locker: be at dress room

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents locker room
Weight: 0.61
, place
Weight: 0.60
, thing
Weight: 0.51
, player
Weight: 0.50
Siblings cupboard
Weight: 0.33
, closet
Weight: 0.33
, basement
Weight: 0.32
, restroom
Weight: 0.32

Related properties

Property Similarity
be at dress room 1.00
be used to dress 0.92
be at room 0.83
be used to play room 0.80
be used to change into your gym cloth 0.77
be used to hang coat and jacket 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.28
Rule weight: 0.66
Evidence weight: 0.45
Similarity weight: 0.92
Evidence: 0.18
Plausible(locker room, be used to dress)
Evidence: 0.67
¬ Typical(locker, be at dress room)
0.26
Rule weight: 0.66
Evidence weight: 0.50
Similarity weight: 0.77
Evidence: 0.25
Plausible(locker room, be used to change into your gym cloth)
Evidence: 0.67
¬ Typical(locker, be at dress room)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.16
Plausible(locker, be at dress room)
Evidence: 0.18
¬ Plausible(locker room, be used to dress)
0.06
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.16
Plausible(locker, be at dress room)
Evidence: 0.25
¬ Plausible(locker room, be used to change into your gym cloth)

Remarkability exclusitivity betweem a parent and a child

0.48
Rule weight: 0.58
Evidence weight: 0.91
Similarity weight: 0.92
Evidence: 0.17
¬ Remarkable(locker, be at dress room)
Evidence: 0.56
¬ Remarkable(locker room, be used to dress)
0.41
Rule weight: 0.58
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.17
¬ Remarkable(locker, be at dress room)
Evidence: 0.45
¬ Remarkable(locker room, be used to change into your gym cloth)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.17
¬ Remarkable(locker, be at dress room)
Evidence: 0.48
¬ Remarkable(closet, be at room)
0.10
Rule weight: 0.13
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.17
¬ Remarkable(locker, be at dress room)
Evidence: 0.55
¬ Remarkable(basement, be used to play room)
0.10
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.17
¬ Remarkable(locker, be at dress room)
Evidence: 0.28
¬ Remarkable(closet, be used to hang coat and jacket)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.92
Evidence: 0.18
Plausible(locker room, be used to dress)
Evidence: 0.17
Remarkable(locker, be at dress room)
Evidence: 0.16
¬ Plausible(locker, be at dress room)
0.29
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.25
Plausible(locker room, be used to change into your gym cloth)
Evidence: 0.17
Remarkable(locker, be at dress room)
Evidence: 0.16
¬ Plausible(locker, be at dress room)

Remarkability from sibling implausibility

0.47
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.16
Plausible(locker, be at dress room)
Evidence: 0.55
Remarkable(basement, be used to play room)
Evidence: 0.04
¬ Plausible(basement, be used to play room)
0.42
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.16
Plausible(locker, be at dress room)
Evidence: 0.28
Remarkable(closet, be used to hang coat and jacket)
Evidence: 0.15
¬ Plausible(closet, be used to hang coat and jacket)
0.41
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.16
Plausible(locker, be at dress room)
Evidence: 0.48
Remarkable(closet, be at room)
Evidence: 0.39
¬ Plausible(closet, be at room)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.16
Plausible(locker, be at dress room)
Evidence: 0.22
¬ Salient(locker, be at dress room)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.22
Salient(locker, be at dress room)
Evidence: 0.67
¬ Typical(locker, be at dress room)
Evidence: 0.17
¬ Remarkable(locker, be at dress room)

Typical implies Plausible

0.21
Rule weight: 0.48
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.16
Plausible(locker, be at dress room)
Evidence: 0.67
¬ Typical(locker, be at dress room)

Typicality and Rermarkability incompatibility between a parent and a child

0.43
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.92
Evidence: 0.17
¬ Remarkable(locker, be at dress room)
Evidence: 0.50
¬ Typical(locker room, be used to dress)
0.36
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.17
¬ Remarkable(locker, be at dress room)
Evidence: 0.42
¬ Typical(locker room, be used to change into your gym cloth)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.17
¬ Remarkable(locker, be at dress room)
Evidence: 0.32
¬ Typical(closet, be at room)
0.09
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.17
¬ Remarkable(locker, be at dress room)
Evidence: 0.76
¬ Typical(basement, be used to play room)
0.09
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.17
¬ Remarkable(locker, be at dress room)
Evidence: 0.67
¬ Typical(closet, be used to hang coat and jacket)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.92
Evidence: 0.67
Typical(locker, be at dress room)
Evidence: 0.50
¬ Typical(locker room, be used to dress)
0.32
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.67
Typical(locker, be at dress room)
Evidence: 0.42
¬ Typical(locker room, be used to change into your gym cloth)