line: be used to stay in touch with friend

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents telephone line
Weight: 0.76
, route
Weight: 0.67
, brand
Weight: 0.62
, mark
Weight: 0.61
Siblings straight line
Weight: 0.81
, power line
Weight: 0.75
, button
Weight: 0.63
, wall
Weight: 0.62
, face
Weight: 0.58

Related properties

Property Similarity
be used to stay in touch with friend 1.00
be touch 0.86
be used to stay on course 0.81
touch grind 0.79
be used to keep person in order 0.78
be used to tell person where to form 0.77
be used to stop person from get in 0.76
be used to way to get somewhere 0.75
be used to follow something back to it source 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.35
Rule weight: 0.66
Evidence weight: 0.69
Similarity weight: 0.75
Evidence: 0.58
Plausible(route, be used to way to get somewhere)
Evidence: 0.74
¬ Typical(line, be used to stay in touch with friend)
0.19
Rule weight: 0.66
Evidence weight: 0.35
Similarity weight: 0.81
Evidence: 0.12
Plausible(route, be used to stay on course)
Evidence: 0.74
¬ Typical(line, be used to stay in touch with friend)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.05
Plausible(line, be used to stay in touch with friend)
Evidence: 0.12
¬ Plausible(route, be used to stay on course)
0.03
Rule weight: 0.09
Evidence weight: 0.44
Similarity weight: 0.75
Evidence: 0.05
Plausible(line, be used to stay in touch with friend)
Evidence: 0.58
¬ Plausible(route, be used to way to get somewhere)

Remarkability exclusitivity betweem a parent and a child

0.29
Rule weight: 0.58
Evidence weight: 0.63
Similarity weight: 0.81
Evidence: 0.63
¬ Remarkable(line, be used to stay in touch with friend)
Evidence: 0.59
¬ Remarkable(route, be used to stay on course)
0.23
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 0.75
Evidence: 0.63
¬ Remarkable(line, be used to stay in touch with friend)
Evidence: 0.76
¬ Remarkable(route, be used to way to get somewhere)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.63
¬ Remarkable(line, be used to stay in touch with friend)
Evidence: 0.10
¬ Remarkable(wall, touch grind)
0.07
Rule weight: 0.13
Evidence weight: 0.60
Similarity weight: 0.86
Evidence: 0.63
¬ Remarkable(line, be used to stay in touch with friend)
Evidence: 0.64
¬ Remarkable(face, be touch)
0.06
Rule weight: 0.13
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.63
¬ Remarkable(line, be used to stay in touch with friend)
Evidence: 0.60
¬ Remarkable(wall, be used to stop person from get in)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.12
Plausible(route, be used to stay on course)
Evidence: 0.63
Remarkable(line, be used to stay in touch with friend)
Evidence: 0.05
¬ Plausible(line, be used to stay in touch with friend)
0.31
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.58
Plausible(route, be used to way to get somewhere)
Evidence: 0.63
Remarkable(line, be used to stay in touch with friend)
Evidence: 0.05
¬ Plausible(line, be used to stay in touch with friend)

Remarkability from sibling implausibility

0.44
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.05
Plausible(line, be used to stay in touch with friend)
Evidence: 0.60
Remarkable(wall, be used to stop person from get in)
Evidence: 0.07
¬ Plausible(wall, be used to stop person from get in)
0.39
Rule weight: 0.60
Evidence weight: 0.75
Similarity weight: 0.86
Evidence: 0.05
Plausible(line, be used to stay in touch with friend)
Evidence: 0.64
Remarkable(face, be touch)
Evidence: 0.74
¬ Plausible(face, be touch)
0.38
Rule weight: 0.60
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.05
Plausible(line, be used to stay in touch with friend)
Evidence: 0.10
Remarkable(wall, touch grind)
Evidence: 0.23
¬ Plausible(wall, touch grind)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.45
Similarity weight: 1.00
Evidence: 0.05
Plausible(line, be used to stay in touch with friend)
Evidence: 0.57
¬ Salient(line, be used to stay in touch with friend)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.05
Plausible(line, be used to stay in touch with friend)
Evidence: 0.08
¬ Plausible(line, be used to keep person in order)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.74
Typical(line, be used to stay in touch with friend)
Evidence: 0.44
¬ Typical(line, be used to tell person where to form)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.05
Plausible(line, be used to stay in touch with friend)
Evidence: 0.16
¬ Plausible(line, be used to tell person where to form)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.74
Typical(line, be used to stay in touch with friend)
Evidence: 0.65
¬ Typical(line, be used to keep person in order)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.63
Remarkable(line, be used to stay in touch with friend)
Evidence: 0.67
¬ Remarkable(line, be used to keep person in order)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.57
Salient(line, be used to stay in touch with friend)
Evidence: 0.62
¬ Salient(line, be used to keep person in order)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.57
Salient(line, be used to stay in touch with friend)
Evidence: 0.63
¬ Salient(line, be used to tell person where to form)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.63
Remarkable(line, be used to stay in touch with friend)
Evidence: 0.84
¬ Remarkable(line, be used to tell person where to form)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.57
Salient(line, be used to stay in touch with friend)
Evidence: 0.74
¬ Typical(line, be used to stay in touch with friend)
Evidence: 0.63
¬ Remarkable(line, be used to stay in touch with friend)

Typical implies Plausible

0.14
Rule weight: 0.48
Evidence weight: 0.30
Similarity weight: 1.00
Evidence: 0.05
Plausible(line, be used to stay in touch with friend)
Evidence: 0.74
¬ Typical(line, be used to stay in touch with friend)

Typicality and Rermarkability incompatibility between a parent and a child

0.34
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.63
¬ Remarkable(line, be used to stay in touch with friend)
Evidence: 0.18
¬ Typical(route, be used to way to get somewhere)
0.26
Rule weight: 0.51
Evidence weight: 0.64
Similarity weight: 0.81
Evidence: 0.63
¬ Remarkable(line, be used to stay in touch with friend)
Evidence: 0.57
¬ Typical(route, be used to stay on course)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.63
¬ Remarkable(line, be used to stay in touch with friend)
Evidence: 0.13
¬ Typical(face, be touch)
0.06
Rule weight: 0.14
Evidence weight: 0.58
Similarity weight: 0.79
Evidence: 0.63
¬ Remarkable(line, be used to stay in touch with friend)
Evidence: 0.67
¬ Typical(wall, touch grind)
0.06
Rule weight: 0.14
Evidence weight: 0.60
Similarity weight: 0.76
Evidence: 0.63
¬ Remarkable(line, be used to stay in touch with friend)
Evidence: 0.64
¬ Typical(wall, be used to stop person from get in)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.74
Typical(line, be used to stay in touch with friend)
Evidence: 0.18
¬ Typical(route, be used to way to get somewhere)
0.33
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.74
Typical(line, be used to stay in touch with friend)
Evidence: 0.57
¬ Typical(route, be used to stay on course)