mood: make story better

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents mental disorder
Weight: 0.64
, mental health problem
Weight: 0.62
, factor
Weight: 0.61
, symptom
Weight: 0.61
, issue
Weight: 0.60
Siblings anxiety
Weight: 0.66
, personality disorder
Weight: 0.35
, attitude
Weight: 0.34
, neurosis
Weight: 0.34
, feeling
Weight: 0.34

Related properties

Property Similarity
make story better 1.00
be important in story 0.90
be important to story 0.90

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.57
Plausible(mood, make story better)
Evidence: 0.69
¬ Salient(mood, make story better)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.72
Remarkable(mood, make story better)
Evidence: 0.64
¬ Remarkable(mood, be important to story)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.90
Evidence: 0.72
Remarkable(mood, make story better)
Evidence: 0.70
¬ Remarkable(mood, be important in story)
0.56
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.90
Evidence: 0.69
Salient(mood, make story better)
Evidence: 0.86
¬ Salient(mood, be important in story)
0.56
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.90
Evidence: 0.69
Salient(mood, make story better)
Evidence: 0.87
¬ Salient(mood, be important to story)
0.52
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.90
Evidence: 0.57
Plausible(mood, make story better)
Evidence: 0.76
¬ Plausible(mood, be important in story)
0.50
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.90
Evidence: 0.57
Plausible(mood, make story better)
Evidence: 0.79
¬ Plausible(mood, be important to story)
0.50
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.90
Evidence: 0.55
Typical(mood, make story better)
Evidence: 0.77
¬ Typical(mood, be important in story)
0.48
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.90
Evidence: 0.55
Typical(mood, make story better)
Evidence: 0.83
¬ Typical(mood, be important to story)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.69
Salient(mood, make story better)
Evidence: 0.55
¬ Typical(mood, make story better)
Evidence: 0.72
¬ Remarkable(mood, make story better)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.57
Plausible(mood, make story better)
Evidence: 0.55
¬ Typical(mood, make story better)