listen to music: causes enjoy sound

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes enjoy sound 1.00
be motivated by enjoy 0.81
causes you feel more relax 0.80
causes feel good 0.80
be used to enjoy your down time 0.79
be motivated by enjoy yourself 0.78
causes you become emotionally catch up in sound 0.78
causes you will feel good 0.78
causes you have some background nois to you thought 0.76
be motivated by it too quiet without music 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.88
Plausible(listen to music, causes enjoy sound)
Evidence: 0.59
¬ Salient(listen to music, causes enjoy sound)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.88
Plausible(listen to music, causes enjoy sound)
Evidence: 0.84
¬ Plausible(listen to music, be motivated by enjoy)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.59
Salient(listen to music, causes enjoy sound)
Evidence: 0.11
¬ Salient(listen to music, be motivated by it too quiet without music)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.88
Plausible(listen to music, causes enjoy sound)
Evidence: 0.82
¬ Plausible(listen to music, causes feel good)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.85
Remarkable(listen to music, causes enjoy sound)
Evidence: 0.88
¬ Remarkable(listen to music, be motivated by enjoy)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.88
Plausible(listen to music, causes enjoy sound)
Evidence: 0.94
¬ Plausible(listen to music, be used to enjoy your down time)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.85
Remarkable(listen to music, causes enjoy sound)
Evidence: 0.59
¬ Remarkable(listen to music, be motivated by it too quiet without music)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.85
Remarkable(listen to music, causes enjoy sound)
Evidence: 0.83
¬ Remarkable(listen to music, be used to enjoy your down time)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.88
Plausible(listen to music, causes enjoy sound)
Evidence: 0.88
¬ Plausible(listen to music, causes you will feel good)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.24
Typical(listen to music, causes enjoy sound)
Evidence: 0.16
¬ Typical(listen to music, be used to enjoy your down time)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.85
Remarkable(listen to music, causes enjoy sound)
Evidence: 0.90
¬ Remarkable(listen to music, causes feel good)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.88
Plausible(listen to music, causes enjoy sound)
Evidence: 0.92
¬ Plausible(listen to music, be motivated by it too quiet without music)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.85
Remarkable(listen to music, causes enjoy sound)
Evidence: 0.93
¬ Remarkable(listen to music, causes you will feel good)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.24
Typical(listen to music, causes enjoy sound)
Evidence: 0.18
¬ Typical(listen to music, causes you will feel good)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.24
Typical(listen to music, causes enjoy sound)
Evidence: 0.27
¬ Typical(listen to music, be motivated by enjoy)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.59
Salient(listen to music, causes enjoy sound)
Evidence: 0.49
¬ Salient(listen to music, be used to enjoy your down time)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.24
Typical(listen to music, causes enjoy sound)
Evidence: 0.28
¬ Typical(listen to music, causes feel good)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.59
Salient(listen to music, causes enjoy sound)
Evidence: 0.58
¬ Salient(listen to music, be motivated by enjoy)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.59
Salient(listen to music, causes enjoy sound)
Evidence: 0.54
¬ Salient(listen to music, causes feel good)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.24
Typical(listen to music, causes enjoy sound)
Evidence: 0.27
¬ Typical(listen to music, be motivated by it too quiet without music)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.59
Salient(listen to music, causes enjoy sound)
Evidence: 0.59
¬ Salient(listen to music, causes you will feel good)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.59
Salient(listen to music, causes enjoy sound)
Evidence: 0.24
¬ Typical(listen to music, causes enjoy sound)
Evidence: 0.85
¬ Remarkable(listen to music, causes enjoy sound)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.88
Plausible(listen to music, causes enjoy sound)
Evidence: 0.24
¬ Typical(listen to music, causes enjoy sound)