learn: causes get good job

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Weight: 0.33
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Weight: 0.33
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Weight: 0.32
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Related properties

Property Similarity
causes get good job 1.00
be motivated by there be thing you do not know 0.80
be motivated by you need to know thing 0.80
be used to make good move 0.80
be motivated by know thing 0.78
causes know 0.78
be used to bad time 0.78
causes you know more 0.78
causes you try something new 0.78
causes best way 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.84
¬ Remarkable(learn, causes get good job)
Evidence: 0.34
¬ Remarkable(remember, be used to bad time)
0.07
Rule weight: 0.13
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.84
¬ Remarkable(learn, causes get good job)
Evidence: 0.39
¬ Remarkable(think, causes best way)
0.03
Rule weight: 0.13
Evidence weight: 0.26
Similarity weight: 0.78
Evidence: 0.84
¬ Remarkable(learn, causes get good job)
Evidence: 0.89
¬ Remarkable(remember, causes know)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.75
Plausible(learn, causes get good job)
Evidence: 0.89
Remarkable(remember, causes know)
Evidence: 0.91
¬ Plausible(remember, causes know)
0.45
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.75
Plausible(learn, causes get good job)
Evidence: 0.34
Remarkable(remember, be used to bad time)
Evidence: 0.22
¬ Plausible(remember, be used to bad time)
0.45
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.75
Plausible(learn, causes get good job)
Evidence: 0.39
Remarkable(think, causes best way)
Evidence: 0.24
¬ Plausible(think, causes best way)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.75
Plausible(learn, causes get good job)
Evidence: 0.90
¬ Salient(learn, causes get good job)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.16
Typical(learn, causes get good job)
Evidence: 0.03
¬ Typical(learn, causes know)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.90
Salient(learn, causes get good job)
Evidence: 0.95
¬ Salient(learn, causes know)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.84
Remarkable(learn, causes get good job)
Evidence: 0.93
¬ Remarkable(learn, causes know)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.75
Plausible(learn, causes get good job)
Evidence: 0.97
¬ Plausible(learn, causes know)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.90
Salient(learn, causes get good job)
Evidence: 0.16
¬ Typical(learn, causes get good job)
Evidence: 0.84
¬ Remarkable(learn, causes get good job)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.75
Plausible(learn, causes get good job)
Evidence: 0.16
¬ Typical(learn, causes get good job)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.84
¬ Remarkable(learn, causes get good job)
Evidence: 0.05
¬ Typical(remember, causes know)
0.05
Rule weight: 0.14
Evidence weight: 0.51
Similarity weight: 0.78
Evidence: 0.84
¬ Remarkable(learn, causes get good job)
Evidence: 0.58
¬ Typical(think, causes best way)
0.05
Rule weight: 0.14
Evidence weight: 0.48
Similarity weight: 0.78
Evidence: 0.84
¬ Remarkable(learn, causes get good job)
Evidence: 0.61
¬ Typical(remember, be used to bad time)