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listen to music
:
be used to entertainment
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to entertainment
1.00
causes entertainment
0.96
be motivated by entertainment
0.94
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.27
Rule weight:
0.28
Evidence weight:
0.97
Similarity weight:
1.00
Evidence:
0.97
Plausible(
listen to music
,
be used to entertainment
)
⋁
Evidence:
0.86
¬ Salient(
listen to music
,
be used to entertainment
)
Similarity expansion
0.79
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.96
Evidence:
0.97
Plausible(
listen to music
,
be used to entertainment
)
⋁
Evidence:
0.94
¬ Plausible(
listen to music
,
causes entertainment
)
0.78
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.94
Evidence:
0.97
Plausible(
listen to music
,
be used to entertainment
)
⋁
Evidence:
0.83
¬ Plausible(
listen to music
,
be motivated by entertainment
)
0.73
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.94
Evidence:
0.86
Salient(
listen to music
,
be used to entertainment
)
⋁
Evidence:
0.66
¬ Salient(
listen to music
,
be motivated by entertainment
)
0.72
Rule weight:
0.85
Evidence weight:
0.88
Similarity weight:
0.96
Evidence:
0.86
Salient(
listen to music
,
be used to entertainment
)
⋁
Evidence:
0.84
¬ Salient(
listen to music
,
causes entertainment
)
0.67
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.96
Evidence:
0.15
Typical(
listen to music
,
be used to entertainment
)
⋁
Evidence:
0.21
¬ Typical(
listen to music
,
causes entertainment
)
0.60
Rule weight:
0.85
Evidence weight:
0.73
Similarity weight:
0.96
Evidence:
0.40
Remarkable(
listen to music
,
be used to entertainment
)
⋁
Evidence:
0.45
¬ Remarkable(
listen to music
,
causes entertainment
)
0.55
Rule weight:
0.85
Evidence weight:
0.68
Similarity weight:
0.94
Evidence:
0.15
Typical(
listen to music
,
be used to entertainment
)
⋁
Evidence:
0.37
¬ Typical(
listen to music
,
be motivated by entertainment
)
0.49
Rule weight:
0.85
Evidence weight:
0.62
Similarity weight:
0.94
Evidence:
0.40
Remarkable(
listen to music
,
be used to entertainment
)
⋁
Evidence:
0.64
¬ Remarkable(
listen to music
,
be motivated by entertainment
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.86
Salient(
listen to music
,
be used to entertainment
)
⋁
Evidence:
0.15
¬ Typical(
listen to music
,
be used to entertainment
)
⋁
Evidence:
0.40
¬ Remarkable(
listen to music
,
be used to entertainment
)
Typical implies Plausible
0.48
Rule weight:
0.48
Evidence weight:
1.00
Similarity weight:
1.00
Evidence:
0.97
Plausible(
listen to music
,
be used to entertainment
)
⋁
Evidence:
0.15
¬ Typical(
listen to music
,
be used to entertainment
)