nerd: become successful

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

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Weight: 0.57
, term
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, insult
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, word
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, man
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Siblings fart
Weight: 0.33
, chick
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Related properties

Property Similarity
become successful 1.00
is popular now 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.85
Plausible(nerd, become successful)
Evidence: 0.89
¬ Salient(nerd, become successful)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.91
Typical(nerd, become successful)
Evidence: 0.41
¬ Typical(nerd, is popular now)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.85
Plausible(nerd, become successful)
Evidence: 0.55
¬ Plausible(nerd, is popular now)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.89
Salient(nerd, become successful)
Evidence: 0.80
¬ Salient(nerd, is popular now)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.76
Evidence: 0.56
Remarkable(nerd, become successful)
Evidence: 0.91
¬ Remarkable(nerd, is popular now)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.89
Salient(nerd, become successful)
Evidence: 0.91
¬ Typical(nerd, become successful)
Evidence: 0.56
¬ Remarkable(nerd, become successful)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.85
Plausible(nerd, become successful)
Evidence: 0.91
¬ Typical(nerd, become successful)