friend: be fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents cousin
Weight: 0.73
, supporter
Weight: 0.71
, companion
Weight: 0.70
, roommate
Weight: 0.64
Siblings old man
Weight: 0.70
, uncle
Weight: 0.67
, nephew
Weight: 0.66
, neighbor
Weight: 0.65
, pet
Weight: 0.64

Related properties

Property Similarity
be fun 1.00
be used to fun 0.99
be used to make fun of 0.94
be fun but big respondsibility 0.87
laugh at your joke 0.78
be used to laugh with 0.77
be used to enjoy life 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.42
Rule weight: 0.66
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.26
Plausible(companion, be fun)
Evidence: 0.49
¬ Typical(friend, be fun)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.24
Plausible(friend, be fun)
Evidence: 0.26
¬ Plausible(companion, be fun)

Remarkability exclusitivity betweem a parent and a child

0.39
Rule weight: 0.58
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.51
¬ Remarkable(friend, be fun)
Evidence: 0.64
¬ Remarkable(companion, be fun)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.69
Similarity weight: 0.99
Evidence: 0.51
¬ Remarkable(friend, be fun)
Evidence: 0.60
¬ Remarkable(uncle, be used to fun)
0.09
Rule weight: 0.13
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.51
¬ Remarkable(friend, be fun)
Evidence: 0.67
¬ Remarkable(pet, be fun)
0.09
Rule weight: 0.13
Evidence weight: 0.69
Similarity weight: 0.94
Evidence: 0.51
¬ Remarkable(friend, be fun)
Evidence: 0.60
¬ Remarkable(neighbor, be used to make fun of)
0.08
Rule weight: 0.13
Evidence weight: 0.67
Similarity weight: 0.87
Evidence: 0.51
¬ Remarkable(friend, be fun)
Evidence: 0.65
¬ Remarkable(pet, be fun but big respondsibility)
0.08
Rule weight: 0.13
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.51
¬ Remarkable(friend, be fun)
Evidence: 0.48
¬ Remarkable(pet, be used to enjoy life)

Remarkability from parent implausibility

0.38
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.26
Plausible(companion, be fun)
Evidence: 0.51
Remarkable(friend, be fun)
Evidence: 0.24
¬ Plausible(friend, be fun)

Remarkability from sibling implausibility

0.59
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.99
Evidence: 0.24
Plausible(friend, be fun)
Evidence: 0.60
Remarkable(uncle, be used to fun)
Evidence: 0.04
¬ Plausible(uncle, be used to fun)
0.58
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.24
Plausible(friend, be fun)
Evidence: 0.67
Remarkable(pet, be fun)
Evidence: 0.12
¬ Plausible(pet, be fun)
0.56
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.94
Evidence: 0.24
Plausible(friend, be fun)
Evidence: 0.60
Remarkable(neighbor, be used to make fun of)
Evidence: 0.05
¬ Plausible(neighbor, be used to make fun of)
0.52
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.24
Plausible(friend, be fun)
Evidence: 0.65
Remarkable(pet, be fun but big respondsibility)
Evidence: 0.03
¬ Plausible(pet, be fun but big respondsibility)
0.44
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.24
Plausible(friend, be fun)
Evidence: 0.48
Remarkable(pet, be used to enjoy life)
Evidence: 0.10
¬ Plausible(pet, be used to enjoy life)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.24
Plausible(friend, be fun)
Evidence: 0.74
¬ Salient(friend, be fun)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.74
Salient(friend, be fun)
Evidence: 0.49
¬ Typical(friend, be fun)
Evidence: 0.51
¬ Remarkable(friend, be fun)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.24
Plausible(friend, be fun)
Evidence: 0.49
¬ Typical(friend, be fun)

Typicality and Rermarkability incompatibility between a parent and a child

0.41
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.51
¬ Remarkable(friend, be fun)
Evidence: 0.38
¬ Typical(companion, be fun)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.51
¬ Remarkable(friend, be fun)
Evidence: 0.54
¬ Typical(pet, be fun)
0.08
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 0.99
Evidence: 0.51
¬ Remarkable(friend, be fun)
Evidence: 0.73
¬ Typical(uncle, be used to fun)
0.08
Rule weight: 0.14
Evidence weight: 0.64
Similarity weight: 0.94
Evidence: 0.51
¬ Remarkable(friend, be fun)
Evidence: 0.69
¬ Typical(neighbor, be used to make fun of)
0.07
Rule weight: 0.14
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.51
¬ Remarkable(friend, be fun)
Evidence: 0.64
¬ Typical(pet, be used to enjoy life)
0.07
Rule weight: 0.14
Evidence weight: 0.58
Similarity weight: 0.87
Evidence: 0.51
¬ Remarkable(friend, be fun)
Evidence: 0.82
¬ Typical(pet, be fun but big respondsibility)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.49
Typical(friend, be fun)
Evidence: 0.38
¬ Typical(companion, be fun)