lose consciousness: requires go to sleep

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires go to sleep 1.00
requires sleep 0.96
be motivated by you tire and want to sleep 0.84
requires take sleep pill 0.83
requires relax 0.78
be motivated by you forget to eat 0.77
causes us to go to doctor 0.76
be motivated by hold your breathe too long 0.76
be used to fall asleep 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.75
Plausible(lose consciousness, requires go to sleep)
Evidence: 0.03
¬ Salient(lose consciousness, requires go to sleep)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.96
Evidence: 0.03
Salient(lose consciousness, requires go to sleep)
Evidence: 0.04
¬ Salient(lose consciousness, requires sleep)
0.79
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.96
Evidence: 0.07
Remarkable(lose consciousness, requires go to sleep)
Evidence: 0.05
¬ Remarkable(lose consciousness, requires sleep)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.03
Salient(lose consciousness, requires go to sleep)
Evidence: 0.05
¬ Salient(lose consciousness, be motivated by you tire and want to sleep)
0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.96
Evidence: 0.75
Plausible(lose consciousness, requires go to sleep)
Evidence: 0.73
¬ Plausible(lose consciousness, requires sleep)
0.66
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.96
Evidence: 0.76
Typical(lose consciousness, requires go to sleep)
Evidence: 0.82
¬ Typical(lose consciousness, requires sleep)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.75
Plausible(lose consciousness, requires go to sleep)
Evidence: 0.40
¬ Plausible(lose consciousness, requires take sleep pill)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.76
Typical(lose consciousness, requires go to sleep)
Evidence: 0.56
¬ Typical(lose consciousness, be motivated by you tire and want to sleep)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.03
Salient(lose consciousness, requires go to sleep)
Evidence: 0.04
¬ Salient(lose consciousness, causes us to go to doctor)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.76
Typical(lose consciousness, requires go to sleep)
Evidence: 0.26
¬ Typical(lose consciousness, requires relax)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.07
Remarkable(lose consciousness, requires go to sleep)
Evidence: 0.16
¬ Remarkable(lose consciousness, be motivated by you tire and want to sleep)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.03
Salient(lose consciousness, requires go to sleep)
Evidence: 0.07
¬ Salient(lose consciousness, be motivated by you forget to eat)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.03
Salient(lose consciousness, requires go to sleep)
Evidence: 0.05
¬ Salient(lose consciousness, be used to fall asleep)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.07
Remarkable(lose consciousness, requires go to sleep)
Evidence: 0.05
¬ Remarkable(lose consciousness, be used to fall asleep)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.07
Remarkable(lose consciousness, requires go to sleep)
Evidence: 0.07
¬ Remarkable(lose consciousness, causes us to go to doctor)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.76
Typical(lose consciousness, requires go to sleep)
Evidence: 0.31
¬ Typical(lose consciousness, be motivated by hold your breathe too long)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.75
Plausible(lose consciousness, requires go to sleep)
Evidence: 0.81
¬ Plausible(lose consciousness, be motivated by you tire and want to sleep)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.76
Typical(lose consciousness, requires go to sleep)
Evidence: 0.52
¬ Typical(lose consciousness, be motivated by you forget to eat)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.83
Evidence: 0.76
Typical(lose consciousness, requires go to sleep)
Evidence: 0.86
¬ Typical(lose consciousness, requires take sleep pill)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.75
Plausible(lose consciousness, requires go to sleep)
Evidence: 0.67
¬ Plausible(lose consciousness, causes us to go to doctor)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.75
Plausible(lose consciousness, requires go to sleep)
Evidence: 0.65
¬ Plausible(lose consciousness, be used to fall asleep)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.75
Plausible(lose consciousness, requires go to sleep)
Evidence: 0.81
¬ Plausible(lose consciousness, be motivated by you forget to eat)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.07
Remarkable(lose consciousness, requires go to sleep)
Evidence: 0.23
¬ Remarkable(lose consciousness, be motivated by you forget to eat)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.75
Plausible(lose consciousness, requires go to sleep)
Evidence: 0.83
¬ Plausible(lose consciousness, be motivated by hold your breathe too long)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.75
Plausible(lose consciousness, requires go to sleep)
Evidence: 0.91
¬ Plausible(lose consciousness, requires relax)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.76
Typical(lose consciousness, requires go to sleep)
Evidence: 0.88
¬ Typical(lose consciousness, causes us to go to doctor)
0.50
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.83
Evidence: 0.03
Salient(lose consciousness, requires go to sleep)
Evidence: 0.31
¬ Salient(lose consciousness, requires take sleep pill)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.76
Typical(lose consciousness, requires go to sleep)
Evidence: 0.91
¬ Typical(lose consciousness, be used to fall asleep)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.03
Salient(lose consciousness, requires go to sleep)
Evidence: 0.33
¬ Salient(lose consciousness, be motivated by hold your breathe too long)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.07
Remarkable(lose consciousness, requires go to sleep)
Evidence: 0.39
¬ Remarkable(lose consciousness, requires relax)
0.39
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.83
Evidence: 0.07
Remarkable(lose consciousness, requires go to sleep)
Evidence: 0.49
¬ Remarkable(lose consciousness, requires take sleep pill)
0.22
Rule weight: 0.85
Evidence weight: 0.33
Similarity weight: 0.78
Evidence: 0.03
Salient(lose consciousness, requires go to sleep)
Evidence: 0.69
¬ Salient(lose consciousness, requires relax)
0.17
Rule weight: 0.85
Evidence weight: 0.26
Similarity weight: 0.76
Evidence: 0.07
Remarkable(lose consciousness, requires go to sleep)
Evidence: 0.80
¬ Remarkable(lose consciousness, be motivated by hold your breathe too long)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.03
Salient(lose consciousness, requires go to sleep)
Evidence: 0.76
¬ Typical(lose consciousness, requires go to sleep)
Evidence: 0.07
¬ Remarkable(lose consciousness, requires go to sleep)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.75
Plausible(lose consciousness, requires go to sleep)
Evidence: 0.76
¬ Typical(lose consciousness, requires go to sleep)