wall: touch grind

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents window
Weight: 0.65
, barrier
Weight: 0.64
, sculpture
Weight: 0.64
, line
Weight: 0.62
Siblings cell wall
Weight: 0.68
, corner
Weight: 0.65
, glass
Weight: 0.64
, tower
Weight: 0.62
, main entrance
Weight: 0.59

Related properties

Property Similarity
touch grind 1.00
be used to get off grind 0.86
be used to stay in touch with friend 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.19
Rule weight: 0.66
Evidence weight: 0.37
Similarity weight: 0.79
Evidence: 0.05
Plausible(line, be used to stay in touch with friend)
Evidence: 0.67
¬ Typical(wall, touch grind)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.23
Plausible(wall, touch grind)
Evidence: 0.05
¬ Plausible(line, be used to stay in touch with friend)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.10
¬ Remarkable(wall, touch grind)
Evidence: 0.63
¬ Remarkable(line, be used to stay in touch with friend)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.10
¬ Remarkable(wall, touch grind)
Evidence: 0.44
¬ Remarkable(tower, be used to get off grind)

Remarkability from parent implausibility

0.27
Rule weight: 0.42
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.05
Plausible(line, be used to stay in touch with friend)
Evidence: 0.10
Remarkable(wall, touch grind)
Evidence: 0.23
¬ Plausible(wall, touch grind)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.23
Plausible(wall, touch grind)
Evidence: 0.44
Remarkable(tower, be used to get off grind)
Evidence: 0.11
¬ Plausible(tower, be used to get off grind)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.23
Plausible(wall, touch grind)
Evidence: 0.18
¬ Salient(wall, touch grind)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.18
Salient(wall, touch grind)
Evidence: 0.67
¬ Typical(wall, touch grind)
Evidence: 0.10
¬ Remarkable(wall, touch grind)

Typical implies Plausible

0.23
Rule weight: 0.48
Evidence weight: 0.49
Similarity weight: 1.00
Evidence: 0.23
Plausible(wall, touch grind)
Evidence: 0.67
¬ Typical(wall, touch grind)

Typicality and Rermarkability incompatibility between a parent and a child

0.37
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.10
¬ Remarkable(wall, touch grind)
Evidence: 0.74
¬ Typical(line, be used to stay in touch with friend)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.10
¬ Remarkable(wall, touch grind)
Evidence: 0.61
¬ Typical(tower, be used to get off grind)

Typicality inheritance from parent to child

0.29
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.67
Typical(wall, touch grind)
Evidence: 0.74
¬ Typical(line, be used to stay in touch with friend)