play ball: be used to entertainment and exercise

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to entertainment and exercise 1.00
be used to exercise and entertainment 1.00
be used to exercise and fun 0.87
be used to exercise 0.87
be used to entertainment of others 0.86
be used to get exercise 0.85
causes get exercise 0.83
be used to exercise your dog 0.80
be motivated by you need exercise 0.79
be motivated by exercise fun challenge and human interaction 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.89
Plausible(play ball, be used to entertainment and exercise)
Evidence: 0.73
¬ Salient(play ball, be used to entertainment and exercise)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.89
Plausible(play ball, be used to entertainment and exercise)
Evidence: 0.94
¬ Plausible(play ball, be used to exercise and entertainment)
0.76
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.23
Typical(play ball, be used to entertainment and exercise)
Evidence: 0.15
¬ Typical(play ball, be used to exercise and entertainment)
0.69
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.73
Remarkable(play ball, be used to entertainment and exercise)
Evidence: 0.74
¬ Remarkable(play ball, be used to exercise and entertainment)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.73
Salient(play ball, be used to entertainment and exercise)
Evidence: 0.02
¬ Salient(play ball, be used to exercise your dog)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.89
Plausible(play ball, be used to entertainment and exercise)
Evidence: 0.71
¬ Plausible(play ball, be used to entertainment of others)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.89
Plausible(play ball, be used to entertainment and exercise)
Evidence: 0.83
¬ Plausible(play ball, be used to exercise)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.89
Plausible(play ball, be used to entertainment and exercise)
Evidence: 0.87
¬ Plausible(play ball, be used to exercise and fun)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.73
Remarkable(play ball, be used to entertainment and exercise)
Evidence: 0.06
¬ Remarkable(play ball, be used to exercise your dog)
0.66
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.73
Salient(play ball, be used to entertainment and exercise)
Evidence: 0.81
¬ Salient(play ball, be used to exercise and entertainment)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.73
Remarkable(play ball, be used to entertainment and exercise)
Evidence: 0.37
¬ Remarkable(play ball, be used to entertainment of others)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.89
Plausible(play ball, be used to entertainment and exercise)
Evidence: 0.83
¬ Plausible(play ball, be used to get exercise)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.73
Salient(play ball, be used to entertainment and exercise)
Evidence: 0.46
¬ Salient(play ball, be used to entertainment of others)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.89
Plausible(play ball, be used to entertainment and exercise)
Evidence: 0.89
¬ Plausible(play ball, causes get exercise)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.23
Typical(play ball, be used to entertainment and exercise)
Evidence: 0.07
¬ Typical(play ball, be motivated by exercise fun challenge and human interaction)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.89
Plausible(play ball, be used to entertainment and exercise)
Evidence: 0.76
¬ Plausible(play ball, be used to exercise your dog)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.73
Salient(play ball, be used to entertainment and exercise)
Evidence: 0.60
¬ Salient(play ball, be used to exercise)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.73
Salient(play ball, be used to entertainment and exercise)
Evidence: 0.64
¬ Salient(play ball, be used to exercise and fun)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.73
Remarkable(play ball, be used to entertainment and exercise)
Evidence: 0.66
¬ Remarkable(play ball, be used to exercise)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.23
Typical(play ball, be used to entertainment and exercise)
Evidence: 0.23
¬ Typical(play ball, be used to exercise and fun)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.73
Salient(play ball, be used to entertainment and exercise)
Evidence: 0.61
¬ Salient(play ball, be used to get exercise)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.89
Plausible(play ball, be used to entertainment and exercise)
Evidence: 0.92
¬ Plausible(play ball, be motivated by you need exercise)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.89
Plausible(play ball, be used to entertainment and exercise)
Evidence: 0.98
¬ Plausible(play ball, be motivated by exercise fun challenge and human interaction)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.73
Remarkable(play ball, be used to entertainment and exercise)
Evidence: 0.69
¬ Remarkable(play ball, be used to get exercise)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.23
Typical(play ball, be used to entertainment and exercise)
Evidence: 0.21
¬ Typical(play ball, causes get exercise)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.23
Typical(play ball, be used to entertainment and exercise)
Evidence: 0.15
¬ Typical(play ball, be motivated by you need exercise)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.73
Remarkable(play ball, be used to entertainment and exercise)
Evidence: 0.83
¬ Remarkable(play ball, be used to exercise and fun)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.73
Salient(play ball, be used to entertainment and exercise)
Evidence: 0.71
¬ Salient(play ball, causes get exercise)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.83
Evidence: 0.73
Remarkable(play ball, be used to entertainment and exercise)
Evidence: 0.79
¬ Remarkable(play ball, causes get exercise)
0.55
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.87
Evidence: 0.23
Typical(play ball, be used to entertainment and exercise)
Evidence: 0.33
¬ Typical(play ball, be used to exercise)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.85
Evidence: 0.23
Typical(play ball, be used to entertainment and exercise)
Evidence: 0.33
¬ Typical(play ball, be used to get exercise)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.73
Salient(play ball, be used to entertainment and exercise)
Evidence: 0.72
¬ Salient(play ball, be motivated by you need exercise)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.73
Remarkable(play ball, be used to entertainment and exercise)
Evidence: 0.82
¬ Remarkable(play ball, be motivated by exercise fun challenge and human interaction)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.73
Remarkable(play ball, be used to entertainment and exercise)
Evidence: 0.87
¬ Remarkable(play ball, be motivated by you need exercise)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.73
Salient(play ball, be used to entertainment and exercise)
Evidence: 0.88
¬ Salient(play ball, be motivated by exercise fun challenge and human interaction)
0.42
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.86
Evidence: 0.23
Typical(play ball, be used to entertainment and exercise)
Evidence: 0.56
¬ Typical(play ball, be used to entertainment of others)
0.30
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.80
Evidence: 0.23
Typical(play ball, be used to entertainment and exercise)
Evidence: 0.73
¬ Typical(play ball, be used to exercise your dog)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.73
Salient(play ball, be used to entertainment and exercise)
Evidence: 0.23
¬ Typical(play ball, be used to entertainment and exercise)
Evidence: 0.73
¬ Remarkable(play ball, be used to entertainment and exercise)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.89
Plausible(play ball, be used to entertainment and exercise)
Evidence: 0.23
¬ Typical(play ball, be used to entertainment and exercise)