line: be used to keep person in order

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents telephone line
Weight: 0.76
, route
Weight: 0.67
, brand
Weight: 0.62
, mark
Weight: 0.61
Siblings straight line
Weight: 0.81
, power line
Weight: 0.75
, button
Weight: 0.63
, wall
Weight: 0.62
, face
Weight: 0.58

Related properties

Property Similarity
be used to keep person in order 1.00
be used to stop person from get in 0.84
be used to tell person where to form 0.78
be used to stay in touch with friend 0.78
be used to stay on course 0.77
be used to keep sound under control 0.76
be used to safeguard number on check 0.76
be used to pull someone in from water 0.76
be at house or other build 0.76
be used to get to another place 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.40
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.67
Plausible(route, be used to get to another place)
Evidence: 0.65
¬ Typical(line, be used to keep person in order)
0.22
Rule weight: 0.66
Evidence weight: 0.43
Similarity weight: 0.77
Evidence: 0.12
Plausible(route, be used to stay on course)
Evidence: 0.65
¬ Typical(line, be used to keep person in order)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.08
Plausible(line, be used to keep person in order)
Evidence: 0.12
¬ Plausible(route, be used to stay on course)
0.03
Rule weight: 0.09
Evidence weight: 0.38
Similarity weight: 0.76
Evidence: 0.08
Plausible(line, be used to keep person in order)
Evidence: 0.67
¬ Plausible(route, be used to get to another place)

Remarkability exclusitivity betweem a parent and a child

0.27
Rule weight: 0.58
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.67
¬ Remarkable(line, be used to keep person in order)
Evidence: 0.59
¬ Remarkable(route, be used to stay on course)
0.21
Rule weight: 0.58
Evidence weight: 0.47
Similarity weight: 0.76
Evidence: 0.67
¬ Remarkable(line, be used to keep person in order)
Evidence: 0.79
¬ Remarkable(route, be used to get to another place)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.67
¬ Remarkable(line, be used to keep person in order)
Evidence: 0.29
¬ Remarkable(wall, be at house or other build)
0.07
Rule weight: 0.13
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.67
¬ Remarkable(line, be used to keep person in order)
Evidence: 0.45
¬ Remarkable(wall, be used to keep sound under control)
0.07
Rule weight: 0.13
Evidence weight: 0.60
Similarity weight: 0.84
Evidence: 0.67
¬ Remarkable(line, be used to keep person in order)
Evidence: 0.60
¬ Remarkable(wall, be used to stop person from get in)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.12
Plausible(route, be used to stay on course)
Evidence: 0.67
Remarkable(line, be used to keep person in order)
Evidence: 0.08
¬ Plausible(line, be used to keep person in order)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.67
Plausible(route, be used to get to another place)
Evidence: 0.67
Remarkable(line, be used to keep person in order)
Evidence: 0.08
¬ Plausible(line, be used to keep person in order)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.08
Plausible(line, be used to keep person in order)
Evidence: 0.60
Remarkable(wall, be used to stop person from get in)
Evidence: 0.07
¬ Plausible(wall, be used to stop person from get in)
0.41
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.08
Plausible(line, be used to keep person in order)
Evidence: 0.45
Remarkable(wall, be used to keep sound under control)
Evidence: 0.21
¬ Plausible(wall, be used to keep sound under control)
0.38
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.08
Plausible(line, be used to keep person in order)
Evidence: 0.29
Remarkable(wall, be at house or other build)
Evidence: 0.26
¬ Plausible(wall, be at house or other build)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.43
Similarity weight: 1.00
Evidence: 0.08
Plausible(line, be used to keep person in order)
Evidence: 0.62
¬ Salient(line, be used to keep person in order)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.08
Plausible(line, be used to keep person in order)
Evidence: 0.05
¬ Plausible(line, be used to stay in touch with friend)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.62
Salient(line, be used to keep person in order)
Evidence: 0.30
¬ Salient(line, be used to safeguard number on check)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.08
Plausible(line, be used to keep person in order)
Evidence: 0.16
¬ Plausible(line, be used to tell person where to form)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.67
Remarkable(line, be used to keep person in order)
Evidence: 0.38
¬ Remarkable(line, be used to safeguard number on check)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.65
Typical(line, be used to keep person in order)
Evidence: 0.44
¬ Typical(line, be used to tell person where to form)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.67
Remarkable(line, be used to keep person in order)
Evidence: 0.63
¬ Remarkable(line, be used to stay in touch with friend)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.62
Salient(line, be used to keep person in order)
Evidence: 0.57
¬ Salient(line, be used to stay in touch with friend)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.62
Salient(line, be used to keep person in order)
Evidence: 0.63
¬ Salient(line, be used to tell person where to form)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.65
Typical(line, be used to keep person in order)
Evidence: 0.74
¬ Typical(line, be used to stay in touch with friend)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.67
Remarkable(line, be used to keep person in order)
Evidence: 0.84
¬ Remarkable(line, be used to tell person where to form)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.65
Typical(line, be used to keep person in order)
Evidence: 0.91
¬ Typical(line, be used to safeguard number on check)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.08
Plausible(line, be used to keep person in order)
Evidence: 0.36
¬ Plausible(line, be used to safeguard number on check)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.62
Salient(line, be used to keep person in order)
Evidence: 0.65
¬ Typical(line, be used to keep person in order)
Evidence: 0.67
¬ Remarkable(line, be used to keep person in order)

Typical implies Plausible

0.19
Rule weight: 0.48
Evidence weight: 0.40
Similarity weight: 1.00
Evidence: 0.08
Plausible(line, be used to keep person in order)
Evidence: 0.65
¬ Typical(line, be used to keep person in order)

Typicality and Rermarkability incompatibility between a parent and a child

0.35
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.67
¬ Remarkable(line, be used to keep person in order)
Evidence: 0.14
¬ Typical(route, be used to get to another place)
0.24
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.67
¬ Remarkable(line, be used to keep person in order)
Evidence: 0.57
¬ Typical(route, be used to stay on course)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.67
¬ Remarkable(line, be used to keep person in order)
Evidence: 0.48
¬ Typical(wall, be at house or other build)
0.07
Rule weight: 0.14
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.67
¬ Remarkable(line, be used to keep person in order)
Evidence: 0.49
¬ Typical(wall, be used to keep sound under control)
0.06
Rule weight: 0.14
Evidence weight: 0.57
Similarity weight: 0.84
Evidence: 0.67
¬ Remarkable(line, be used to keep person in order)
Evidence: 0.64
¬ Typical(wall, be used to stop person from get in)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.65
Typical(line, be used to keep person in order)
Evidence: 0.14
¬ Typical(route, be used to get to another place)
0.30
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.65
Typical(line, be used to keep person in order)
Evidence: 0.57
¬ Typical(route, be used to stay on course)