maintain good health: be motivated by do not want to die

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by do not want to die 1.00
causes not get sick 0.85
causes you have fun 0.79
requires think much about health 0.79
requires avoid hate 0.79
causes live long than others 0.77
requires avoid lose sleep 0.77
be used to enjoy yourself more 0.76
causes be happy 0.76
requires forgive yourself and others 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.91
Plausible(maintain good health, be motivated by do not want to die)
Evidence: 0.03
¬ Salient(maintain good health, be motivated by do not want to die)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.15
Remarkable(maintain good health, be motivated by do not want to die)
Evidence: 0.01
¬ Remarkable(maintain good health, requires forgive yourself and others)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.03
Salient(maintain good health, be motivated by do not want to die)
Evidence: 0.01
¬ Salient(maintain good health, requires forgive yourself and others)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.03
Salient(maintain good health, be motivated by do not want to die)
Evidence: 0.03
¬ Salient(maintain good health, requires avoid lose sleep)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.91
Plausible(maintain good health, be motivated by do not want to die)
Evidence: 0.69
¬ Plausible(maintain good health, causes be happy)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.91
Plausible(maintain good health, be motivated by do not want to die)
Evidence: 0.78
¬ Plausible(maintain good health, requires forgive yourself and others)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.91
Plausible(maintain good health, be motivated by do not want to die)
Evidence: 0.90
¬ Plausible(maintain good health, requires avoid lose sleep)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.91
Plausible(maintain good health, be motivated by do not want to die)
Evidence: 0.82
¬ Plausible(maintain good health, be used to enjoy yourself more)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.15
Remarkable(maintain good health, be motivated by do not want to die)
Evidence: 0.13
¬ Remarkable(maintain good health, requires avoid lose sleep)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.40
Typical(maintain good health, be motivated by do not want to die)
Evidence: 0.35
¬ Typical(maintain good health, be used to enjoy yourself more)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.40
Typical(maintain good health, be motivated by do not want to die)
Evidence: 0.44
¬ Typical(maintain good health, requires avoid lose sleep)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.40
Typical(maintain good health, be motivated by do not want to die)
Evidence: 0.62
¬ Typical(maintain good health, causes be happy)
0.38
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.76
Evidence: 0.03
Salient(maintain good health, be motivated by do not want to die)
Evidence: 0.43
¬ Salient(maintain good health, be used to enjoy yourself more)
0.37
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.76
Evidence: 0.15
Remarkable(maintain good health, be motivated by do not want to die)
Evidence: 0.50
¬ Remarkable(maintain good health, causes be happy)
0.33
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.76
Evidence: 0.03
Salient(maintain good health, be motivated by do not want to die)
Evidence: 0.51
¬ Salient(maintain good health, causes be happy)
0.30
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.76
Evidence: 0.40
Typical(maintain good health, be motivated by do not want to die)
Evidence: 0.89
¬ Typical(maintain good health, requires forgive yourself and others)
0.20
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.76
Evidence: 0.15
Remarkable(maintain good health, be motivated by do not want to die)
Evidence: 0.81
¬ Remarkable(maintain good health, be used to enjoy yourself more)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.03
Salient(maintain good health, be motivated by do not want to die)
Evidence: 0.40
¬ Typical(maintain good health, be motivated by do not want to die)
Evidence: 0.15
¬ Remarkable(maintain good health, be motivated by do not want to die)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.91
Plausible(maintain good health, be motivated by do not want to die)
Evidence: 0.40
¬ Typical(maintain good health, be motivated by do not want to die)