lose consciousness: causes you black out

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes you black out 1.00
be motivated by black out 0.92
be used to have something wrong with you 0.77
causes you fall over 0.77
causes pass out 0.75
be used to get away from it all 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.62
Plausible(lose consciousness, causes you black out)
Evidence: 0.17
¬ Salient(lose consciousness, causes you black out)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.17
Salient(lose consciousness, causes you black out)
Evidence: 0.12
¬ Salient(lose consciousness, be motivated by black out)
0.71
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.92
Evidence: 0.20
Remarkable(lose consciousness, causes you black out)
Evidence: 0.13
¬ Remarkable(lose consciousness, be motivated by black out)
0.64
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.92
Evidence: 0.81
Typical(lose consciousness, causes you black out)
Evidence: 0.95
¬ Typical(lose consciousness, be motivated by black out)
0.64
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.92
Evidence: 0.62
Plausible(lose consciousness, causes you black out)
Evidence: 0.49
¬ Plausible(lose consciousness, be motivated by black out)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.81
Typical(lose consciousness, causes you black out)
Evidence: 0.22
¬ Typical(lose consciousness, be used to have something wrong with you)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.81
Typical(lose consciousness, causes you black out)
Evidence: 0.26
¬ Typical(lose consciousness, causes you fall over)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.17
Salient(lose consciousness, causes you black out)
Evidence: 0.10
¬ Salient(lose consciousness, be used to get away from it all)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.81
Typical(lose consciousness, causes you black out)
Evidence: 0.50
¬ Typical(lose consciousness, be used to get away from it all)
0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.81
Typical(lose consciousness, causes you black out)
Evidence: 0.59
¬ Typical(lose consciousness, causes pass out)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.20
Remarkable(lose consciousness, causes you black out)
Evidence: 0.22
¬ Remarkable(lose consciousness, be used to get away from it all)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.17
Salient(lose consciousness, causes you black out)
Evidence: 0.28
¬ Salient(lose consciousness, causes pass out)
0.49
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.20
Remarkable(lose consciousness, causes you black out)
Evidence: 0.29
¬ Remarkable(lose consciousness, causes pass out)
0.46
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.75
Evidence: 0.62
Plausible(lose consciousness, causes you black out)
Evidence: 0.73
¬ Plausible(lose consciousness, causes pass out)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.75
Evidence: 0.62
Plausible(lose consciousness, causes you black out)
Evidence: 0.82
¬ Plausible(lose consciousness, be used to get away from it all)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.62
Plausible(lose consciousness, causes you black out)
Evidence: 0.88
¬ Plausible(lose consciousness, causes you fall over)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.17
Salient(lose consciousness, causes you black out)
Evidence: 0.42
¬ Salient(lose consciousness, be used to have something wrong with you)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.62
Plausible(lose consciousness, causes you black out)
Evidence: 0.92
¬ Plausible(lose consciousness, be used to have something wrong with you)
0.32
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.77
Evidence: 0.17
Salient(lose consciousness, causes you black out)
Evidence: 0.62
¬ Salient(lose consciousness, causes you fall over)
0.31
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.77
Evidence: 0.20
Remarkable(lose consciousness, causes you black out)
Evidence: 0.66
¬ Remarkable(lose consciousness, be used to have something wrong with you)
0.27
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.77
Evidence: 0.20
Remarkable(lose consciousness, causes you black out)
Evidence: 0.73
¬ Remarkable(lose consciousness, causes you fall over)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.17
Salient(lose consciousness, causes you black out)
Evidence: 0.81
¬ Typical(lose consciousness, causes you black out)
Evidence: 0.20
¬ Remarkable(lose consciousness, causes you black out)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.62
Plausible(lose consciousness, causes you black out)
Evidence: 0.81
¬ Typical(lose consciousness, causes you black out)