lottery: take place

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents story
Weight: 0.57
, prize
Weight: 0.56
, activity
Weight: 0.55
, scheme
Weight: 0.55
, operation
Weight: 0.55
Siblings gambling
Weight: 0.33
, movie ticket
Weight: 0.33
, ticket
Weight: 0.32
, sweepstakes
Weight: 0.32
, jackpot
Weight: 0.32

Related properties

Property Similarity
take place 1.00
be put 0.77
bounce over damn place 0.76
be in places 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.03
Rule weight: 0.13
Evidence weight: 0.26
Similarity weight: 0.76
Evidence: 0.75
¬ Remarkable(lottery, take place)
Evidence: 0.99
¬ Remarkable(gambling, be in places)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.52
Plausible(lottery, take place)
Evidence: 0.99
Remarkable(gambling, be in places)
Evidence: 0.25
¬ Plausible(gambling, be in places)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.52
Plausible(lottery, take place)
Evidence: 0.64
¬ Salient(lottery, take place)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.64
Salient(lottery, take place)
Evidence: 0.47
¬ Typical(lottery, take place)
Evidence: 0.75
¬ Remarkable(lottery, take place)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.52
Plausible(lottery, take place)
Evidence: 0.47
¬ Typical(lottery, take place)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.75
¬ Remarkable(lottery, take place)
Evidence: 0.04
¬ Typical(gambling, be in places)