listen to music: be motivated by entertainment

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by entertainment 1.00
be used to entertainment 0.94
causes entertainment 0.92
be motivated by be entertain 0.78
be motivated by music be beautiful 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.83
Plausible(listen to music, be motivated by entertainment)
Evidence: 0.66
¬ Salient(listen to music, be motivated by entertainment)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.94
Evidence: 0.37
Typical(listen to music, be motivated by entertainment)
Evidence: 0.15
¬ Typical(listen to music, be used to entertainment)
0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.94
Evidence: 0.64
Remarkable(listen to music, be motivated by entertainment)
Evidence: 0.40
¬ Remarkable(listen to music, be used to entertainment)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.37
Typical(listen to music, be motivated by entertainment)
Evidence: 0.21
¬ Typical(listen to music, causes entertainment)
0.67
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.94
Evidence: 0.83
Plausible(listen to music, be motivated by entertainment)
Evidence: 0.97
¬ Plausible(listen to music, be used to entertainment)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.92
Evidence: 0.64
Remarkable(listen to music, be motivated by entertainment)
Evidence: 0.45
¬ Remarkable(listen to music, causes entertainment)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.92
Evidence: 0.83
Plausible(listen to music, be motivated by entertainment)
Evidence: 0.94
¬ Plausible(listen to music, causes entertainment)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.83
Plausible(listen to music, be motivated by entertainment)
Evidence: 0.64
¬ Plausible(listen to music, be motivated by be entertain)
0.57
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.94
Evidence: 0.66
Salient(listen to music, be motivated by entertainment)
Evidence: 0.86
¬ Salient(listen to music, be used to entertainment)
0.56
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.92
Evidence: 0.66
Salient(listen to music, be motivated by entertainment)
Evidence: 0.84
¬ Salient(listen to music, causes entertainment)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.66
Salient(listen to music, be motivated by entertainment)
Evidence: 0.48
¬ Salient(listen to music, be motivated by be entertain)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.64
Remarkable(listen to music, be motivated by entertainment)
Evidence: 0.57
¬ Remarkable(listen to music, be motivated by be entertain)
0.39
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.78
Evidence: 0.37
Typical(listen to music, be motivated by entertainment)
Evidence: 0.66
¬ Typical(listen to music, be motivated by be entertain)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.66
Salient(listen to music, be motivated by entertainment)
Evidence: 0.37
¬ Typical(listen to music, be motivated by entertainment)
Evidence: 0.64
¬ Remarkable(listen to music, be motivated by entertainment)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.83
Plausible(listen to music, be motivated by entertainment)
Evidence: 0.37
¬ Typical(listen to music, be motivated by entertainment)