killing: be too low with even premium

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents atrocity
Weight: 0.64
, crime
Weight: 0.61
, activity
Weight: 0.59
, act
Weight: 0.58
, violence
Weight: 0.56
Siblings homicide
Weight: 0.65
, honor killing
Weight: 0.38
, murder
Weight: 0.37
, kidnapping
Weight: 0.35
, first degree murder
Weight: 0.34

Related properties

Property Similarity
be too low with even premium 1.00
be high in fairbanks 0.78
be low in areas 0.78
be higher in poor areas 0.77
is high 0.77
be on increase nowadays 0.77
be high in us 0.76
be higher in areas 0.75
has quality good 0.75
be higher in summer 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.42
Rule weight: 0.66
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.67
Plausible(act, has quality good)
Evidence: 0.52
¬ Typical(killing, be too low with even premium)
0.29
Rule weight: 0.66
Evidence weight: 0.55
Similarity weight: 0.78
Evidence: 0.13
Plausible(crime, be high in fairbanks)
Evidence: 0.52
¬ Typical(killing, be too low with even premium)
0.26
Rule weight: 0.66
Evidence weight: 0.52
Similarity weight: 0.75
Evidence: 0.06
Plausible(crime, be higher in summer)
Evidence: 0.52
¬ Typical(killing, be too low with even premium)
0.24
Rule weight: 0.66
Evidence weight: 0.49
Similarity weight: 0.75
Evidence: 0.01
Plausible(violence, has quality good)
Evidence: 0.52
¬ Typical(killing, be too low with even premium)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 0.23
Plausible(killing, be too low with even premium)
Evidence: 0.01
¬ Plausible(violence, has quality good)
0.07
Rule weight: 0.09
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.23
Plausible(killing, be too low with even premium)
Evidence: 0.06
¬ Plausible(crime, be higher in summer)
0.07
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.23
Plausible(killing, be too low with even premium)
Evidence: 0.13
¬ Plausible(crime, be high in fairbanks)
0.03
Rule weight: 0.09
Evidence weight: 0.48
Similarity weight: 0.75
Evidence: 0.23
Plausible(killing, be too low with even premium)
Evidence: 0.67
¬ Plausible(act, has quality good)

Remarkability exclusitivity betweem a parent and a child

0.44
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.15
¬ Remarkable(killing, be too low with even premium)
Evidence: 0.12
¬ Remarkable(crime, be high in fairbanks)
0.43
Rule weight: 0.58
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 0.15
¬ Remarkable(killing, be too low with even premium)
Evidence: 0.02
¬ Remarkable(violence, has quality good)
0.43
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.15
¬ Remarkable(killing, be too low with even premium)
Evidence: 0.05
¬ Remarkable(crime, be higher in summer)
0.38
Rule weight: 0.58
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.15
¬ Remarkable(killing, be too low with even premium)
Evidence: 0.79
¬ Remarkable(act, has quality good)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.15
¬ Remarkable(killing, be too low with even premium)
Evidence: 0.09
¬ Remarkable(homicide, be high in us)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.67
Plausible(act, has quality good)
Evidence: 0.15
Remarkable(killing, be too low with even premium)
Evidence: 0.23
¬ Plausible(killing, be too low with even premium)
0.27
Rule weight: 0.42
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.13
Plausible(crime, be high in fairbanks)
Evidence: 0.15
Remarkable(killing, be too low with even premium)
Evidence: 0.23
¬ Plausible(killing, be too low with even premium)
0.26
Rule weight: 0.42
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.06
Plausible(crime, be higher in summer)
Evidence: 0.15
Remarkable(killing, be too low with even premium)
Evidence: 0.23
¬ Plausible(killing, be too low with even premium)
0.25
Rule weight: 0.42
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.01
Plausible(violence, has quality good)
Evidence: 0.15
Remarkable(killing, be too low with even premium)
Evidence: 0.23
¬ Plausible(killing, be too low with even premium)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.23
Plausible(killing, be too low with even premium)
Evidence: 0.09
Remarkable(homicide, be high in us)
Evidence: 0.02
¬ Plausible(homicide, be high in us)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.23
Plausible(killing, be too low with even premium)
Evidence: 0.19
¬ Salient(killing, be too low with even premium)

Similarity expansion

0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.23
Plausible(killing, be too low with even premium)
Evidence: 0.13
¬ Plausible(killing, has quality good)
0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.19
Salient(killing, be too low with even premium)
Evidence: 0.14
¬ Salient(killing, has quality good)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.15
Remarkable(killing, be too low with even premium)
Evidence: 0.14
¬ Remarkable(killing, has quality good)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.52
Typical(killing, be too low with even premium)
Evidence: 0.40
¬ Typical(killing, has quality good)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.19
Salient(killing, be too low with even premium)
Evidence: 0.52
¬ Typical(killing, be too low with even premium)
Evidence: 0.15
¬ Remarkable(killing, be too low with even premium)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.23
Plausible(killing, be too low with even premium)
Evidence: 0.52
¬ Typical(killing, be too low with even premium)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.15
¬ Remarkable(killing, be too low with even premium)
Evidence: 0.14
¬ Typical(violence, has quality good)
0.37
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.15
¬ Remarkable(killing, be too low with even premium)
Evidence: 0.42
¬ Typical(crime, be high in fairbanks)
0.36
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.15
¬ Remarkable(killing, be too low with even premium)
Evidence: 0.32
¬ Typical(crime, be higher in summer)
0.35
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.15
¬ Remarkable(killing, be too low with even premium)
Evidence: 0.64
¬ Typical(act, has quality good)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.15
¬ Remarkable(killing, be too low with even premium)
Evidence: 0.11
¬ Typical(homicide, be high in us)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.52
Typical(killing, be too low with even premium)
Evidence: 0.14
¬ Typical(violence, has quality good)
0.31
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.52
Typical(killing, be too low with even premium)
Evidence: 0.32
¬ Typical(crime, be higher in summer)
0.30
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.52
Typical(killing, be too low with even premium)
Evidence: 0.42
¬ Typical(crime, be high in fairbanks)
0.25
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 0.75
Evidence: 0.52
Typical(killing, be too low with even premium)
Evidence: 0.64
¬ Typical(act, has quality good)