
0.66
Rule weight:
0.85
Evidence weight:
0.88
Similarity weight:
0.88
Evidence:
0.86
Remarkable(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.84
¬ Remarkable(
kill person
,
requires think about it
)
0.66
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.82
Evidence:
0.88
Salient(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.45
¬ Salient(
kill person
,
causes make those that love them sad
)
0.66
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.82
Evidence:
0.88
Salient(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.47
¬ Salient(
kill person
,
requires do it at bar
)
0.65
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.82
Evidence:
0.86
Remarkable(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.47
¬ Remarkable(
kill person
,
requires do it at bar
)
0.65
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.83
Evidence:
0.05
Typical(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.09
¬ Typical(
kill person
,
requires get some help
)
0.65
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.84
Evidence:
0.88
Salient(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.79
¬ Salient(
kill person
,
be used to not have to deal with them
)
0.65
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.84
Evidence:
0.86
Remarkable(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.69
¬ Remarkable(
kill person
,
be used to not have to deal with them
)
0.64
Rule weight:
0.85
Evidence weight:
0.88
Similarity weight:
0.85
Evidence:
0.86
Remarkable(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.88
¬ Remarkable(
kill person
,
causes kill person will not live anymore
)
0.63
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.83
Evidence:
0.88
Salient(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.87
¬ Salient(
kill person
,
requires get some help
)
0.63
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.83
Evidence:
0.86
Remarkable(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.78
¬ Remarkable(
kill person
,
requires get some help
)
0.62
Rule weight:
0.85
Evidence weight:
0.88
Similarity weight:
0.82
Evidence:
0.86
Remarkable(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.87
¬ Remarkable(
kill person
,
causes make those that love them sad
)
0.60
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.84
Evidence:
0.05
Typical(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.16
¬ Typical(
kill person
,
be used to not have to deal with them
)
0.59
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.85
Evidence:
0.05
Typical(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.19
¬ Typical(
kill person
,
causes kill person will not live anymore
)
0.48
Rule weight:
0.85
Evidence weight:
0.69
Similarity weight:
0.82
Evidence:
0.05
Typical(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.33
¬ Typical(
kill person
,
causes make those that love them sad
)
0.37
Rule weight:
0.85
Evidence weight:
0.52
Similarity weight:
0.82
Evidence:
0.05
Typical(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.50
¬ Typical(
kill person
,
requires do it at bar
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.88
Salient(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.05
¬ Typical(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.86
¬ Remarkable(
kill person
,
requires have mean to do that
)
Typical implies Plausible
0.48
Rule weight:
0.48
Evidence weight:
1.00
Similarity weight:
1.00
Evidence:
0.99
Plausible(
kill person
,
requires have mean to do that
)
⋁
Evidence:
0.05
¬ Typical(
kill person
,
requires have mean to do that
)