ninja: be in different room

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents assassin
Weight: 0.58
, thing
Weight: 0.57
, warrior
Weight: 0.55
, character
Weight: 0.51
, life
Weight: 0.47
Siblings samurai
Weight: 0.34
, superhero
Weight: 0.33
, knight
Weight: 0.33
, goblin
Weight: 0.32
, villain
Weight: 0.32

Related properties

Property Similarity
be in different room 1.00
be in room 0.94
be in new room 0.94
be different 0.79
be in new house 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.51
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.95
Plausible(thing, be different)
Evidence: 0.48
¬ Typical(ninja, be in different room)

Plausibility inheritance from parent to child

0.04
Rule weight: 0.09
Evidence weight: 0.47
Similarity weight: 0.79
Evidence: 0.45
Plausible(ninja, be in different room)
Evidence: 0.95
¬ Plausible(thing, be different)

Remarkability exclusitivity betweem a parent and a child

0.20
Rule weight: 0.58
Evidence weight: 0.45
Similarity weight: 0.79
Evidence: 0.55
¬ Remarkable(ninja, be in different room)
Evidence: 1.00
¬ Remarkable(thing, be different)

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.55
Similarity weight: 0.79
Evidence: 0.55
¬ Remarkable(ninja, be in different room)
Evidence: 0.81
¬ Remarkable(samurai, be different)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.95
Plausible(thing, be different)
Evidence: 0.55
Remarkable(ninja, be in different room)
Evidence: 0.45
¬ Plausible(ninja, be in different room)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.45
Plausible(ninja, be in different room)
Evidence: 0.81
Remarkable(samurai, be different)
Evidence: 0.44
¬ Plausible(samurai, be different)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.45
Plausible(ninja, be in different room)
Evidence: 0.45
¬ Salient(ninja, be in different room)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.94
Evidence: 0.55
Remarkable(ninja, be in different room)
Evidence: 0.36
¬ Remarkable(ninja, be in new room)
0.62
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.55
Remarkable(ninja, be in different room)
Evidence: 0.07
¬ Remarkable(ninja, be in new house)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.45
Salient(ninja, be in different room)
Evidence: 0.09
¬ Salient(ninja, be in new house)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.45
Plausible(ninja, be in different room)
Evidence: 0.10
¬ Plausible(ninja, be in new house)
0.56
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.94
Evidence: 0.45
Salient(ninja, be in different room)
Evidence: 0.54
¬ Salient(ninja, be in new room)
0.53
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.94
Evidence: 0.45
Plausible(ninja, be in different room)
Evidence: 0.62
¬ Plausible(ninja, be in new room)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.48
Typical(ninja, be in different room)
Evidence: 0.38
¬ Typical(ninja, be in new house)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.55
Remarkable(ninja, be in different room)
Evidence: 0.57
¬ Remarkable(ninja, be different)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.45
Plausible(ninja, be in different room)
Evidence: 0.48
¬ Plausible(ninja, be different)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.48
Typical(ninja, be in different room)
Evidence: 0.52
¬ Typical(ninja, be different)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.45
Salient(ninja, be in different room)
Evidence: 0.51
¬ Salient(ninja, be different)
0.48
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.94
Evidence: 0.48
Typical(ninja, be in different room)
Evidence: 0.77
¬ Typical(ninja, be in new room)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.45
Salient(ninja, be in different room)
Evidence: 0.48
¬ Typical(ninja, be in different room)
Evidence: 0.55
¬ Remarkable(ninja, be in different room)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.45
Plausible(ninja, be in different room)
Evidence: 0.48
¬ Typical(ninja, be in different room)

Typicality and Rermarkability incompatibility between a parent and a child

0.20
Rule weight: 0.51
Evidence weight: 0.49
Similarity weight: 0.79
Evidence: 0.55
¬ Remarkable(ninja, be in different room)
Evidence: 0.93
¬ Typical(thing, be different)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.55
¬ Remarkable(ninja, be in different room)
Evidence: 0.34
¬ Typical(samurai, be different)

Typicality inheritance from parent to child

0.20
Rule weight: 0.48
Evidence weight: 0.52
Similarity weight: 0.79
Evidence: 0.48
Typical(ninja, be in different room)
Evidence: 0.93
¬ Typical(thing, be different)