park: be bad for children

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents location
Weight: 0.67
, playground
Weight: 0.67
, site
Weight: 0.66
, attraction
Weight: 0.66
, property
Weight: 0.63
Siblings central park
Weight: 0.89
, yellowstone national park
Weight: 0.80
, death valley
Weight: 0.68
, joshua tree
Weight: 0.67
, walt disney world
Weight: 0.63

Related properties

Property Similarity
be bad for children 1.00
be important for children 's development 0.84
be for people 0.81
be important to people 0.76
be important in school 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.55
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.95
Plausible(playground, be important for children 's development)
Evidence: 0.41
¬ Typical(park, be bad for children)
0.45
Rule weight: 0.66
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.77
Plausible(playground, be important in school)
Evidence: 0.41
¬ Typical(park, be bad for children)
0.44
Rule weight: 0.66
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.57
Plausible(site, be for people)
Evidence: 0.41
¬ Typical(park, be bad for children)

Plausibility inheritance from parent to child

0.04
Rule weight: 0.09
Evidence weight: 0.49
Similarity weight: 0.81
Evidence: 0.10
Plausible(park, be bad for children)
Evidence: 0.57
¬ Plausible(site, be for people)
0.02
Rule weight: 0.09
Evidence weight: 0.31
Similarity weight: 0.75
Evidence: 0.10
Plausible(park, be bad for children)
Evidence: 0.77
¬ Plausible(playground, be important in school)
0.01
Rule weight: 0.09
Evidence weight: 0.15
Similarity weight: 0.84
Evidence: 0.10
Plausible(park, be bad for children)
Evidence: 0.95
¬ Plausible(playground, be important for children 's development)

Remarkability exclusitivity betweem a parent and a child

0.46
Rule weight: 0.58
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.08
¬ Remarkable(park, be bad for children)
Evidence: 0.57
¬ Remarkable(playground, be important for children 's development)
0.43
Rule weight: 0.58
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.08
¬ Remarkable(park, be bad for children)
Evidence: 0.86
¬ Remarkable(site, be for people)
0.42
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.08
¬ Remarkable(park, be bad for children)
Evidence: 0.40
¬ Remarkable(playground, be important in school)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.08
¬ Remarkable(park, be bad for children)
Evidence: 0.66
¬ Remarkable(central park, be important to people)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.84
Evidence: 0.95
Plausible(playground, be important for children 's development)
Evidence: 0.08
Remarkable(park, be bad for children)
Evidence: 0.10
¬ Plausible(park, be bad for children)
0.33
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.57
Plausible(site, be for people)
Evidence: 0.08
Remarkable(park, be bad for children)
Evidence: 0.10
¬ Plausible(park, be bad for children)
0.31
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.77
Plausible(playground, be important in school)
Evidence: 0.08
Remarkable(park, be bad for children)
Evidence: 0.10
¬ Plausible(park, be bad for children)

Remarkability from sibling implausibility

0.33
Rule weight: 0.60
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.10
Plausible(park, be bad for children)
Evidence: 0.66
Remarkable(central park, be important to people)
Evidence: 0.92
¬ Plausible(central park, be important to people)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.10
Plausible(park, be bad for children)
Evidence: 0.10
¬ Salient(park, be bad for children)

Similarity expansion

0.30
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.76
Evidence: 0.08
Remarkable(park, be bad for children)
Evidence: 0.59
¬ Remarkable(park, be important to people)
0.29
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.76
Evidence: 0.41
Typical(park, be bad for children)
Evidence: 0.93
¬ Typical(park, be important to people)
0.14
Rule weight: 0.85
Evidence weight: 0.22
Similarity weight: 0.76
Evidence: 0.10
Plausible(park, be bad for children)
Evidence: 0.87
¬ Plausible(park, be important to people)
0.12
Rule weight: 0.85
Evidence weight: 0.18
Similarity weight: 0.76
Evidence: 0.10
Salient(park, be bad for children)
Evidence: 0.91
¬ Salient(park, be important to people)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.10
Salient(park, be bad for children)
Evidence: 0.41
¬ Typical(park, be bad for children)
Evidence: 0.08
¬ Remarkable(park, be bad for children)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.10
Plausible(park, be bad for children)
Evidence: 0.41
¬ Typical(park, be bad for children)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.08
¬ Remarkable(park, be bad for children)
Evidence: 0.99
¬ Typical(playground, be important for children 's development)
0.40
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.08
¬ Remarkable(park, be bad for children)
Evidence: 0.48
¬ Typical(site, be for people)
0.36
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.08
¬ Remarkable(park, be bad for children)
Evidence: 0.89
¬ Typical(playground, be important in school)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.08
¬ Remarkable(park, be bad for children)
Evidence: 0.96
¬ Typical(central park, be important to people)

Typicality inheritance from parent to child

0.28
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.41
Typical(park, be bad for children)
Evidence: 0.48
¬ Typical(site, be for people)
0.17
Rule weight: 0.48
Evidence weight: 0.48
Similarity weight: 0.75
Evidence: 0.41
Typical(park, be bad for children)
Evidence: 0.89
¬ Typical(playground, be important in school)
0.17
Rule weight: 0.48
Evidence weight: 0.42
Similarity weight: 0.84
Evidence: 0.41
Typical(park, be bad for children)
Evidence: 0.99
¬ Typical(playground, be important for children 's development)