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lose consciousness
:
be motivated by not experience something painful
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be motivated by not experience something painful
1.00
be motivated by avoid something real bad
0.84
be motivated by avoid pain
0.81
be used to have something wrong with you
0.80
be motivated by hold your breathe too long
0.78
be motivated by you forget to eat
0.77
be used to person who drink too much
0.76
requires not move
0.76
causes you might fall to grind
0.76
be used to forget thing
0.75
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.26
Rule weight:
0.28
Evidence weight:
0.93
Similarity weight:
1.00
Evidence:
0.89
Plausible(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.61
¬ Salient(
lose consciousness
,
be motivated by not experience something painful
)
Similarity expansion
0.70
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.84
Evidence:
0.61
Salient(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.07
¬ Salient(
lose consciousness
,
be motivated by avoid something real bad
)
0.66
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.81
Evidence:
0.58
Remarkable(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.09
¬ Remarkable(
lose consciousness
,
be motivated by avoid pain
)
0.66
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.81
Evidence:
0.61
Salient(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.11
¬ Salient(
lose consciousness
,
be motivated by avoid pain
)
0.65
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.84
Evidence:
0.89
Plausible(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.85
¬ Plausible(
lose consciousness
,
be motivated by avoid something real bad
)
0.64
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.81
Evidence:
0.89
Plausible(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.64
¬ Plausible(
lose consciousness
,
be motivated by avoid pain
)
0.64
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.84
Evidence:
0.58
Remarkable(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.25
¬ Remarkable(
lose consciousness
,
be motivated by avoid something real bad
)
0.63
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.77
Evidence:
0.61
Salient(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.07
¬ Salient(
lose consciousness
,
be motivated by you forget to eat
)
0.62
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.76
Evidence:
0.61
Salient(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.10
¬ Salient(
lose consciousness
,
be used to person who drink too much
)
0.61
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.80
Evidence:
0.89
Plausible(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.92
¬ Plausible(
lose consciousness
,
be used to have something wrong with you
)
0.61
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.78
Evidence:
0.89
Plausible(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.83
¬ Plausible(
lose consciousness
,
be motivated by hold your breathe too long
)
0.59
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.77
Evidence:
0.89
Plausible(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.81
¬ Plausible(
lose consciousness
,
be motivated by you forget to eat
)
0.59
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.76
Evidence:
0.58
Remarkable(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.21
¬ Remarkable(
lose consciousness
,
requires not move
)
0.59
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.77
Evidence:
0.58
Remarkable(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.23
¬ Remarkable(
lose consciousness
,
be motivated by you forget to eat
)
0.59
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.76
Evidence:
0.89
Plausible(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.86
¬ Plausible(
lose consciousness
,
be used to person who drink too much
)
0.59
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.76
Evidence:
0.89
Plausible(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.81
¬ Plausible(
lose consciousness
,
causes you might fall to grind
)
0.58
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.76
Evidence:
0.89
Plausible(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.90
¬ Plausible(
lose consciousness
,
requires not move
)
0.58
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.78
Evidence:
0.61
Salient(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.33
¬ Salient(
lose consciousness
,
be motivated by hold your breathe too long
)
0.58
Rule weight:
0.85
Evidence weight:
0.84
Similarity weight:
0.80
Evidence:
0.27
Typical(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.22
¬ Typical(
lose consciousness
,
be used to have something wrong with you
)
0.58
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.75
Evidence:
0.89
Plausible(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.91
¬ Plausible(
lose consciousness
,
be used to forget thing
)
0.57
Rule weight:
0.85
Evidence weight:
0.84
Similarity weight:
0.80
Evidence:
0.61
Salient(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.42
¬ Salient(
lose consciousness
,
be used to have something wrong with you
)
0.57
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.76
Evidence:
0.61
Salient(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.32
¬ Salient(
lose consciousness
,
requires not move
)
0.56
Rule weight:
0.85
Evidence weight:
0.86
Similarity weight:
0.76
Evidence:
0.58
Remarkable(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.32
¬ Remarkable(
lose consciousness
,
be used to person who drink too much
)
0.54
Rule weight:
0.85
Evidence weight:
0.84
Similarity weight:
0.75
Evidence:
0.58
Remarkable(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.38
¬ Remarkable(
lose consciousness
,
be used to forget thing
)
0.53
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.76
Evidence:
0.61
Salient(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.48
¬ Salient(
lose consciousness
,
causes you might fall to grind
)
0.52
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.78
Evidence:
0.27
Typical(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.31
¬ Typical(
lose consciousness
,
be motivated by hold your breathe too long
)
0.51
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.75
Evidence:
0.27
Typical(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.27
¬ Typical(
lose consciousness
,
be used to forget thing
)
0.50
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.76
Evidence:
0.27
Typical(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.31
¬ Typical(
lose consciousness
,
causes you might fall to grind
)
0.49
Rule weight:
0.85
Evidence weight:
0.72
Similarity weight:
0.80
Evidence:
0.58
Remarkable(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.66
¬ Remarkable(
lose consciousness
,
be used to have something wrong with you
)
0.49
Rule weight:
0.85
Evidence weight:
0.76
Similarity weight:
0.76
Evidence:
0.27
Typical(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.34
¬ Typical(
lose consciousness
,
requires not move
)
0.49
Rule weight:
0.85
Evidence weight:
0.68
Similarity weight:
0.84
Evidence:
0.27
Typical(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.44
¬ Typical(
lose consciousness
,
be motivated by avoid something real bad
)
0.49
Rule weight:
0.85
Evidence weight:
0.76
Similarity weight:
0.75
Evidence:
0.61
Salient(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.61
¬ Salient(
lose consciousness
,
be used to forget thing
)
0.47
Rule weight:
0.85
Evidence weight:
0.72
Similarity weight:
0.76
Evidence:
0.27
Typical(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.39
¬ Typical(
lose consciousness
,
be used to person who drink too much
)
0.44
Rule weight:
0.85
Evidence weight:
0.66
Similarity weight:
0.78
Evidence:
0.58
Remarkable(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.80
¬ Remarkable(
lose consciousness
,
be motivated by hold your breathe too long
)
0.41
Rule weight:
0.85
Evidence weight:
0.64
Similarity weight:
0.76
Evidence:
0.58
Remarkable(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.86
¬ Remarkable(
lose consciousness
,
causes you might fall to grind
)
0.41
Rule weight:
0.85
Evidence weight:
0.62
Similarity weight:
0.77
Evidence:
0.27
Typical(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.52
¬ Typical(
lose consciousness
,
be motivated by you forget to eat
)
0.25
Rule weight:
0.85
Evidence weight:
0.36
Similarity weight:
0.81
Evidence:
0.27
Typical(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.88
¬ Typical(
lose consciousness
,
be motivated by avoid pain
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.94
Similarity weight:
1.00
Evidence:
0.61
Salient(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.27
¬ Typical(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.58
¬ Remarkable(
lose consciousness
,
be motivated by not experience something painful
)
Typical implies Plausible
0.46
Rule weight:
0.48
Evidence weight:
0.97
Similarity weight:
1.00
Evidence:
0.89
Plausible(
lose consciousness
,
be motivated by not experience something painful
)
⋁
Evidence:
0.27
¬ Typical(
lose consciousness
,
be motivated by not experience something painful
)