machine: change way

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents weapon
Weight: 0.63
, device
Weight: 0.60
, equipment
Weight: 0.60
, sound
Weight: 0.60
Siblings fax machine
Weight: 0.75
, grinder
Weight: 0.72
, treadmill
Weight: 0.71
, engine
Weight: 0.68
, sewing machine
Weight: 0.68

Related properties

Property Similarity
change way 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.64
Plausible(machine, change way)
Evidence: 0.79
¬ Salient(machine, change way)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.79
Salient(machine, change way)
Evidence: 0.58
¬ Typical(machine, change way)
Evidence: 0.83
¬ Remarkable(machine, change way)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.64
Plausible(machine, change way)
Evidence: 0.58
¬ Typical(machine, change way)