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make shop list
:
causes get hungry
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
causes get hungry
1.00
causes hunger
0.79
be motivated by buy food
0.76
be motivated by food
0.76
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.24
Rule weight:
0.28
Evidence weight:
0.86
Similarity weight:
1.00
Evidence:
0.62
Plausible(
make shop list
,
causes get hungry
)
⋁
Evidence:
0.38
¬ Salient(
make shop list
,
causes get hungry
)
Similarity expansion
0.67
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.79
Evidence:
0.24
Remarkable(
make shop list
,
causes get hungry
)
⋁
Evidence:
0.01
¬ Remarkable(
make shop list
,
causes hunger
)
0.63
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.76
Evidence:
0.93
Typical(
make shop list
,
causes get hungry
)
⋁
Evidence:
0.35
¬ Typical(
make shop list
,
be motivated by buy food
)
0.63
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.79
Evidence:
0.93
Typical(
make shop list
,
causes get hungry
)
⋁
Evidence:
0.99
¬ Typical(
make shop list
,
causes hunger
)
0.63
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.79
Evidence:
0.38
Salient(
make shop list
,
causes get hungry
)
⋁
Evidence:
0.11
¬ Salient(
make shop list
,
causes hunger
)
0.62
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.76
Evidence:
0.93
Typical(
make shop list
,
causes get hungry
)
⋁
Evidence:
0.68
¬ Typical(
make shop list
,
be motivated by food
)
0.52
Rule weight:
0.85
Evidence weight:
0.76
Similarity weight:
0.79
Evidence:
0.62
Plausible(
make shop list
,
causes get hungry
)
⋁
Evidence:
0.62
¬ Plausible(
make shop list
,
causes hunger
)
0.51
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.76
Evidence:
0.24
Remarkable(
make shop list
,
causes get hungry
)
⋁
Evidence:
0.27
¬ Remarkable(
make shop list
,
be motivated by food
)
0.45
Rule weight:
0.85
Evidence weight:
0.70
Similarity weight:
0.76
Evidence:
0.62
Plausible(
make shop list
,
causes get hungry
)
⋁
Evidence:
0.78
¬ Plausible(
make shop list
,
be motivated by food
)
0.43
Rule weight:
0.85
Evidence weight:
0.67
Similarity weight:
0.76
Evidence:
0.62
Plausible(
make shop list
,
causes get hungry
)
⋁
Evidence:
0.88
¬ Plausible(
make shop list
,
be motivated by buy food
)
0.40
Rule weight:
0.85
Evidence weight:
0.62
Similarity weight:
0.76
Evidence:
0.38
Salient(
make shop list
,
causes get hungry
)
⋁
Evidence:
0.60
¬ Salient(
make shop list
,
be motivated by food
)
0.39
Rule weight:
0.85
Evidence weight:
0.61
Similarity weight:
0.76
Evidence:
0.38
Salient(
make shop list
,
causes get hungry
)
⋁
Evidence:
0.63
¬ Salient(
make shop list
,
be motivated by buy food
)
0.27
Rule weight:
0.85
Evidence weight:
0.42
Similarity weight:
0.76
Evidence:
0.24
Remarkable(
make shop list
,
causes get hungry
)
⋁
Evidence:
0.76
¬ Remarkable(
make shop list
,
be motivated by buy food
)
Typical and Remarkable implies Salient
0.12
Rule weight:
0.14
Evidence weight:
0.86
Similarity weight:
1.00
Evidence:
0.38
Salient(
make shop list
,
causes get hungry
)
⋁
Evidence:
0.93
¬ Typical(
make shop list
,
causes get hungry
)
⋁
Evidence:
0.24
¬ Remarkable(
make shop list
,
causes get hungry
)
Typical implies Plausible
0.31
Rule weight:
0.48
Evidence weight:
0.64
Similarity weight:
1.00
Evidence:
0.62
Plausible(
make shop list
,
causes get hungry
)
⋁
Evidence:
0.93
¬ Typical(
make shop list
,
causes get hungry
)