make good world: requires tell everyone what to do

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires tell everyone what to do 1.00
requires try to understand everyone 0.93
requires start with what you can do 0.89
requires decide what good word be 0.86
be used to everyone who care 0.85
be motivated by thing to stop be so horrible 0.85
requires do your part 0.84
be motivated by good thing for your child 0.84
be used to person who want good world 0.83
causes you feel good 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(make good world, requires tell everyone what to do)
Evidence: 0.13
¬ Salient(make good world, requires tell everyone what to do)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.97
Plausible(make good world, requires tell everyone what to do)
Evidence: 0.96
¬ Plausible(make good world, requires try to understand everyone)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.97
Plausible(make good world, requires tell everyone what to do)
Evidence: 0.96
¬ Plausible(make good world, requires start with what you can do)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.97
Plausible(make good world, requires tell everyone what to do)
Evidence: 0.84
¬ Plausible(make good world, requires decide what good word be)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.97
Plausible(make good world, requires tell everyone what to do)
Evidence: 0.96
¬ Plausible(make good world, be motivated by thing to stop be so horrible)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.97
Plausible(make good world, requires tell everyone what to do)
Evidence: 0.97
¬ Plausible(make good world, requires do your part)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.97
Plausible(make good world, requires tell everyone what to do)
Evidence: 0.97
¬ Plausible(make good world, be motivated by good thing for your child)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.15
Typical(make good world, requires tell everyone what to do)
Evidence: 0.10
¬ Typical(make good world, requires start with what you can do)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.97
Plausible(make good world, requires tell everyone what to do)
Evidence: 0.95
¬ Plausible(make good world, be used to person who want good world)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.93
Evidence: 0.15
Typical(make good world, requires tell everyone what to do)
Evidence: 0.15
¬ Typical(make good world, requires try to understand everyone)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.13
Salient(make good world, requires tell everyone what to do)
Evidence: 0.06
¬ Salient(make good world, be motivated by thing to stop be so horrible)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.97
Plausible(make good world, requires tell everyone what to do)
Evidence: 0.98
¬ Plausible(make good world, causes you feel good)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.15
Typical(make good world, requires tell everyone what to do)
Evidence: 0.05
¬ Typical(make good world, causes you feel good)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.15
Typical(make good world, requires tell everyone what to do)
Evidence: 0.06
¬ Typical(make good world, be motivated by good thing for your child)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.15
Typical(make good world, requires tell everyone what to do)
Evidence: 0.08
¬ Typical(make good world, requires do your part)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.75
Remarkable(make good world, requires tell everyone what to do)
Evidence: 0.36
¬ Remarkable(make good world, be motivated by thing to stop be so horrible)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.15
Typical(make good world, requires tell everyone what to do)
Evidence: 0.09
¬ Typical(make good world, be used to person who want good world)
0.65
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.93
Evidence: 0.13
Salient(make good world, requires tell everyone what to do)
Evidence: 0.20
¬ Salient(make good world, requires try to understand everyone)
0.63
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.93
Evidence: 0.75
Remarkable(make good world, requires tell everyone what to do)
Evidence: 0.84
¬ Remarkable(make good world, requires try to understand everyone)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.75
Remarkable(make good world, requires tell everyone what to do)
Evidence: 0.79
¬ Remarkable(make good world, requires decide what good word be)
0.59
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.89
Evidence: 0.75
Remarkable(make good world, requires tell everyone what to do)
Evidence: 0.92
¬ Remarkable(make good world, requires start with what you can do)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.15
Typical(make good world, requires tell everyone what to do)
Evidence: 0.25
¬ Typical(make good world, be motivated by thing to stop be so horrible)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.75
Remarkable(make good world, requires tell everyone what to do)
Evidence: 0.93
¬ Remarkable(make good world, requires do your part)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.83
Evidence: 0.75
Remarkable(make good world, requires tell everyone what to do)
Evidence: 0.95
¬ Remarkable(make good world, be used to person who want good world)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.75
Remarkable(make good world, requires tell everyone what to do)
Evidence: 0.96
¬ Remarkable(make good world, be motivated by good thing for your child)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.83
Evidence: 0.75
Remarkable(make good world, requires tell everyone what to do)
Evidence: 0.94
¬ Remarkable(make good world, causes you feel good)
0.51
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.86
Evidence: 0.15
Typical(make good world, requires tell everyone what to do)
Evidence: 0.36
¬ Typical(make good world, requires decide what good word be)
0.41
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.89
Evidence: 0.13
Salient(make good world, requires tell everyone what to do)
Evidence: 0.52
¬ Salient(make good world, requires start with what you can do)
0.39
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.86
Evidence: 0.13
Salient(make good world, requires tell everyone what to do)
Evidence: 0.53
¬ Salient(make good world, requires decide what good word be)
0.36
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.84
Evidence: 0.13
Salient(make good world, requires tell everyone what to do)
Evidence: 0.57
¬ Salient(make good world, requires do your part)
0.29
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.83
Evidence: 0.13
Salient(make good world, requires tell everyone what to do)
Evidence: 0.67
¬ Salient(make good world, be used to person who want good world)
0.29
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.84
Evidence: 0.13
Salient(make good world, requires tell everyone what to do)
Evidence: 0.68
¬ Salient(make good world, be motivated by good thing for your child)
0.19
Rule weight: 0.85
Evidence weight: 0.27
Similarity weight: 0.83
Evidence: 0.13
Salient(make good world, requires tell everyone what to do)
Evidence: 0.84
¬ Salient(make good world, causes you feel good)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.13
Salient(make good world, requires tell everyone what to do)
Evidence: 0.15
¬ Typical(make good world, requires tell everyone what to do)
Evidence: 0.75
¬ Remarkable(make good world, requires tell everyone what to do)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(make good world, requires tell everyone what to do)
Evidence: 0.15
¬ Typical(make good world, requires tell everyone what to do)