picking: feel good

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents problem
Weight: 0.52
, operation
Weight: 0.46
, duty
Weight: 0.45
, function
Weight: 0.43
, berry
Weight: 0.43
Siblings finding
Weight: 0.31
, rubbing
Weight: 0.30
, cracking
Weight: 0.30
, wound
Weight: 0.30
, good
Weight: 0.29

Related properties

Property Similarity
feel good 1.00
feel satisfying 0.81
has quality bad 0.76
is god damn satisfying 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.70
¬ Remarkable(picking, feel good)
Evidence: 0.38
¬ Remarkable(cracking, feel good)
0.07
Rule weight: 0.13
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.70
¬ Remarkable(picking, feel good)
Evidence: 0.41
¬ Remarkable(cracking, has quality bad)
0.07
Rule weight: 0.13
Evidence weight: 0.53
Similarity weight: 1.00
Evidence: 0.70
¬ Remarkable(picking, feel good)
Evidence: 0.66
¬ Remarkable(rubbing, feel good)
0.05
Rule weight: 0.13
Evidence weight: 0.51
Similarity weight: 0.76
Evidence: 0.70
¬ Remarkable(picking, feel good)
Evidence: 0.70
¬ Remarkable(rubbing, has quality bad)

Remarkability from sibling implausibility

0.57
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.71
Plausible(picking, feel good)
Evidence: 0.38
Remarkable(cracking, feel good)
Evidence: 0.29
¬ Plausible(cracking, feel good)
0.57
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.71
Plausible(picking, feel good)
Evidence: 0.66
Remarkable(rubbing, feel good)
Evidence: 0.61
¬ Plausible(rubbing, feel good)
0.42
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.71
Plausible(picking, feel good)
Evidence: 0.70
Remarkable(rubbing, has quality bad)
Evidence: 0.87
¬ Plausible(rubbing, has quality bad)
0.41
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.71
Plausible(picking, feel good)
Evidence: 0.41
Remarkable(cracking, has quality bad)
Evidence: 0.58
¬ Plausible(cracking, has quality bad)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.71
Plausible(picking, feel good)
Evidence: 0.83
¬ Salient(picking, feel good)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.83
Salient(picking, feel good)
Evidence: 0.82
¬ Salient(picking, feel satisfying)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.83
Salient(picking, feel good)
Evidence: 0.52
¬ Salient(picking, is god damn satisfying)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.70
Remarkable(picking, feel good)
Evidence: 0.36
¬ Remarkable(picking, is god damn satisfying)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.83
Salient(picking, feel good)
Evidence: 0.74
¬ Salient(picking, has quality bad)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.73
Typical(picking, feel good)
Evidence: 0.72
¬ Typical(picking, feel satisfying)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.70
Remarkable(picking, feel good)
Evidence: 0.69
¬ Remarkable(picking, feel satisfying)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.71
Plausible(picking, feel good)
Evidence: 0.72
¬ Plausible(picking, feel satisfying)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.70
Remarkable(picking, feel good)
Evidence: 0.56
¬ Remarkable(picking, has quality bad)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.71
Plausible(picking, feel good)
Evidence: 0.58
¬ Plausible(picking, is god damn satisfying)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.71
Plausible(picking, feel good)
Evidence: 0.67
¬ Plausible(picking, has quality bad)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.73
Typical(picking, feel good)
Evidence: 0.72
¬ Typical(picking, is god damn satisfying)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.73
Typical(picking, feel good)
Evidence: 0.74
¬ Typical(picking, has quality bad)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.83
Salient(picking, feel good)
Evidence: 0.73
¬ Typical(picking, feel good)
Evidence: 0.70
¬ Remarkable(picking, feel good)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.71
Plausible(picking, feel good)
Evidence: 0.73
¬ Typical(picking, feel good)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.70
¬ Remarkable(picking, feel good)
Evidence: 0.39
¬ Typical(cracking, feel good)
0.07
Rule weight: 0.14
Evidence weight: 0.55
Similarity weight: 1.00
Evidence: 0.70
¬ Remarkable(picking, feel good)
Evidence: 0.64
¬ Typical(rubbing, feel good)
0.05
Rule weight: 0.14
Evidence weight: 0.50
Similarity weight: 0.76
Evidence: 0.70
¬ Remarkable(picking, feel good)
Evidence: 0.71
¬ Typical(cracking, has quality bad)
0.04
Rule weight: 0.14
Evidence weight: 0.36
Similarity weight: 0.76
Evidence: 0.70
¬ Remarkable(picking, feel good)
Evidence: 0.90
¬ Typical(rubbing, has quality bad)