overwatch: is expensive

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents action
Weight: 0.53
, rule
Weight: 0.45
, command
Weight: 0.45
, game
Weight: 0.22
Siblings play
Weight: 0.29
, step
Weight: 0.29
, raid
Weight: 0.29
, invasion
Weight: 0.29
, intervention
Weight: 0.29

Related properties

Property Similarity
is expensive 1.00
be more expensive on console 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.58
Similarity weight: 1.00
Evidence: 0.68
¬ Remarkable(overwatch, is expensive)
Evidence: 0.62
¬ Remarkable(step, is expensive)
0.07
Rule weight: 0.13
Evidence weight: 0.55
Similarity weight: 1.00
Evidence: 0.68
¬ Remarkable(overwatch, is expensive)
Evidence: 0.65
¬ Remarkable(intervention, is expensive)

Remarkability from sibling implausibility

0.57
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.83
Plausible(overwatch, is expensive)
Evidence: 0.65
Remarkable(intervention, is expensive)
Evidence: 0.82
¬ Plausible(intervention, is expensive)
0.56
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.83
Plausible(overwatch, is expensive)
Evidence: 0.62
Remarkable(step, is expensive)
Evidence: 0.94
¬ Plausible(step, is expensive)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.83
Plausible(overwatch, is expensive)
Evidence: 0.91
¬ Salient(overwatch, is expensive)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.91
Salient(overwatch, is expensive)
Evidence: 0.07
¬ Salient(overwatch, be more expensive on console)
0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.83
Plausible(overwatch, is expensive)
Evidence: 0.07
¬ Plausible(overwatch, be more expensive on console)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.68
Remarkable(overwatch, is expensive)
Evidence: 0.08
¬ Remarkable(overwatch, be more expensive on console)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.87
Typical(overwatch, is expensive)
Evidence: 0.31
¬ Typical(overwatch, be more expensive on console)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.91
Salient(overwatch, is expensive)
Evidence: 0.87
¬ Typical(overwatch, is expensive)
Evidence: 0.68
¬ Remarkable(overwatch, is expensive)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.83
Plausible(overwatch, is expensive)
Evidence: 0.87
¬ Typical(overwatch, is expensive)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.41
Similarity weight: 1.00
Evidence: 0.68
¬ Remarkable(overwatch, is expensive)
Evidence: 0.85
¬ Typical(intervention, is expensive)
0.04
Rule weight: 0.14
Evidence weight: 0.33
Similarity weight: 1.00
Evidence: 0.68
¬ Remarkable(overwatch, is expensive)
Evidence: 0.98
¬ Typical(step, is expensive)