music: be good for soul

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents rock music
Weight: 0.69
, entertainment
Weight: 0.64
, pop
Weight: 0.64
, opera
Weight: 0.62
Siblings chamber music
Weight: 0.79
, classical music
Weight: 0.72
, pop music
Weight: 0.71
, jazz
Weight: 0.66
, loud music
Weight: 0.65

Related properties

Property Similarity
be good for soul 1.00
be defined as language of soul 0.86
be good 0.76
make person feel good 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.22
Plausible(music, be good for soul)
Evidence: 0.11
¬ Salient(music, be good for soul)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.86
Typical(music, be good for soul)
Evidence: 0.42
¬ Typical(music, be defined as language of soul)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.86
Typical(music, be good for soul)
Evidence: 0.25
¬ Typical(music, be good)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.05
Remarkable(music, be good for soul)
Evidence: 0.20
¬ Remarkable(music, be defined as language of soul)
0.48
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.86
Evidence: 0.22
Plausible(music, be good for soul)
Evidence: 0.44
¬ Plausible(music, be defined as language of soul)
0.42
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.86
Evidence: 0.11
Salient(music, be good for soul)
Evidence: 0.47
¬ Salient(music, be defined as language of soul)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.11
Salient(music, be good for soul)
Evidence: 0.86
¬ Typical(music, be good for soul)
Evidence: 0.05
¬ Remarkable(music, be good for soul)

Typical implies Plausible

0.16
Rule weight: 0.48
Evidence weight: 0.32
Similarity weight: 1.00
Evidence: 0.22
Plausible(music, be good for soul)
Evidence: 0.86
¬ Typical(music, be good for soul)