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make good world
:
be used to benefit of all person
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to benefit of all person
1.00
requires treat other person good
0.79
requires help another person
0.79
requires be good person
0.79
be used to improve person lot
0.78
causes more person will be happy
0.78
be used to person who want good world
0.78
be motivated by you be good person
0.78
causes number of happy person increase
0.77
requires start with what you can do
0.76
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.26
Rule weight:
0.28
Evidence weight:
0.91
Similarity weight:
1.00
Evidence:
0.80
Plausible(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.46
¬ Salient(
make good world
,
be used to benefit of all person
)
Similarity expansion
0.64
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.79
Evidence:
0.43
Typical(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.08
¬ Typical(
make good world
,
requires be good person
)
0.64
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.78
Evidence:
0.43
Typical(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.06
¬ Typical(
make good world
,
be motivated by you be good person
)
0.63
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.78
Evidence:
0.43
Typical(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.09
¬ Typical(
make good world
,
be used to person who want good world
)
0.62
Rule weight:
0.85
Evidence weight:
0.92
Similarity weight:
0.79
Evidence:
0.43
Typical(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.14
¬ Typical(
make good world
,
requires help another person
)
0.61
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.76
Evidence:
0.43
Typical(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.10
¬ Typical(
make good world
,
requires start with what you can do
)
0.59
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.78
Evidence:
0.43
Typical(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.20
¬ Typical(
make good world
,
causes more person will be happy
)
0.56
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.77
Evidence:
0.80
Plausible(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.75
¬ Plausible(
make good world
,
causes number of happy person increase
)
0.55
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.79
Evidence:
0.46
Salient(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.33
¬ Salient(
make good world
,
requires help another person
)
0.55
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.78
Evidence:
0.80
Plausible(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.89
¬ Plausible(
make good world
,
causes more person will be happy
)
0.55
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.79
Evidence:
0.80
Plausible(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.96
¬ Plausible(
make good world
,
requires help another person
)
0.55
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.79
Evidence:
0.80
Plausible(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.97
¬ Plausible(
make good world
,
requires be good person
)
0.54
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.77
Evidence:
0.46
Salient(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.34
¬ Salient(
make good world
,
causes number of happy person increase
)
0.54
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.78
Evidence:
0.80
Plausible(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.95
¬ Plausible(
make good world
,
be used to person who want good world
)
0.54
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.78
Evidence:
0.80
Plausible(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.97
¬ Plausible(
make good world
,
be motivated by you be good person
)
0.54
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.77
Evidence:
0.73
Remarkable(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.70
¬ Remarkable(
make good world
,
causes number of happy person increase
)
0.53
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.76
Evidence:
0.80
Plausible(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.96
¬ Plausible(
make good world
,
requires start with what you can do
)
0.53
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.79
Evidence:
0.73
Remarkable(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.81
¬ Remarkable(
make good world
,
requires help another person
)
0.50
Rule weight:
0.85
Evidence weight:
0.74
Similarity weight:
0.79
Evidence:
0.73
Remarkable(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.93
¬ Remarkable(
make good world
,
requires be good person
)
0.50
Rule weight:
0.85
Evidence weight:
0.75
Similarity weight:
0.78
Evidence:
0.73
Remarkable(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.92
¬ Remarkable(
make good world
,
causes more person will be happy
)
0.49
Rule weight:
0.85
Evidence weight:
0.74
Similarity weight:
0.78
Evidence:
0.73
Remarkable(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.95
¬ Remarkable(
make good world
,
be used to person who want good world
)
0.49
Rule weight:
0.85
Evidence weight:
0.74
Similarity weight:
0.78
Evidence:
0.73
Remarkable(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.96
¬ Remarkable(
make good world
,
be motivated by you be good person
)
0.49
Rule weight:
0.85
Evidence weight:
0.75
Similarity weight:
0.76
Evidence:
0.73
Remarkable(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.92
¬ Remarkable(
make good world
,
requires start with what you can do
)
0.47
Rule weight:
0.85
Evidence weight:
0.72
Similarity weight:
0.76
Evidence:
0.46
Salient(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.52
¬ Salient(
make good world
,
requires start with what you can do
)
0.47
Rule weight:
0.85
Evidence weight:
0.70
Similarity weight:
0.77
Evidence:
0.43
Typical(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.52
¬ Typical(
make good world
,
causes number of happy person increase
)
0.46
Rule weight:
0.85
Evidence weight:
0.69
Similarity weight:
0.78
Evidence:
0.46
Salient(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.57
¬ Salient(
make good world
,
causes more person will be happy
)
0.44
Rule weight:
0.85
Evidence weight:
0.65
Similarity weight:
0.79
Evidence:
0.46
Salient(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.66
¬ Salient(
make good world
,
requires be good person
)
0.42
Rule weight:
0.85
Evidence weight:
0.64
Similarity weight:
0.78
Evidence:
0.46
Salient(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.67
¬ Salient(
make good world
,
be used to person who want good world
)
0.41
Rule weight:
0.85
Evidence weight:
0.62
Similarity weight:
0.78
Evidence:
0.46
Salient(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.70
¬ Salient(
make good world
,
be motivated by you be good person
)
Typical and Remarkable implies Salient
0.12
Rule weight:
0.14
Evidence weight:
0.83
Similarity weight:
1.00
Evidence:
0.46
Salient(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.43
¬ Typical(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.73
¬ Remarkable(
make good world
,
be used to benefit of all person
)
Typical implies Plausible
0.44
Rule weight:
0.48
Evidence weight:
0.92
Similarity weight:
1.00
Evidence:
0.80
Plausible(
make good world
,
be used to benefit of all person
)
⋁
Evidence:
0.43
¬ Typical(
make good world
,
be used to benefit of all person
)