maintain good health: requires avoid lose sleep

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires avoid lose sleep 1.00
requires avoid fight 0.83
requires avoid bad food 0.83
requires sleep enough 0.82
requires avoid unpleasant person 0.80
be used to avoid sickness 0.80
requires avoid hate 0.80
requires avoid war 0.80
requires avoid drug unless necessary 0.77
causes not get sick 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.90
Plausible(maintain good health, requires avoid lose sleep)
Evidence: 0.03
¬ Salient(maintain good health, requires avoid lose sleep)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.13
Remarkable(maintain good health, requires avoid lose sleep)
Evidence: 0.02
¬ Remarkable(maintain good health, requires sleep enough)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.03
Salient(maintain good health, requires avoid lose sleep)
Evidence: 0.03
¬ Salient(maintain good health, requires sleep enough)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.03
Salient(maintain good health, requires avoid lose sleep)
Evidence: 0.04
¬ Salient(maintain good health, requires avoid bad food)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.03
Salient(maintain good health, requires avoid lose sleep)
Evidence: 0.02
¬ Salient(maintain good health, requires avoid unpleasant person)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.13
Remarkable(maintain good health, requires avoid lose sleep)
Evidence: 0.02
¬ Remarkable(maintain good health, be used to avoid sickness)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.03
Salient(maintain good health, requires avoid lose sleep)
Evidence: 0.02
¬ Salient(maintain good health, requires avoid war)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.03
Salient(maintain good health, requires avoid lose sleep)
Evidence: 0.02
¬ Salient(maintain good health, be used to avoid sickness)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.13
Remarkable(maintain good health, requires avoid lose sleep)
Evidence: 0.04
¬ Remarkable(maintain good health, requires avoid war)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.13
Remarkable(maintain good health, requires avoid lose sleep)
Evidence: 0.05
¬ Remarkable(maintain good health, requires avoid unpleasant person)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.90
Plausible(maintain good health, requires avoid lose sleep)
Evidence: 0.80
¬ Plausible(maintain good health, requires sleep enough)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.90
Plausible(maintain good health, requires avoid lose sleep)
Evidence: 0.95
¬ Plausible(maintain good health, requires avoid bad food)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.03
Salient(maintain good health, requires avoid lose sleep)
Evidence: 0.04
¬ Salient(maintain good health, requires avoid drug unless necessary)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.90
Plausible(maintain good health, requires avoid lose sleep)
Evidence: 0.75
¬ Plausible(maintain good health, be used to avoid sickness)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.90
Plausible(maintain good health, requires avoid lose sleep)
Evidence: 0.83
¬ Plausible(maintain good health, requires avoid unpleasant person)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.90
Plausible(maintain good health, requires avoid lose sleep)
Evidence: 0.81
¬ Plausible(maintain good health, requires avoid war)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.13
Remarkable(maintain good health, requires avoid lose sleep)
Evidence: 0.07
¬ Remarkable(maintain good health, requires avoid drug unless necessary)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.44
Typical(maintain good health, requires avoid lose sleep)
Evidence: 0.24
¬ Typical(maintain good health, requires avoid bad food)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.90
Plausible(maintain good health, requires avoid lose sleep)
Evidence: 0.81
¬ Plausible(maintain good health, requires avoid drug unless necessary)
0.49
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.83
Evidence: 0.13
Remarkable(maintain good health, requires avoid lose sleep)
Evidence: 0.35
¬ Remarkable(maintain good health, requires avoid bad food)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.80
Evidence: 0.44
Typical(maintain good health, requires avoid lose sleep)
Evidence: 0.67
¬ Typical(maintain good health, requires avoid unpleasant person)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.44
Typical(maintain good health, requires avoid lose sleep)
Evidence: 0.72
¬ Typical(maintain good health, requires avoid war)
0.40
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.77
Evidence: 0.44
Typical(maintain good health, requires avoid lose sleep)
Evidence: 0.71
¬ Typical(maintain good health, requires avoid drug unless necessary)
0.39
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.82
Evidence: 0.44
Typical(maintain good health, requires avoid lose sleep)
Evidence: 0.79
¬ Typical(maintain good health, requires sleep enough)
0.34
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.80
Evidence: 0.44
Typical(maintain good health, requires avoid lose sleep)
Evidence: 0.90
¬ Typical(maintain good health, be used to avoid sickness)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.03
Salient(maintain good health, requires avoid lose sleep)
Evidence: 0.44
¬ Typical(maintain good health, requires avoid lose sleep)
Evidence: 0.13
¬ Remarkable(maintain good health, requires avoid lose sleep)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.90
Plausible(maintain good health, requires avoid lose sleep)
Evidence: 0.44
¬ Typical(maintain good health, requires avoid lose sleep)