lodge: be used to spend night

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents place
Weight: 0.60
, property
Weight: 0.57
, restaurant
Weight: 0.55
, republican
Weight: 0.53
Siblings campsite
Weight: 0.34
, campground
Weight: 0.33
, steakhouse
Weight: 0.33
, motel
Weight: 0.32
, seafood restaurant
Weight: 0.32

Related properties

Property Similarity
be used to spend night 1.00
be used to spend money 0.88
be used to spend time with friend 0.87
be used to eat while on trip 0.79
be open at night 0.78
be used to for rest while on vacation 0.76
be used to sleep at during long car trip 0.76
be used to go on vacation 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.28
Rule weight: 0.66
Evidence weight: 0.48
Similarity weight: 0.88
Evidence: 0.30
Plausible(restaurant, be used to spend money)
Evidence: 0.74
¬ Typical(lodge, be used to spend night)
0.24
Rule weight: 0.66
Evidence weight: 0.47
Similarity weight: 0.79
Evidence: 0.28
Plausible(restaurant, be used to eat while on trip)
Evidence: 0.74
¬ Typical(lodge, be used to spend night)
0.14
Rule weight: 0.66
Evidence weight: 0.28
Similarity weight: 0.78
Evidence: 0.03
Plausible(restaurant, be open at night)
Evidence: 0.74
¬ Typical(lodge, be used to spend night)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.06
Plausible(lodge, be used to spend night)
Evidence: 0.03
¬ Plausible(restaurant, be open at night)
0.06
Rule weight: 0.09
Evidence weight: 0.72
Similarity weight: 0.88
Evidence: 0.06
Plausible(lodge, be used to spend night)
Evidence: 0.30
¬ Plausible(restaurant, be used to spend money)
0.05
Rule weight: 0.09
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.06
Plausible(lodge, be used to spend night)
Evidence: 0.28
¬ Plausible(restaurant, be used to eat while on trip)

Remarkability exclusitivity betweem a parent and a child

0.41
Rule weight: 0.58
Evidence weight: 0.81
Similarity weight: 0.88
Evidence: 0.35
¬ Remarkable(lodge, be used to spend night)
Evidence: 0.53
¬ Remarkable(restaurant, be used to spend money)
0.37
Rule weight: 0.58
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.35
¬ Remarkable(lodge, be used to spend night)
Evidence: 0.50
¬ Remarkable(restaurant, be open at night)
0.34
Rule weight: 0.58
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.35
¬ Remarkable(lodge, be used to spend night)
Evidence: 0.72
¬ Remarkable(restaurant, be used to eat while on trip)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.35
¬ Remarkable(lodge, be used to spend night)
Evidence: 0.56
¬ Remarkable(motel, be used to spend night)
0.09
Rule weight: 0.13
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.35
¬ Remarkable(lodge, be used to spend night)
Evidence: 0.50
¬ Remarkable(steakhouse, be used to spend time with friend)
0.08
Rule weight: 0.13
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.35
¬ Remarkable(lodge, be used to spend night)
Evidence: 0.68
¬ Remarkable(motel, be used to sleep at during long car trip)
0.07
Rule weight: 0.13
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.35
¬ Remarkable(lodge, be used to spend night)
Evidence: 0.83
¬ Remarkable(motel, be used to for rest while on vacation)

Remarkability from parent implausibility

0.36
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.30
Plausible(restaurant, be used to spend money)
Evidence: 0.35
Remarkable(lodge, be used to spend night)
Evidence: 0.06
¬ Plausible(lodge, be used to spend night)
0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.28
Plausible(restaurant, be used to eat while on trip)
Evidence: 0.35
Remarkable(lodge, be used to spend night)
Evidence: 0.06
¬ Plausible(lodge, be used to spend night)
0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.03
Plausible(restaurant, be open at night)
Evidence: 0.35
Remarkable(lodge, be used to spend night)
Evidence: 0.06
¬ Plausible(lodge, be used to spend night)

Remarkability from sibling implausibility

0.58
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.06
Plausible(lodge, be used to spend night)
Evidence: 0.56
Remarkable(motel, be used to spend night)
Evidence: 0.07
¬ Plausible(motel, be used to spend night)
0.51
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.06
Plausible(lodge, be used to spend night)
Evidence: 0.50
Remarkable(steakhouse, be used to spend time with friend)
Evidence: 0.06
¬ Plausible(steakhouse, be used to spend time with friend)
0.45
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.06
Plausible(lodge, be used to spend night)
Evidence: 0.83
Remarkable(motel, be used to for rest while on vacation)
Evidence: 0.07
¬ Plausible(motel, be used to for rest while on vacation)
0.43
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.06
Plausible(lodge, be used to spend night)
Evidence: 0.68
Remarkable(motel, be used to sleep at during long car trip)
Evidence: 0.18
¬ Plausible(motel, be used to sleep at during long car trip)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.06
Plausible(lodge, be used to spend night)
Evidence: 0.33
¬ Salient(lodge, be used to spend night)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.06
Plausible(lodge, be used to spend night)
Evidence: 0.06
¬ Plausible(lodge, be used to go on vacation)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.74
Typical(lodge, be used to spend night)
Evidence: 0.62
¬ Typical(lodge, be used to go on vacation)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.75
Evidence: 0.33
Salient(lodge, be used to spend night)
Evidence: 0.55
¬ Salient(lodge, be used to go on vacation)
0.36
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.75
Evidence: 0.35
Remarkable(lodge, be used to spend night)
Evidence: 0.67
¬ Remarkable(lodge, be used to go on vacation)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.33
Salient(lodge, be used to spend night)
Evidence: 0.74
¬ Typical(lodge, be used to spend night)
Evidence: 0.35
¬ Remarkable(lodge, be used to spend night)

Typical implies Plausible

0.14
Rule weight: 0.48
Evidence weight: 0.30
Similarity weight: 1.00
Evidence: 0.06
Plausible(lodge, be used to spend night)
Evidence: 0.74
¬ Typical(lodge, be used to spend night)

Typicality and Rermarkability incompatibility between a parent and a child

0.39
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.35
¬ Remarkable(lodge, be used to spend night)
Evidence: 0.37
¬ Typical(restaurant, be used to spend money)
0.35
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.35
¬ Remarkable(lodge, be used to spend night)
Evidence: 0.34
¬ Typical(restaurant, be used to eat while on trip)
0.28
Rule weight: 0.51
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.35
¬ Remarkable(lodge, be used to spend night)
Evidence: 0.84
¬ Typical(restaurant, be open at night)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.35
¬ Remarkable(lodge, be used to spend night)
Evidence: 0.67
¬ Typical(motel, be used to spend night)
0.09
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 0.87
Evidence: 0.35
¬ Remarkable(lodge, be used to spend night)
Evidence: 0.74
¬ Typical(steakhouse, be used to spend time with friend)
0.09
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.35
¬ Remarkable(lodge, be used to spend night)
Evidence: 0.47
¬ Typical(motel, be used to sleep at during long car trip)
0.08
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.35
¬ Remarkable(lodge, be used to spend night)
Evidence: 0.52
¬ Typical(motel, be used to for rest while on vacation)

Typicality inheritance from parent to child

0.38
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.74
Typical(lodge, be used to spend night)
Evidence: 0.37
¬ Typical(restaurant, be used to spend money)
0.35
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.74
Typical(lodge, be used to spend night)
Evidence: 0.34
¬ Typical(restaurant, be used to eat while on trip)
0.30
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.74
Typical(lodge, be used to spend night)
Evidence: 0.84
¬ Typical(restaurant, be open at night)