pet: be used to enjoy life

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents animal
Weight: 0.67
, wild animal
Weight: 0.65
, friend
Weight: 0.64
, creature
Weight: 0.64
Siblings hamster
Weight: 0.74
, guinea pig
Weight: 0.71
, monkey
Weight: 0.70
, snake
Weight: 0.69
, dog
Weight: 0.69

Related properties

Property Similarity
be used to enjoy life 1.00
help make life worth live 0.82
be used to provide love and companionship 0.77
be fun 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.26
Rule weight: 0.66
Evidence weight: 0.51
Similarity weight: 0.76
Evidence: 0.24
Plausible(friend, be fun)
Evidence: 0.64
¬ Typical(pet, be used to enjoy life)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.10
Plausible(pet, be used to enjoy life)
Evidence: 0.24
¬ Plausible(friend, be fun)

Remarkability exclusitivity betweem a parent and a child

0.33
Rule weight: 0.58
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.48
¬ Remarkable(pet, be used to enjoy life)
Evidence: 0.51
¬ Remarkable(friend, be fun)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.24
Plausible(friend, be fun)
Evidence: 0.48
Remarkable(pet, be used to enjoy life)
Evidence: 0.10
¬ Plausible(pet, be used to enjoy life)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.10
Plausible(pet, be used to enjoy life)
Evidence: 0.44
¬ Salient(pet, be used to enjoy life)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.10
Plausible(pet, be used to enjoy life)
Evidence: 0.10
¬ Plausible(pet, help make life worth live)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.48
Remarkable(pet, be used to enjoy life)
Evidence: 0.27
¬ Remarkable(pet, help make life worth live)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.44
Salient(pet, be used to enjoy life)
Evidence: 0.27
¬ Salient(pet, help make life worth live)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.10
Plausible(pet, be used to enjoy life)
Evidence: 0.12
¬ Plausible(pet, be fun)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.44
Salient(pet, be used to enjoy life)
Evidence: 0.28
¬ Salient(pet, be used to provide love and companionship)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.64
Typical(pet, be used to enjoy life)
Evidence: 0.54
¬ Typical(pet, be fun)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.48
Remarkable(pet, be used to enjoy life)
Evidence: 0.41
¬ Remarkable(pet, be used to provide love and companionship)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.82
Evidence: 0.64
Typical(pet, be used to enjoy life)
Evidence: 0.73
¬ Typical(pet, help make life worth live)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.64
Typical(pet, be used to enjoy life)
Evidence: 0.79
¬ Typical(pet, be used to provide love and companionship)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.48
Remarkable(pet, be used to enjoy life)
Evidence: 0.67
¬ Remarkable(pet, be fun)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.44
Salient(pet, be used to enjoy life)
Evidence: 0.67
¬ Salient(pet, be fun)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.10
Plausible(pet, be used to enjoy life)
Evidence: 0.43
¬ Plausible(pet, be used to provide love and companionship)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.44
Salient(pet, be used to enjoy life)
Evidence: 0.64
¬ Typical(pet, be used to enjoy life)
Evidence: 0.48
¬ Remarkable(pet, be used to enjoy life)

Typical implies Plausible

0.20
Rule weight: 0.48
Evidence weight: 0.42
Similarity weight: 1.00
Evidence: 0.10
Plausible(pet, be used to enjoy life)
Evidence: 0.64
¬ Typical(pet, be used to enjoy life)

Typicality and Rermarkability incompatibility between a parent and a child

0.30
Rule weight: 0.51
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.48
¬ Remarkable(pet, be used to enjoy life)
Evidence: 0.49
¬ Typical(friend, be fun)

Typicality inheritance from parent to child

0.30
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.64
Typical(pet, be used to enjoy life)
Evidence: 0.49
¬ Typical(friend, be fun)