peach: get kidnapped by bowser

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents color
Weight: 0.69
, fruit
Weight: 0.67
, fresh fruit
Weight: 0.65
, food
Weight: 0.62
, crop
Weight: 0.61
Siblings nectarine
Weight: 0.60
, crab apple
Weight: 0.37
, strawberry
Weight: 0.37
, pear tree
Weight: 0.37
, pear
Weight: 0.37

Related properties

Property Similarity
get kidnapped by bowser 1.00
get kidnapped 0.88
get kidnapped in super mario games 0.81
get kidnapped in most super mario games 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(peach, get kidnapped by bowser)
Evidence: 0.71
¬ Salient(peach, get kidnapped by bowser)

Similarity expansion

0.83
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.97
Plausible(peach, get kidnapped by bowser)
Evidence: 0.97
¬ Plausible(peach, get kidnapped by bowser)
0.75
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.85
Typical(peach, get kidnapped by bowser)
Evidence: 0.85
¬ Typical(peach, get kidnapped by bowser)
0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.97
Plausible(peach, get kidnapped by bowser)
Evidence: 0.85
¬ Plausible(peach, get kidnapped)
0.69
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.97
Plausible(peach, get kidnapped by bowser)
Evidence: 0.04
¬ Plausible(peach, get kidnapped in super mario games)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.71
Salient(peach, get kidnapped by bowser)
Evidence: 0.03
¬ Salient(peach, get kidnapped in super mario games)
0.68
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 0.97
Plausible(peach, get kidnapped by bowser)
Evidence: 0.06
¬ Plausible(peach, get kidnapped in most super mario games)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.71
Salient(peach, get kidnapped by bowser)
Evidence: 0.30
¬ Salient(peach, get kidnapped)
0.68
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.71
Salient(peach, get kidnapped by bowser)
Evidence: 0.70
¬ Salient(peach, get kidnapped by bowser)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.34
Remarkable(peach, get kidnapped by bowser)
Evidence: 0.03
¬ Remarkable(peach, get kidnapped in super mario games)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.71
Salient(peach, get kidnapped by bowser)
Evidence: 0.05
¬ Salient(peach, get kidnapped in most super mario games)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.85
Typical(peach, get kidnapped by bowser)
Evidence: 0.67
¬ Typical(peach, get kidnapped)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.85
Typical(peach, get kidnapped by bowser)
Evidence: 0.23
¬ Typical(peach, get kidnapped in super mario games)
0.66
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.34
Remarkable(peach, get kidnapped by bowser)
Evidence: 0.34
¬ Remarkable(peach, get kidnapped by bowser)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.34
Remarkable(peach, get kidnapped by bowser)
Evidence: 0.05
¬ Remarkable(peach, get kidnapped in most super mario games)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.34
Remarkable(peach, get kidnapped by bowser)
Evidence: 0.18
¬ Remarkable(peach, get kidnapped)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.85
Typical(peach, get kidnapped by bowser)
Evidence: 0.29
¬ Typical(peach, get kidnapped in most super mario games)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.71
Salient(peach, get kidnapped by bowser)
Evidence: 0.85
¬ Typical(peach, get kidnapped by bowser)
Evidence: 0.34
¬ Remarkable(peach, get kidnapped by bowser)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(peach, get kidnapped by bowser)
Evidence: 0.85
¬ Typical(peach, get kidnapped by bowser)