loop: is put on roller coasters

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents structure
Weight: 0.58
, configuration
Weight: 0.58
, maneuver
Weight: 0.57
, topology
Weight: 0.56
Siblings helix
Weight: 0.32
, bight
Weight: 0.32
, system
Weight: 0.32
, matrix
Weight: 0.32
, optical fiber
Weight: 0.32

Related properties

Property Similarity
is put on roller coasters 1.00
be on roller coasters 0.99
be vital in roller coasters 0.94
have heights in roller coaster 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.93
Plausible(loop, is put on roller coasters)
Evidence: 0.58
¬ Salient(loop, is put on roller coasters)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.99
Evidence: 0.93
Plausible(loop, is put on roller coasters)
Evidence: 0.78
¬ Plausible(loop, be on roller coasters)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.93
Plausible(loop, is put on roller coasters)
Evidence: 1.00
¬ Plausible(loop, be vital in roller coasters)
0.73
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.99
Evidence: 0.58
Salient(loop, is put on roller coasters)
Evidence: 0.31
¬ Salient(loop, be on roller coasters)
0.71
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.99
Evidence: 0.40
Remarkable(loop, is put on roller coasters)
Evidence: 0.27
¬ Remarkable(loop, be on roller coasters)
0.69
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.99
Evidence: 0.64
Typical(loop, is put on roller coasters)
Evidence: 0.49
¬ Typical(loop, be on roller coasters)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.93
Plausible(loop, is put on roller coasters)
Evidence: 0.97
¬ Plausible(loop, have heights in roller coaster)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.86
Evidence: 0.64
Typical(loop, is put on roller coasters)
Evidence: 0.65
¬ Typical(loop, have heights in roller coaster)
0.54
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.94
Evidence: 0.40
Remarkable(loop, is put on roller coasters)
Evidence: 0.54
¬ Remarkable(loop, be vital in roller coasters)
0.52
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.94
Evidence: 0.64
Typical(loop, is put on roller coasters)
Evidence: 0.97
¬ Typical(loop, be vital in roller coasters)
0.47
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.94
Evidence: 0.58
Salient(loop, is put on roller coasters)
Evidence: 0.99
¬ Salient(loop, be vital in roller coasters)
0.46
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.86
Evidence: 0.58
Salient(loop, is put on roller coasters)
Evidence: 0.87
¬ Salient(loop, have heights in roller coaster)
0.41
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.86
Evidence: 0.40
Remarkable(loop, is put on roller coasters)
Evidence: 0.74
¬ Remarkable(loop, have heights in roller coaster)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.58
Salient(loop, is put on roller coasters)
Evidence: 0.64
¬ Typical(loop, is put on roller coasters)
Evidence: 0.40
¬ Remarkable(loop, is put on roller coasters)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.93
Plausible(loop, is put on roller coasters)
Evidence: 0.64
¬ Typical(loop, is put on roller coasters)