operator: be more expensive on pc

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents company
Weight: 0.70
, employee
Weight: 0.66
, service
Weight: 0.63
, person
Weight: 0.60
, third party
Weight: 0.60
Siblings defendant
Weight: 0.59
, internet service provider
Weight: 0.36
, service station
Weight: 0.35
, baa
Weight: 0.35
, software company
Weight: 0.35

Related properties

Property Similarity
be more expensive on pc 1.00
cost more on pc 0.95
be on console cheaper than on pc 0.90
is expensive 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.50
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.95
Plausible(third party, is expensive)
Evidence: 0.70
¬ Typical(operator, be more expensive on pc)

Plausibility inheritance from parent to child

0.04
Rule weight: 0.09
Evidence weight: 0.57
Similarity weight: 0.78
Evidence: 0.55
Plausible(operator, be more expensive on pc)
Evidence: 0.95
¬ Plausible(third party, is expensive)

Remarkability exclusitivity betweem a parent and a child

0.35
Rule weight: 0.58
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.38
¬ Remarkable(operator, be more expensive on pc)
Evidence: 0.60
¬ Remarkable(third party, is expensive)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.38
¬ Remarkable(operator, be more expensive on pc)
Evidence: 0.57
¬ Remarkable(software company, is expensive)
0.08
Rule weight: 0.13
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.38
¬ Remarkable(operator, be more expensive on pc)
Evidence: 0.58
¬ Remarkable(service station, is expensive)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.95
Plausible(third party, is expensive)
Evidence: 0.38
Remarkable(operator, be more expensive on pc)
Evidence: 0.55
¬ Plausible(operator, be more expensive on pc)

Remarkability from sibling implausibility

0.39
Rule weight: 0.60
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.55
Plausible(operator, be more expensive on pc)
Evidence: 0.58
Remarkable(service station, is expensive)
Evidence: 0.95
¬ Plausible(service station, is expensive)
0.38
Rule weight: 0.60
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.55
Plausible(operator, be more expensive on pc)
Evidence: 0.57
Remarkable(software company, is expensive)
Evidence: 0.94
¬ Plausible(software company, is expensive)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.55
Plausible(operator, be more expensive on pc)
Evidence: 0.51
¬ Salient(operator, be more expensive on pc)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.70
Typical(operator, be more expensive on pc)
Evidence: 0.51
¬ Typical(operator, cost more on pc)
0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.51
Salient(operator, be more expensive on pc)
Evidence: 0.28
¬ Salient(operator, be on console cheaper than on pc)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.90
Evidence: 0.38
Remarkable(operator, be more expensive on pc)
Evidence: 0.25
¬ Remarkable(operator, be on console cheaper than on pc)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.55
Plausible(operator, be more expensive on pc)
Evidence: 0.38
¬ Plausible(operator, be on console cheaper than on pc)
0.64
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.70
Typical(operator, be more expensive on pc)
Evidence: 0.58
¬ Typical(operator, be on console cheaper than on pc)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.95
Evidence: 0.55
Plausible(operator, be more expensive on pc)
Evidence: 0.49
¬ Plausible(operator, cost more on pc)
0.59
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.95
Evidence: 0.51
Salient(operator, be more expensive on pc)
Evidence: 0.56
¬ Salient(operator, cost more on pc)
0.50
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.95
Evidence: 0.38
Remarkable(operator, be more expensive on pc)
Evidence: 0.62
¬ Remarkable(operator, cost more on pc)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.70
Typical(operator, be more expensive on pc)
Evidence: 0.86
¬ Typical(operator, is expensive)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.55
Plausible(operator, be more expensive on pc)
Evidence: 0.80
¬ Plausible(operator, is expensive)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.78
Evidence: 0.38
Remarkable(operator, be more expensive on pc)
Evidence: 0.60
¬ Remarkable(operator, is expensive)
0.38
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.78
Evidence: 0.51
Salient(operator, be more expensive on pc)
Evidence: 0.87
¬ Salient(operator, is expensive)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.51
Salient(operator, be more expensive on pc)
Evidence: 0.70
¬ Typical(operator, be more expensive on pc)
Evidence: 0.38
¬ Remarkable(operator, be more expensive on pc)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.55
Plausible(operator, be more expensive on pc)
Evidence: 0.70
¬ Typical(operator, be more expensive on pc)

Typicality and Rermarkability incompatibility between a parent and a child

0.25
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.38
¬ Remarkable(operator, be more expensive on pc)
Evidence: 0.99
¬ Typical(third party, is expensive)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.63
Similarity weight: 0.78
Evidence: 0.38
¬ Remarkable(operator, be more expensive on pc)
Evidence: 0.99
¬ Typical(service station, is expensive)
0.07
Rule weight: 0.14
Evidence weight: 0.63
Similarity weight: 0.78
Evidence: 0.38
¬ Remarkable(operator, be more expensive on pc)
Evidence: 0.99
¬ Typical(software company, is expensive)

Typicality inheritance from parent to child

0.27
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.70
Typical(operator, be more expensive on pc)
Evidence: 0.99
¬ Typical(third party, is expensive)