listen to music: make you happy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
make you happy 1.00
causes you will feel good 0.86
be motivated by you like it 0.84
be motivated by you want to be entertain 0.83
be motivated by you need to relax 0.82
causes feel good 0.82
causes you feel more relax 0.81
be motivated by have good time 0.81
causes change way you feel 0.80
be motivated by enjoy yourself 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.81
Plausible(listen to music, make you happy)
Evidence: 0.55
¬ Salient(listen to music, make you happy)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.88
Remarkable(listen to music, make you happy)
Evidence: 0.93
¬ Remarkable(listen to music, causes you will feel good)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.32
Typical(listen to music, make you happy)
Evidence: 0.18
¬ Typical(listen to music, causes you will feel good)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.88
Remarkable(listen to music, make you happy)
Evidence: 0.92
¬ Remarkable(listen to music, be motivated by you like it)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.32
Typical(listen to music, make you happy)
Evidence: 0.17
¬ Typical(listen to music, be motivated by you like it)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.88
Remarkable(listen to music, make you happy)
Evidence: 0.90
¬ Remarkable(listen to music, causes feel good)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.81
Plausible(listen to music, make you happy)
Evidence: 0.88
¬ Plausible(listen to music, causes you will feel good)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.81
Plausible(listen to music, make you happy)
Evidence: 0.90
¬ Plausible(listen to music, be motivated by you like it)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.81
Plausible(listen to music, make you happy)
Evidence: 0.82
¬ Plausible(listen to music, causes feel good)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.32
Typical(listen to music, make you happy)
Evidence: 0.28
¬ Typical(listen to music, causes feel good)
0.54
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.86
Evidence: 0.55
Salient(listen to music, make you happy)
Evidence: 0.59
¬ Salient(listen to music, causes you will feel good)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.55
Salient(listen to music, make you happy)
Evidence: 0.59
¬ Salient(listen to music, be motivated by you like it)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.55
Salient(listen to music, make you happy)
Evidence: 0.54
¬ Salient(listen to music, causes feel good)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.55
Salient(listen to music, make you happy)
Evidence: 0.32
¬ Typical(listen to music, make you happy)
Evidence: 0.88
¬ Remarkable(listen to music, make you happy)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.81
Plausible(listen to music, make you happy)
Evidence: 0.32
¬ Typical(listen to music, make you happy)