medusa: was evil

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents character
Weight: 0.63
, monster
Weight: 0.63
, boss
Weight: 0.48
, thing
Weight: 0.46
, god
Weight: 0.42
Siblings creature
Weight: 0.35
, spider man
Weight: 0.34
, dragon
Weight: 0.34
, hydra
Weight: 0.34
, cyclops
Weight: 0.33

Related properties

Property Similarity
was evil 1.00
has quality evil 0.93

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.54
Rule weight: 0.66
Evidence weight: 0.88
Similarity weight: 0.93
Evidence: 0.85
Plausible(boss, has quality evil)
Evidence: 0.80
¬ Typical(medusa, was evil)
0.49
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.93
Evidence: 0.74
Plausible(monster, has quality evil)
Evidence: 0.80
¬ Typical(medusa, was evil)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 0.93
Evidence: 0.69
Plausible(medusa, was evil)
Evidence: 0.74
¬ Plausible(monster, has quality evil)
0.06
Rule weight: 0.09
Evidence weight: 0.74
Similarity weight: 0.93
Evidence: 0.69
Plausible(medusa, was evil)
Evidence: 0.85
¬ Plausible(boss, has quality evil)

Remarkability exclusitivity betweem a parent and a child

0.41
Rule weight: 0.58
Evidence weight: 0.76
Similarity weight: 0.93
Evidence: 0.42
¬ Remarkable(medusa, was evil)
Evidence: 0.57
¬ Remarkable(boss, has quality evil)
0.37
Rule weight: 0.58
Evidence weight: 0.69
Similarity weight: 0.93
Evidence: 0.42
¬ Remarkable(medusa, was evil)
Evidence: 0.75
¬ Remarkable(monster, has quality evil)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.78
Similarity weight: 0.93
Evidence: 0.42
¬ Remarkable(medusa, was evil)
Evidence: 0.51
¬ Remarkable(cyclops, has quality evil)
0.09
Rule weight: 0.13
Evidence weight: 0.73
Similarity weight: 0.93
Evidence: 0.42
¬ Remarkable(medusa, was evil)
Evidence: 0.65
¬ Remarkable(dragon, has quality evil)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.93
Evidence: 0.85
Plausible(boss, has quality evil)
Evidence: 0.42
Remarkable(medusa, was evil)
Evidence: 0.69
¬ Plausible(medusa, was evil)
0.35
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.74
Plausible(monster, has quality evil)
Evidence: 0.42
Remarkable(medusa, was evil)
Evidence: 0.69
¬ Plausible(medusa, was evil)

Remarkability from sibling implausibility

0.50
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.93
Evidence: 0.69
Plausible(medusa, was evil)
Evidence: 0.65
Remarkable(dragon, has quality evil)
Evidence: 0.93
¬ Plausible(dragon, has quality evil)
0.49
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.93
Evidence: 0.69
Plausible(medusa, was evil)
Evidence: 0.51
Remarkable(cyclops, has quality evil)
Evidence: 0.80
¬ Plausible(cyclops, has quality evil)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.69
Plausible(medusa, was evil)
Evidence: 0.67
¬ Salient(medusa, was evil)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.93
Evidence: 0.80
Typical(medusa, was evil)
Evidence: 0.86
¬ Typical(medusa, has quality evil)
0.60
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.93
Evidence: 0.69
Plausible(medusa, was evil)
Evidence: 0.77
¬ Plausible(medusa, has quality evil)
0.58
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.93
Evidence: 0.67
Salient(medusa, was evil)
Evidence: 0.81
¬ Salient(medusa, has quality evil)
0.55
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.93
Evidence: 0.42
Remarkable(medusa, was evil)
Evidence: 0.52
¬ Remarkable(medusa, has quality evil)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.67
Salient(medusa, was evil)
Evidence: 0.80
¬ Typical(medusa, was evil)
Evidence: 0.42
¬ Remarkable(medusa, was evil)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.69
Plausible(medusa, was evil)
Evidence: 0.80
¬ Typical(medusa, was evil)

Typicality and Rermarkability incompatibility between a parent and a child

0.33
Rule weight: 0.51
Evidence weight: 0.69
Similarity weight: 0.93
Evidence: 0.42
¬ Remarkable(medusa, was evil)
Evidence: 0.74
¬ Typical(monster, has quality evil)
0.29
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 0.93
Evidence: 0.42
¬ Remarkable(medusa, was evil)
Evidence: 0.92
¬ Typical(boss, has quality evil)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.63
Similarity weight: 0.93
Evidence: 0.42
¬ Remarkable(medusa, was evil)
Evidence: 0.88
¬ Typical(cyclops, has quality evil)
0.07
Rule weight: 0.14
Evidence weight: 0.59
Similarity weight: 0.93
Evidence: 0.42
¬ Remarkable(medusa, was evil)
Evidence: 0.98
¬ Typical(dragon, has quality evil)

Typicality inheritance from parent to child

0.38
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.93
Evidence: 0.80
Typical(medusa, was evil)
Evidence: 0.74
¬ Typical(monster, has quality evil)
0.37
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.93
Evidence: 0.80
Typical(medusa, was evil)
Evidence: 0.92
¬ Typical(boss, has quality evil)