loud music: drive you crazy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents loud noise
Weight: 0.83
, noise
Weight: 0.71
, thing
Weight: 0.66
, music
Weight: 0.65
, entertainment
Weight: 0.62
Siblings chamber music
Weight: 0.38
, pop music
Weight: 0.38
, classical music
Weight: 0.38
, rock music
Weight: 0.37
, rap music
Weight: 0.37

Related properties

Property Similarity
drive you crazy 1.00
be wonderful to know how to play 0.78
make you feel good 0.78
wants to have fun 0.78
be fun to listen too 0.78
happen to you 0.76
be happen without your know 0.76
be like 0.76
be fun 0.76
be nice to listen to 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.41
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.76
Plausible(thing, happen to you)
Evidence: 0.83
¬ Typical(loud music, drive you crazy)
0.40
Rule weight: 0.66
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.74
Plausible(music, be fun to listen too)
Evidence: 0.83
¬ Typical(loud music, drive you crazy)
0.28
Rule weight: 0.66
Evidence weight: 0.55
Similarity weight: 0.76
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.83
¬ Typical(loud music, drive you crazy)
0.24
Rule weight: 0.66
Evidence weight: 0.46
Similarity weight: 0.78
Evidence: 0.35
Plausible(music, wants to have fun)
Evidence: 0.83
¬ Typical(loud music, drive you crazy)
0.21
Rule weight: 0.66
Evidence weight: 0.41
Similarity weight: 0.76
Evidence: 0.30
Plausible(entertainment, be fun)
Evidence: 0.83
¬ Typical(loud music, drive you crazy)
0.21
Rule weight: 0.66
Evidence weight: 0.41
Similarity weight: 0.76
Evidence: 0.29
Plausible(music, be fun)
Evidence: 0.83
¬ Typical(loud music, drive you crazy)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.13
Plausible(loud music, drive you crazy)
Evidence: 0.29
¬ Plausible(music, be fun)
0.05
Rule weight: 0.09
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.13
Plausible(loud music, drive you crazy)
Evidence: 0.30
¬ Plausible(entertainment, be fun)
0.05
Rule weight: 0.09
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.13
Plausible(loud music, drive you crazy)
Evidence: 0.35
¬ Plausible(music, wants to have fun)
0.04
Rule weight: 0.09
Evidence weight: 0.60
Similarity weight: 0.76
Evidence: 0.13
Plausible(loud music, drive you crazy)
Evidence: 0.46
¬ Plausible(thing, be happen without your know)
0.03
Rule weight: 0.09
Evidence weight: 0.36
Similarity weight: 0.78
Evidence: 0.13
Plausible(loud music, drive you crazy)
Evidence: 0.74
¬ Plausible(music, be fun to listen too)
0.02
Rule weight: 0.09
Evidence weight: 0.34
Similarity weight: 0.76
Evidence: 0.13
Plausible(loud music, drive you crazy)
Evidence: 0.76
¬ Plausible(thing, happen to you)

Remarkability exclusitivity betweem a parent and a child

0.42
Rule weight: 0.58
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.07
¬ Remarkable(loud music, drive you crazy)
Evidence: 0.90
¬ Remarkable(music, wants to have fun)
0.42
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.07
¬ Remarkable(loud music, drive you crazy)
Evidence: 0.70
¬ Remarkable(thing, be happen without your know)
0.42
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.07
¬ Remarkable(loud music, drive you crazy)
Evidence: 0.62
¬ Remarkable(entertainment, be fun)
0.42
Rule weight: 0.58
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.07
¬ Remarkable(loud music, drive you crazy)
Evidence: 0.93
¬ Remarkable(music, be fun to listen too)
0.42
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.07
¬ Remarkable(loud music, drive you crazy)
Evidence: 0.75
¬ Remarkable(thing, happen to you)
0.41
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.07
¬ Remarkable(loud music, drive you crazy)
Evidence: 0.73
¬ Remarkable(music, be fun)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.07
¬ Remarkable(loud music, drive you crazy)
Evidence: 0.71
¬ Remarkable(rock music, be fun)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.74
Plausible(music, be fun to listen too)
Evidence: 0.07
Remarkable(loud music, drive you crazy)
Evidence: 0.13
¬ Plausible(loud music, drive you crazy)
0.31
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.76
Plausible(thing, happen to you)
Evidence: 0.07
Remarkable(loud music, drive you crazy)
Evidence: 0.13
¬ Plausible(loud music, drive you crazy)
0.30
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.35
Plausible(music, wants to have fun)
Evidence: 0.07
Remarkable(loud music, drive you crazy)
Evidence: 0.13
¬ Plausible(loud music, drive you crazy)
0.30
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.07
Remarkable(loud music, drive you crazy)
Evidence: 0.13
¬ Plausible(loud music, drive you crazy)
0.29
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.30
Plausible(entertainment, be fun)
Evidence: 0.07
Remarkable(loud music, drive you crazy)
Evidence: 0.13
¬ Plausible(loud music, drive you crazy)
0.29
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.29
Plausible(music, be fun)
Evidence: 0.07
Remarkable(loud music, drive you crazy)
Evidence: 0.13
¬ Plausible(loud music, drive you crazy)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.13
Plausible(loud music, drive you crazy)
Evidence: 0.71
Remarkable(rock music, be fun)
Evidence: 0.05
¬ Plausible(rock music, be fun)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.13
Plausible(loud music, drive you crazy)
Evidence: 0.09
¬ Salient(loud music, drive you crazy)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.09
Salient(loud music, drive you crazy)
Evidence: 0.83
¬ Typical(loud music, drive you crazy)
Evidence: 0.07
¬ Remarkable(loud music, drive you crazy)

Typical implies Plausible

0.13
Rule weight: 0.48
Evidence weight: 0.28
Similarity weight: 1.00
Evidence: 0.13
Plausible(loud music, drive you crazy)
Evidence: 0.83
¬ Typical(loud music, drive you crazy)

Typicality and Rermarkability incompatibility between a parent and a child

0.39
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.07
¬ Remarkable(loud music, drive you crazy)
Evidence: 0.10
¬ Typical(music, be fun to listen too)
0.39
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.07
¬ Remarkable(loud music, drive you crazy)
Evidence: 0.26
¬ Typical(music, wants to have fun)
0.39
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.07
¬ Remarkable(loud music, drive you crazy)
Evidence: 0.12
¬ Typical(thing, happen to you)
0.38
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.07
¬ Remarkable(loud music, drive you crazy)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.38
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.07
¬ Remarkable(loud music, drive you crazy)
Evidence: 0.34
¬ Typical(entertainment, be fun)
0.38
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.07
¬ Remarkable(loud music, drive you crazy)
Evidence: 0.38
¬ Typical(music, be fun)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.07
¬ Remarkable(loud music, drive you crazy)
Evidence: 0.58
¬ Typical(rock music, be fun)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.83
Typical(loud music, drive you crazy)
Evidence: 0.10
¬ Typical(music, be fun to listen too)
0.36
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.83
Typical(loud music, drive you crazy)
Evidence: 0.12
¬ Typical(thing, happen to you)
0.36
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.83
Typical(loud music, drive you crazy)
Evidence: 0.26
¬ Typical(music, wants to have fun)
0.35
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.83
Typical(loud music, drive you crazy)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.35
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.83
Typical(loud music, drive you crazy)
Evidence: 0.34
¬ Typical(entertainment, be fun)
0.34
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.83
Typical(loud music, drive you crazy)
Evidence: 0.38
¬ Typical(music, be fun)