lose consciousness: be used to fall asleep

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to fall asleep 1.00
causes fall 0.77
be used to fall in love 0.77
requires go to sleep 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.65
Plausible(lose consciousness, be used to fall asleep)
Evidence: 0.05
¬ Salient(lose consciousness, be used to fall asleep)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.91
Typical(lose consciousness, be used to fall asleep)
Evidence: 0.43
¬ Typical(lose consciousness, causes fall)
0.62
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.05
Salient(lose consciousness, be used to fall asleep)
Evidence: 0.03
¬ Salient(lose consciousness, requires go to sleep)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.91
Typical(lose consciousness, be used to fall asleep)
Evidence: 0.74
¬ Typical(lose consciousness, be used to fall in love)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.91
Typical(lose consciousness, be used to fall asleep)
Evidence: 0.76
¬ Typical(lose consciousness, requires go to sleep)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.05
Remarkable(lose consciousness, be used to fall asleep)
Evidence: 0.07
¬ Remarkable(lose consciousness, requires go to sleep)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.05
Salient(lose consciousness, be used to fall asleep)
Evidence: 0.20
¬ Salient(lose consciousness, be used to fall in love)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.65
Plausible(lose consciousness, be used to fall asleep)
Evidence: 0.61
¬ Plausible(lose consciousness, be used to fall in love)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.65
Plausible(lose consciousness, be used to fall asleep)
Evidence: 0.77
¬ Plausible(lose consciousness, causes fall)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.65
Plausible(lose consciousness, be used to fall asleep)
Evidence: 0.75
¬ Plausible(lose consciousness, requires go to sleep)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.05
Remarkable(lose consciousness, be used to fall asleep)
Evidence: 0.31
¬ Remarkable(lose consciousness, be used to fall in love)
0.33
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.77
Evidence: 0.05
Salient(lose consciousness, be used to fall asleep)
Evidence: 0.52
¬ Salient(lose consciousness, causes fall)
0.28
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.77
Evidence: 0.05
Remarkable(lose consciousness, be used to fall asleep)
Evidence: 0.60
¬ Remarkable(lose consciousness, causes fall)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.05
Salient(lose consciousness, be used to fall asleep)
Evidence: 0.91
¬ Typical(lose consciousness, be used to fall asleep)
Evidence: 0.05
¬ Remarkable(lose consciousness, be used to fall asleep)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.65
Plausible(lose consciousness, be used to fall asleep)
Evidence: 0.91
¬ Typical(lose consciousness, be used to fall asleep)