pay: is win

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents option
Weight: 0.64
, factor
Weight: 0.61
, property
Weight: 0.60
, issue
Weight: 0.58
, program
Weight: 0.58
Siblings stock option
Weight: 0.33
, charge
Weight: 0.32
, cover
Weight: 0.32
, save
Weight: 0.32
, amount
Weight: 0.32

Related properties

Property Similarity
is win 1.00
be win 1.00
win bad 0.95
win games 0.92
win okay 0.89
win video games 0.87
win affecting 0.80
win okay for hearthstone 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(pay, is win)
Evidence: 0.98
¬ Salient(pay, is win)

Similarity expansion

0.84
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(pay, is win)
Evidence: 0.98
¬ Plausible(pay, be win)
0.84
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Salient(pay, is win)
Evidence: 0.94
¬ Salient(pay, be win)
0.81
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.94
Typical(pay, is win)
Evidence: 0.78
¬ Typical(pay, be win)
0.81
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 0.99
Plausible(pay, is win)
Evidence: 0.56
¬ Plausible(pay, win bad)
0.80
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.95
Evidence: 0.98
Salient(pay, is win)
Evidence: 0.41
¬ Salient(pay, win bad)
0.78
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.99
Plausible(pay, is win)
Evidence: 0.94
¬ Plausible(pay, win games)
0.78
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.92
Evidence: 0.98
Salient(pay, is win)
Evidence: 0.99
¬ Salient(pay, win games)
0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.94
Typical(pay, is win)
Evidence: 0.77
¬ Typical(pay, win bad)
0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.94
Typical(pay, is win)
Evidence: 0.98
¬ Typical(pay, win games)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.99
Plausible(pay, is win)
Evidence: 0.91
¬ Plausible(pay, win video games)
0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.98
Salient(pay, is win)
Evidence: 0.95
¬ Salient(pay, win video games)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.62
Remarkable(pay, is win)
Evidence: 0.27
¬ Remarkable(pay, win bad)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.94
Typical(pay, is win)
Evidence: 0.96
¬ Typical(pay, win video games)
0.68
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 0.99
Plausible(pay, is win)
Evidence: 0.76
¬ Plausible(pay, win affecting)
0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.98
Salient(pay, is win)
Evidence: 0.87
¬ Salient(pay, win affecting)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.94
Typical(pay, is win)
Evidence: 0.75
¬ Typical(pay, win affecting)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.99
Plausible(pay, is win)
Evidence: 0.97
¬ Plausible(pay, win okay for hearthstone)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.98
Salient(pay, is win)
Evidence: 1.00
¬ Salient(pay, win okay for hearthstone)
0.61
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.62
Remarkable(pay, is win)
Evidence: 0.73
¬ Remarkable(pay, be win)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.94
Typical(pay, is win)
Evidence: 0.99
¬ Typical(pay, win okay for hearthstone)
0.60
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.92
Evidence: 0.62
Remarkable(pay, is win)
Evidence: 0.65
¬ Remarkable(pay, win games)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.62
Remarkable(pay, is win)
Evidence: 0.55
¬ Remarkable(pay, win video games)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.62
Remarkable(pay, is win)
Evidence: 0.60
¬ Remarkable(pay, win okay for hearthstone)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.62
Remarkable(pay, is win)
Evidence: 0.75
¬ Remarkable(pay, win affecting)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.98
Salient(pay, is win)
Evidence: 0.94
¬ Typical(pay, is win)
Evidence: 0.62
¬ Remarkable(pay, is win)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(pay, is win)
Evidence: 0.94
¬ Typical(pay, is win)