play ball: be motivated by exercise fun challenge and human interaction

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by exercise fun challenge and human interaction 1.00
be used to exercise and fun 0.87
be motivated by you need exercise 0.83
be used to get exercise 0.80
be used to exercise 0.80
causes get exercise 0.79
be used to have fun 0.79
causes have fun 0.79
be fun 0.78
be used to entertainment and exercise 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.88
¬ Salient(play ball, be motivated by exercise fun challenge and human interaction)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.98
Plausible(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.87
¬ Plausible(play ball, be used to exercise and fun)
0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.98
Plausible(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.92
¬ Plausible(play ball, be motivated by you need exercise)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.88
Salient(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.64
¬ Salient(play ball, be used to exercise and fun)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.98
Plausible(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.83
¬ Plausible(play ball, be used to get exercise)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.98
Plausible(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.83
¬ Plausible(play ball, be used to exercise)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.98
Plausible(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.78
¬ Plausible(play ball, be used to have fun)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.98
Plausible(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.89
¬ Plausible(play ball, causes get exercise)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.98
Plausible(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.80
¬ Plausible(play ball, causes have fun)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.98
Plausible(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.75
¬ Plausible(play ball, be fun)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.98
Plausible(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.89
¬ Plausible(play ball, be used to entertainment and exercise)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.88
Salient(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.72
¬ Salient(play ball, be motivated by you need exercise)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.88
Salient(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.61
¬ Salient(play ball, be used to get exercise)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.88
Salient(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.60
¬ Salient(play ball, be used to exercise)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.88
Salient(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.56
¬ Salient(play ball, be used to have fun)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.82
Remarkable(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.83
¬ Remarkable(play ball, be used to exercise and fun)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.88
Salient(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.56
¬ Salient(play ball, causes have fun)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.88
Salient(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.55
¬ Salient(play ball, be fun)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.88
Salient(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.71
¬ Salient(play ball, causes get exercise)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.88
Salient(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.73
¬ Salient(play ball, be used to entertainment and exercise)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.07
Typical(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.15
¬ Typical(play ball, be motivated by you need exercise)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.82
Remarkable(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.66
¬ Remarkable(play ball, be used to exercise)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.82
Remarkable(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.69
¬ Remarkable(play ball, be used to get exercise)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.82
Remarkable(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.87
¬ Remarkable(play ball, be motivated by you need exercise)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.82
Remarkable(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.72
¬ Remarkable(play ball, be used to have fun)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.82
Remarkable(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.69
¬ Remarkable(play ball, be fun)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.82
Remarkable(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.79
¬ Remarkable(play ball, causes get exercise)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.82
Remarkable(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.73
¬ Remarkable(play ball, be used to entertainment and exercise)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.07
Typical(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.23
¬ Typical(play ball, be used to exercise and fun)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.82
Remarkable(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.80
¬ Remarkable(play ball, causes have fun)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.07
Typical(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.21
¬ Typical(play ball, causes get exercise)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.07
Typical(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.23
¬ Typical(play ball, be used to entertainment and exercise)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.07
Typical(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.33
¬ Typical(play ball, be used to get exercise)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.07
Typical(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.33
¬ Typical(play ball, be used to exercise)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.07
Typical(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.33
¬ Typical(play ball, causes have fun)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.79
Evidence: 0.07
Typical(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.39
¬ Typical(play ball, be used to have fun)
0.40
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.78
Evidence: 0.07
Typical(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.43
¬ Typical(play ball, be fun)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.88
Salient(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.07
¬ Typical(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.82
¬ Remarkable(play ball, be motivated by exercise fun challenge and human interaction)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(play ball, be motivated by exercise fun challenge and human interaction)
Evidence: 0.07
¬ Typical(play ball, be motivated by exercise fun challenge and human interaction)