norman: bates talk

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
bates talk 1.00
bates talk weird 0.93
have bates 0.92
have close bates 0.86
be bates psycho 0.80
kill norma in bates motel 0.77
bates use luminol 0.75
die in bates motel 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.66
Plausible(norman, bates talk)
Evidence: 0.70
¬ Salient(norman, bates talk)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.92
Evidence: 0.72
Typical(norman, bates talk)
Evidence: 0.38
¬ Typical(norman, have bates)
0.65
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.92
Evidence: 0.66
Plausible(norman, bates talk)
Evidence: 0.50
¬ Plausible(norman, have bates)
0.62
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.92
Evidence: 0.70
Salient(norman, bates talk)
Evidence: 0.69
¬ Salient(norman, have bates)
0.61
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.93
Evidence: 0.72
Typical(norman, bates talk)
Evidence: 0.85
¬ Typical(norman, bates talk weird)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.55
Remarkable(norman, bates talk)
Evidence: 0.18
¬ Remarkable(norman, kill norma in bates motel)
0.60
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.93
Evidence: 0.70
Salient(norman, bates talk)
Evidence: 0.83
¬ Salient(norman, bates talk weird)
0.60
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.93
Evidence: 0.55
Remarkable(norman, bates talk)
Evidence: 0.55
¬ Remarkable(norman, bates talk weird)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.72
Typical(norman, bates talk)
Evidence: 0.69
¬ Typical(norman, have close bates)
0.58
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.93
Evidence: 0.66
Plausible(norman, bates talk)
Evidence: 0.78
¬ Plausible(norman, bates talk weird)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.70
Salient(norman, bates talk)
Evidence: 0.36
¬ Salient(norman, kill norma in bates motel)
0.56
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.55
Remarkable(norman, bates talk)
Evidence: 0.27
¬ Remarkable(norman, die in bates motel)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.72
Typical(norman, bates talk)
Evidence: 0.49
¬ Typical(norman, bates use luminol)
0.55
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.86
Evidence: 0.70
Salient(norman, bates talk)
Evidence: 0.82
¬ Salient(norman, have close bates)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.55
Remarkable(norman, bates talk)
Evidence: 0.47
¬ Remarkable(norman, be bates psycho)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.72
Typical(norman, bates talk)
Evidence: 0.84
¬ Typical(norman, be bates psycho)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.70
Salient(norman, bates talk)
Evidence: 0.62
¬ Salient(norman, bates use luminol)
0.52
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.86
Evidence: 0.55
Remarkable(norman, bates talk)
Evidence: 0.64
¬ Remarkable(norman, have close bates)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.72
Typical(norman, bates talk)
Evidence: 0.76
¬ Typical(norman, kill norma in bates motel)
0.51
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.70
Salient(norman, bates talk)
Evidence: 0.67
¬ Salient(norman, die in bates motel)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.70
Salient(norman, bates talk)
Evidence: 0.84
¬ Salient(norman, be bates psycho)
0.49
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.86
Evidence: 0.66
Plausible(norman, bates talk)
Evidence: 0.97
¬ Plausible(norman, have close bates)
0.48
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.92
Evidence: 0.55
Remarkable(norman, bates talk)
Evidence: 0.85
¬ Remarkable(norman, have bates)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.72
Typical(norman, bates talk)
Evidence: 0.88
¬ Typical(norman, die in bates motel)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.55
Remarkable(norman, bates talk)
Evidence: 0.60
¬ Remarkable(norman, bates use luminol)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.66
Plausible(norman, bates talk)
Evidence: 0.98
¬ Plausible(norman, be bates psycho)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.66
Plausible(norman, bates talk)
Evidence: 0.91
¬ Plausible(norman, kill norma in bates motel)
0.44
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.75
Evidence: 0.66
Plausible(norman, bates talk)
Evidence: 0.90
¬ Plausible(norman, bates use luminol)
0.43
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.75
Evidence: 0.66
Plausible(norman, bates talk)
Evidence: 0.97
¬ Plausible(norman, die in bates motel)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.70
Salient(norman, bates talk)
Evidence: 0.72
¬ Typical(norman, bates talk)
Evidence: 0.55
¬ Remarkable(norman, bates talk)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.66
Plausible(norman, bates talk)
Evidence: 0.72
¬ Typical(norman, bates talk)