pay bill: requires get job

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get job 1.00
requires have job first 0.92
requires work to get money 0.85
requires work 0.83
be used to get thing pay on time 0.81
requires get money 0.80
requires work hard 0.80
wants to get some money from someone 0.79
be motivated by your phone keep work 0.77
requires have money to pay them 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.94
Plausible(pay bill, requires get job)
Evidence: 0.79
¬ Salient(pay bill, requires get job)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.94
Plausible(pay bill, requires get job)
Evidence: 0.74
¬ Plausible(pay bill, requires have job first)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.92
Evidence: 0.79
Salient(pay bill, requires get job)
Evidence: 0.54
¬ Salient(pay bill, requires have job first)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.94
Plausible(pay bill, requires get job)
Evidence: 0.96
¬ Plausible(pay bill, requires work to get money)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.18
Typical(pay bill, requires get job)
Evidence: 0.03
¬ Typical(pay bill, be used to get thing pay on time)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.18
Typical(pay bill, requires get job)
Evidence: 0.09
¬ Typical(pay bill, requires work to get money)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.94
Plausible(pay bill, requires get job)
Evidence: 0.95
¬ Plausible(pay bill, requires work)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.18
Typical(pay bill, requires get job)
Evidence: 0.06
¬ Typical(pay bill, requires get money)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.94
Plausible(pay bill, requires get job)
Evidence: 1.00
¬ Plausible(pay bill, be used to get thing pay on time)
0.65
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.92
Evidence: 0.74
Remarkable(pay bill, requires get job)
Evidence: 0.68
¬ Remarkable(pay bill, requires have job first)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.94
Plausible(pay bill, requires get job)
Evidence: 0.88
¬ Plausible(pay bill, requires work hard)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.94
Plausible(pay bill, requires get job)
Evidence: 0.98
¬ Plausible(pay bill, requires get money)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.18
Typical(pay bill, requires get job)
Evidence: 0.06
¬ Typical(pay bill, wants to get some money from someone)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.18
Typical(pay bill, requires get job)
Evidence: 0.04
¬ Typical(pay bill, be motivated by your phone keep work)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.18
Typical(pay bill, requires get job)
Evidence: 0.03
¬ Typical(pay bill, requires have money to pay them)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.94
Plausible(pay bill, requires get job)
Evidence: 0.98
¬ Plausible(pay bill, wants to get some money from someone)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.94
Plausible(pay bill, requires get job)
Evidence: 0.99
¬ Plausible(pay bill, be motivated by your phone keep work)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.94
Plausible(pay bill, requires get job)
Evidence: 0.99
¬ Plausible(pay bill, requires have money to pay them)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.18
Typical(pay bill, requires get job)
Evidence: 0.17
¬ Typical(pay bill, requires work)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.79
Salient(pay bill, requires get job)
Evidence: 0.76
¬ Salient(pay bill, requires work to get money)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.74
Remarkable(pay bill, requires get job)
Evidence: 0.50
¬ Remarkable(pay bill, requires work hard)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.79
Salient(pay bill, requires get job)
Evidence: 0.81
¬ Salient(pay bill, requires work)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.74
Remarkable(pay bill, requires get job)
Evidence: 0.67
¬ Remarkable(pay bill, requires work)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.79
Salient(pay bill, requires get job)
Evidence: 0.73
¬ Salient(pay bill, requires work hard)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.79
Salient(pay bill, requires get job)
Evidence: 0.77
¬ Salient(pay bill, wants to get some money from someone)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.79
Salient(pay bill, requires get job)
Evidence: 0.85
¬ Salient(pay bill, requires get money)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.79
Salient(pay bill, requires get job)
Evidence: 0.92
¬ Salient(pay bill, be used to get thing pay on time)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.74
Remarkable(pay bill, requires get job)
Evidence: 0.93
¬ Remarkable(pay bill, requires work to get money)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.79
Salient(pay bill, requires get job)
Evidence: 0.90
¬ Salient(pay bill, be motivated by your phone keep work)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.79
Salient(pay bill, requires get job)
Evidence: 0.91
¬ Salient(pay bill, requires have money to pay them)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.74
Remarkable(pay bill, requires get job)
Evidence: 0.92
¬ Remarkable(pay bill, requires get money)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.74
Remarkable(pay bill, requires get job)
Evidence: 0.96
¬ Remarkable(pay bill, be used to get thing pay on time)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.74
Remarkable(pay bill, requires get job)
Evidence: 0.94
¬ Remarkable(pay bill, wants to get some money from someone)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.18
Typical(pay bill, requires get job)
Evidence: 0.32
¬ Typical(pay bill, requires work hard)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.74
Remarkable(pay bill, requires get job)
Evidence: 0.92
¬ Remarkable(pay bill, be motivated by your phone keep work)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.74
Remarkable(pay bill, requires get job)
Evidence: 0.94
¬ Remarkable(pay bill, requires have money to pay them)
0.47
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.92
Evidence: 0.18
Typical(pay bill, requires get job)
Evidence: 0.49
¬ Typical(pay bill, requires have job first)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.79
Salient(pay bill, requires get job)
Evidence: 0.18
¬ Typical(pay bill, requires get job)
Evidence: 0.74
¬ Remarkable(pay bill, requires get job)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.94
Plausible(pay bill, requires get job)
Evidence: 0.18
¬ Typical(pay bill, requires get job)