overwatch: be more expensive on console

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents action
Weight: 0.53
, rule
Weight: 0.45
, command
Weight: 0.45
, game
Weight: 0.22
Siblings play
Weight: 0.29
, step
Weight: 0.29
, raid
Weight: 0.29
, invasion
Weight: 0.29
, intervention
Weight: 0.29

Related properties

Property Similarity
be more expensive on console 1.00
be on console 0.93
be on console less serious 0.92
be on consoles 0.87
is $ 60 on consoles 0.85
is expensive 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.08
¬ Remarkable(overwatch, be more expensive on console)
Evidence: 0.62
¬ Remarkable(step, is expensive)
0.10
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.08
¬ Remarkable(overwatch, be more expensive on console)
Evidence: 0.65
¬ Remarkable(intervention, is expensive)

Remarkability from sibling implausibility

0.34
Rule weight: 0.60
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.07
Plausible(overwatch, be more expensive on console)
Evidence: 0.65
Remarkable(intervention, is expensive)
Evidence: 0.82
¬ Plausible(intervention, is expensive)
0.31
Rule weight: 0.60
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.07
Plausible(overwatch, be more expensive on console)
Evidence: 0.62
Remarkable(step, is expensive)
Evidence: 0.94
¬ Plausible(step, is expensive)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.07
Plausible(overwatch, be more expensive on console)
Evidence: 0.07
¬ Salient(overwatch, be more expensive on console)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.07
Plausible(overwatch, be more expensive on console)
Evidence: 0.05
¬ Plausible(overwatch, be on console)
0.73
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.93
Evidence: 0.07
Salient(overwatch, be more expensive on console)
Evidence: 0.08
¬ Salient(overwatch, be on console)
0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.07
Plausible(overwatch, be more expensive on console)
Evidence: 0.01
¬ Plausible(overwatch, be on consoles)
0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.07
Salient(overwatch, be more expensive on console)
Evidence: 0.02
¬ Salient(overwatch, be on consoles)
0.73
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.31
Typical(overwatch, be more expensive on console)
Evidence: 0.13
¬ Typical(overwatch, be on console)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.08
Remarkable(overwatch, be more expensive on console)
Evidence: 0.03
¬ Remarkable(overwatch, be on consoles)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.07
Salient(overwatch, be more expensive on console)
Evidence: 0.03
¬ Salient(overwatch, is $ 60 on consoles)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.07
Plausible(overwatch, be more expensive on console)
Evidence: 0.03
¬ Plausible(overwatch, is $ 60 on consoles)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.08
Remarkable(overwatch, be more expensive on console)
Evidence: 0.03
¬ Remarkable(overwatch, is $ 60 on consoles)
0.67
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.93
Evidence: 0.08
Remarkable(overwatch, be more expensive on console)
Evidence: 0.17
¬ Remarkable(overwatch, be on console)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.31
Typical(overwatch, be more expensive on console)
Evidence: 0.16
¬ Typical(overwatch, be on consoles)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.31
Typical(overwatch, be more expensive on console)
Evidence: 0.22
¬ Typical(overwatch, is $ 60 on consoles)
0.26
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.77
Evidence: 0.31
Typical(overwatch, be more expensive on console)
Evidence: 0.87
¬ Typical(overwatch, is expensive)
0.24
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.77
Evidence: 0.08
Remarkable(overwatch, be more expensive on console)
Evidence: 0.68
¬ Remarkable(overwatch, is expensive)
0.15
Rule weight: 0.85
Evidence weight: 0.22
Similarity weight: 0.77
Evidence: 0.07
Plausible(overwatch, be more expensive on console)
Evidence: 0.83
¬ Plausible(overwatch, is expensive)
0.10
Rule weight: 0.85
Evidence weight: 0.16
Similarity weight: 0.77
Evidence: 0.07
Salient(overwatch, be more expensive on console)
Evidence: 0.91
¬ Salient(overwatch, is expensive)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.07
Salient(overwatch, be more expensive on console)
Evidence: 0.31
¬ Typical(overwatch, be more expensive on console)
Evidence: 0.08
¬ Remarkable(overwatch, be more expensive on console)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.07
Plausible(overwatch, be more expensive on console)
Evidence: 0.31
¬ Typical(overwatch, be more expensive on console)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.08
¬ Remarkable(overwatch, be more expensive on console)
Evidence: 0.85
¬ Typical(intervention, is expensive)
0.10
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.08
¬ Remarkable(overwatch, be more expensive on console)
Evidence: 0.98
¬ Typical(step, is expensive)