play ball: causes have fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes have fun 1.00
causes you have fun 0.97
be used to have fun 0.95
be fun 0.91
causes you have fun with friend 0.91
be used to exercise and fun 0.84
be used to fun with dog 0.83
be motivated by exercise fun challenge and human interaction 0.79
be motivated by enjoy yourself 0.77
causes play sport 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.80
Plausible(play ball, causes have fun)
Evidence: 0.56
¬ Salient(play ball, causes have fun)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.97
Evidence: 0.33
Typical(play ball, causes have fun)
Evidence: 0.22
¬ Typical(play ball, causes you have fun)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.80
Remarkable(play ball, causes have fun)
Evidence: 0.72
¬ Remarkable(play ball, be used to have fun)
0.69
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.97
Evidence: 0.80
Remarkable(play ball, causes have fun)
Evidence: 0.85
¬ Remarkable(play ball, causes you have fun)
0.69
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.80
Plausible(play ball, causes have fun)
Evidence: 0.78
¬ Plausible(play ball, be used to have fun)
0.69
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.97
Evidence: 0.80
Plausible(play ball, causes have fun)
Evidence: 0.87
¬ Plausible(play ball, causes you have fun)
...

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.56
Salient(play ball, causes have fun)
Evidence: 0.33
¬ Typical(play ball, causes have fun)
Evidence: 0.80
¬ Remarkable(play ball, causes have fun)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.80
Plausible(play ball, causes have fun)
Evidence: 0.33
¬ Typical(play ball, causes have fun)